Player Matchup

Medusa
Medusa
NYD Kazuma
Medusa
Level 108
God Stats
29W - 15L
1,682 SR
Queue Stats
92W - 62L
1,642 Elo+
Party 1
Ymir
Ymir
XtremeLeeArti
Ymir
Level 140
God Stats
7W - 8L
1,561 SR
Queue Stats
815W - 555L
1,700 Elo+
Party 1
Scylla
Scylla
xUshiox
Scylla
Level 148
God Stats
9W - 10L
1,523 SR
Queue Stats
813W - 552L
1,752 Elo+
Party 1
Team Averages
Level 132
1,589 SR
1,698 Elo+

VS

Team Averages
Level 118
1,501 SR
1,518 Elo+
Izanami
Izanami
ElDarthBane
Izanami
Level 107
God Stats
8W - 21L
1,300 SR
Queue Stats
320W - 409L
1,376 Elo+
Solo
Nox
Nox
MaMaMalicious
Nox
Level 157
God Stats
10W - 11L
1,609 SR
Queue Stats
144W - 144L
1,599 Elo+
Solo
Bacchus
Bacchus
xll-luka98-llx
Bacchus
Level 89
God Stats
12W - 8L
1,596 SR
Queue Stats
118W - 138L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NYD Kazuma
Medusa
14
6 / 1 / 12
10,199
680
10,595
9,933
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 16
10,099
673
6,164
10,492
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
xUshiox
Scylla
15
11 / 1 / 8
11,272
751
17,339
8,981
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDarthBane
Izanami
12
2 / 7 / 3
9,482
632
10,246
13,701
4,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 7 / 4
8,887
592
5,695
9,892
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 2
9,272
618
5,893
15,030
18,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
20
Kills
6
6
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
ElDarthBane
Izanami
2
7
3
0.5
L
1
7
4
0.43
W
Medusa
NYD Kazuma
Medusa
6
1
12
12
W
3
4
16
2.75
W
Scylla
xUshiox
Scylla
11
1
8
15
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
21,834
29,406
Taken
38,623
15,778
Mitigated
26,240
7,363
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ElDarthBane
Izanami
10,246
4,519
300
2,615
13,701
4,589
0
9,341
4,360
0
32,081
L
5,695
275
0
1,607
9,892
3,186
0
5,417
4,475
22,845
0
W
Medusa
NYD Kazuma
Medusa
10,595
4,369
20
2,939
9,933
4,219
887
4,245
5,402
0
34,532
W
6,164
1,036
0
679
10,492
8,437
150
3,962
6,267
22,628
0
W
Scylla
xUshiox
Scylla
17,339
3,083
0
3,725
8,981
3,122
895
3,071
5,770
49,755
0
L
5,893
567
316
1,227
15,030
18,465
0
9,018
6,012
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
27,641
155
Minions Killed
118
8
Camps Cleared
4
782,822
Distance Traveled
716,256
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,482
632
53
4
2
223,230
1
L
Nox
8,887
592
49
3
1
252,318
5
W
Medusa
10,199
680
46
3
0
279,281
2
W
Ymir
10,099
673
34
2
3
231,013
1
W
Scylla
11,272
751
75
5
5
272,528
3
L
Bacchus
9,272
618
16
1
1
240,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role