Player Matchup

Neith
Neith
Spìcy
Neith
Level 160
God Stats
10W - 6L
1,770 SR
Queue Stats
447W - 271L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
SuperRocketeer
Cthulhu
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Ullr
Ullr
Vintegecow1
Ullr
Level 156
God Stats
5W - 3L
1,722 SR
Queue Stats
516W - 235L
1,807 Elo+
Party 1
Khepri
Khepri
Vàpor
Khepri
Level 125
God Stats
5W - 6L
1,523 SR
Queue Stats
512W - 386L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
itsyaboyshaun
Sun Wukong
Level 160
God Stats
0W - 2L
1,782 SR
Queue Stats
257W - 96L
1,817 Elo+
Party 1
Team Averages
Level 148
1,659 SR
1,669 Elo+

VS

Team Averages
Level 140
1,555 SR
1,604 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Koburaa
Sun Wukong
Level 139
God Stats
10W - 6L
1,776 SR
Queue Stats
572W - 309L
1,583 Elo+
Solo
Artio
Artio
Kumbhakancer
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,937 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Spìcy
Neith
5
1 / 1 / 0
3,249
650
1,708
1,386
333
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 0
3,281
656
946
3,778
1,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 0 / 0
3,838
768
1,582
1,932
531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Vàpor
Khepri
5
0 / 1 / 1
3,265
653
759
2,061
498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
itsyaboyshaun
Sun Wukong
1
0 / 0 / 0
912
182
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
2 / 0 / 0
3,569
714
723
2,505
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
6
0 / 1 / 0
3,453
691
931
2,346
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
 
Anhur
5
0 / 1 / 1
3,259
652
1,282
1,917
312
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Koburaa
Sun Wukong
7
2 / 0 / 0
4,230
846
1,796
2,758
874
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 2
3,355
671
524
3,647
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Kukulkan
 
Kukulkan
0
1
0
0
W
Anhur
 
Anhur
0
1
1
0.5
W
Sun Wukong
Koburaa
Sun Wukong
2
0
0
2
W
0
0
2
1
L
Neith
Spìcy
Neith
1
1
0
1
L
0
2
0
0
L
1
0
0
1
L
Khepri
Vàpor
Khepri
0
1
1
0.5
L
Sun Wukong
itsyaboyshaun
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,995
Damage
5,256
9,157
Taken
13,173
3,300
Mitigated
3,621
3,718
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
723
438
0
1,658
2,505
672
0
0
2,505
0
13,322
W
Kukulkan
 
Kukulkan
931
187
0
504
2,346
545
0
0
2,346
13,552
0
W
Anhur
 
Anhur
1,282
993
0
535
1,917
312
0
450
1,467
0
10,899
W
Sun Wukong
Koburaa
Sun Wukong
1,796
806
0
1,276
2,758
874
0
715
1,812
0
21,353
W
524
167
60
1,840
3,647
1,218
0
309
3,338
8,762
0
L
Neith
Spìcy
Neith
1,708
1,291
0
314
1,386
333
0
213
1,173
0
15,602
L
946
95
0
1,420
3,778
1,938
0
0
3,778
11,935
0
L
1,582
731
0
1,086
1,932
531
0
819
1,001
0
15,945
L
Khepri
Vàpor
Khepri
759
138
0
898
2,061
498
0
311
1,750
5,139
0
L
Sun Wukong
itsyaboyshaun
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,545
Gold Earned
17,866
109
Minions Killed
172
0
Camps Cleared
0
361,725
Distance Traveled
491,043
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,569
714
38
8
0
112,826
2
W
Kukulkan
3,453
691
33
7
0
89,646
0
W
Anhur
3,259
652
32
6
0
95,687
0
W
Sun Wukong
4,230
846
55
11
0
100,317
2
W
Artio
3,355
671
14
3
0
92,567
2
L
Neith
3,249
650
35
7
0
85,055
3
L
Cthulhu
3,281
656
30
6
0
87,399
1
L
Ullr
3,838
768
35
7
0
95,143
2
L
Khepri
3,265
653
9
2
0
94,128
2
L
Sun Wukong
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role