Player Matchup

Rama
Rama
Estradon
Rama
Level 29
God Stats
5W - 3L
1,407 SR
Queue Stats
22W - 21L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
NoGustav
Ao Kuang
Level 29
God Stats
0W - 1L
1,539 SR
Queue Stats
8W - 6L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
PapaShmoe
Sun Wukong
Level 14
God Stats
3W - 6L
1,400 SR
Queue Stats
14W - 18L
1,458 Elo+
Solo
Cthulhu
Cthulhu
PrehSTONEu90
Cthulhu
Level 7
God Stats
13W - 18L
1,423 SR
Queue Stats
14W - 23L
1,331 Elo+
Solo
Tiamat
Tiamat
projetoA14
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,712 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,531 Elo+

VS

Team Averages
Level 36
1,537 SR
1,481 Elo+
Nemesis
Nemesis
AshuraXNom
Nemesis
Level 28
God Stats
2W - 0L
1,649 SR
Queue Stats
29W - 35L
1,548 Elo+
Solo
Persephone
Persephone
ColostomyBag
Persephone
Level 123
God Stats
10W - 2L
1,719 SR
Queue Stats
212W - 161L
1,630 Elo+
Party 2
Thor
Thor
FernandoTamez
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Maloif
Kukulkan
Level 14
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Scylla
Scylla
Sethos1
Scylla
Level 14
God Stats
7W - 12L
1,494 SR
Queue Stats
12W - 22L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
6 / 12 / 6
13,401
1,031
20,081
26,591
5,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
NoGustav
Ao Kuang
18
4 / 8 / 8
12,611
970
10,796
23,459
8,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
PapaShmoe
Sun Wukong
18
6 / 6 / 6
13,144
1,011
11,012
19,252
14,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
PrehSTONEu90
Cthulhu
16
0 / 2 / 3
9,728
748
2,620
5,802
4,358
Tiamat
projetoA14
Tiamat
18
1 / 12 / 8
12,221
940
10,372
25,597
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AshuraXNom
Nemesis
19
6 / 2 / 15
12,637
972
12,484
12,433
5,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Persephone
ColostomyBag
Persephone
20
14 / 3 / 19
15,615
1,201
42,461
13,184
5,176
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 16
13,493
1,038
13,345
13,031
5,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Maloif
Kukulkan
20
10 / 3 / 16
14,159
1,089
20,484
11,939
5,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Sethos1
Scylla
19
2 / 5 / 13
12,001
923
8,164
8,800
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
17
Kills
40
40
Deaths
17
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AshuraXNom
Nemesis
6
2
15
6.75
W
Persephone
ColostomyBag
Persephone
14
3
19
7.83
L
Rama
6
12
6
0.75
W
8
4
16
4
W
Kukulkan
Maloif
Kukulkan
10
3
16
6
L
Ao Kuang
NoGustav
Ao Kuang
4
8
8
1
L
Sun Wukong
PapaShmoe
Sun Wukong
6
6
6
1.5
L
Cthulhu
PrehSTONEu90
Cthulhu
0
2
3
0.75
W
Scylla
Sethos1
Scylla
2
5
13
1.7
L
Tiamat
projetoA14
Tiamat
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,881
Damage
96,938
100,701
Taken
59,387
43,068
Mitigated
24,258
7,338
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AshuraXNom
Nemesis
12,484
6,166
0
1,740
12,433
5,304
0
6,118
6,201
0
25,674
W
Persephone
ColostomyBag
Persephone
42,461
1,799
0
2,945
13,184
5,176
0
4,197
8,810
75,642
0
L
Rama
20,081
13,161
0
1,846
26,591
5,951
0
20,994
5,597
0
41,965
W
13,345
2,613
0
218
13,031
5,200
0
4,583
8,326
0
27,704
W
Kukulkan
Maloif
Kukulkan
20,484
2,214
0
814
11,939
5,170
0
5,026
6,693
51,851
0
L
Ao Kuang
NoGustav
Ao Kuang
10,796
2,185
0
1,334
23,459
8,343
0
15,670
7,789
22,469
1,576
L
Sun Wukong
PapaShmoe
Sun Wukong
11,012
597
492
1,774
19,252
14,509
0
14,890
4,362
4,313
25,922
L
Cthulhu
PrehSTONEu90
Cthulhu
2,620
200
190
0
5,802
4,358
0
3,319
2,483
7,757
0
W
Scylla
Sethos1
Scylla
8,164
563
0
0
8,800
3,408
0
4,060
4,698
29,739
0
L
Tiamat
projetoA14
Tiamat
10,372
299
0
1,702
25,597
9,907
0
16,236
9,361
52,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,105
Gold Earned
67,905
233
Minions Killed
264
5
Camps Cleared
11
1,026,676
Distance Traveled
1,258,621
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,637
972
27
2
0
284,983
0
W
Persephone
15,615
1,201
82
6
2
270,575
0
L
Rama
13,401
1,031
26
2
2
236,939
0
W
Thor
13,493
1,038
23
2
5
207,260
2
W
Kukulkan
14,159
1,089
66
5
3
254,458
0
L
Ao Kuang
12,611
970
38
3
2
236,677
0
L
Sun Wukong
13,144
1,011
48
4
1
240,706
0
L
Cthulhu
9,728
748
6
0
0
78,273
1
W
Scylla
12,001
923
66
5
1
241,345
1
L
Tiamat
12,221
940
115
9
0
234,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role