Player Matchup

Awilix
Awilix
Kevinmaster8527
Awilix
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 25L
1,552 Elo+
Solo
Khepri
Khepri
MrIzumii
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,748 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sinraxs
Morgan Le Fay
Level 21
God Stats
5W - 2L
1,593 SR
Queue Stats
36W - 28L
1,481 Elo+
Solo
Olorun
Olorun
WinionsAreOP
Olorun
Level 157
God Stats
1W - 0L
1,176 SR
Queue Stats
241W - 217L
1,604 Elo+
Party 1
Artemis
Artemis
javeydones420
Artemis
Level 3
God Stats
1W - 0L
1,869 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,528 SR
1,577 Elo+

VS

Team Averages
Level 23
1,561 SR
1,506 Elo+
Zhong Kui
Zhong Kui
CasualWill
Zhong Kui
Level 28
God Stats
1W - 2L
1,588 SR
Queue Stats
89W - 101L
1,408 Elo+
Party 2
Chiron
Chiron
CrossMatched
Chiron
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 43L
1,596 Elo+
Solo
Nu Wa
Nu Wa
DoggyStyler420
Nu Wa
Level 21
God Stats
4W - 5L
1,530 SR
Queue Stats
76W - 75L
1,424 Elo+
Party 2
Susano
Susano
GatoConSwag
Susano
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
10W - 8L
1,626 Elo+
Party 3
Terra
Terra
Ginnung
Terra
Level 28
God Stats
2W - 1L
1,873 SR
Queue Stats
62W - 55L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 6
15,115
687
25,485
18,533
8,864
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
MrIzumii
Khepri
15
1 / 4 / 10
10,766
489
3,890
17,729
19,768
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
Sinraxs
Morgan Le Fay
17
2 / 4 / 12
11,571
526
10,290
16,407
7,607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
20
12 / 2 / 5
14,107
641
17,832
21,417
11,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
4 / 4 / 9
11,732
533
25,951
13,462
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CasualWill
Zhong Kui
17
4 / 8 / 2
11,333
515
16,371
21,997
19,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
15
5 / 8 / 4
10,115
460
11,988
19,865
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 10 / 3
9,629
438
10,201
17,302
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
16
4 / 11 / 3
10,090
459
14,113
20,006
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Ginnung
Terra
16
2 / 3 / 8
10,445
475
7,165
22,891
27,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
40
Kills
17
17
Deaths
40
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CasualWill
Zhong Kui
4
8
2
0.63
L
Chiron
5
8
4
0.88
L
2
10
3
0.35
L
Susano
4
11
3
0.5
L
Terra
Ginnung
Terra
2
3
8
2
W
21
3
6
8
W
Khepri
MrIzumii
Khepri
1
4
10
1.5
W
Morgan Le Fay
Sinraxs
Morgan Le Fay
2
4
12
2
W
Olorun
12
2
5
7.25
W
Artemis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,448
Damage
59,838
87,548
Taken
102,061
54,303
Mitigated
67,434
34,527
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CasualWill
Zhong Kui
16,371
3,913
0
8,171
21,997
19,841
2,931
7,327
14,670
68,183
0
L
Chiron
11,988
5,803
809
4,100
19,865
6,804
640
3,186
16,679
0
67,991
L
10,201
2,744
0
2,962
17,302
5,918
326
7,666
9,636
52,875
0
L
Susano
14,113
3,993
0
2,782
20,006
7,477
0
6,050
13,956
0
53,528
L
Terra
Ginnung
Terra
7,165
1,785
1,744
6,083
22,891
27,394
52
5,647
17,244
22,951
0
W
25,485
10,774
0
5,289
18,533
8,864
173
7,333
11,097
0
107,057
W
Khepri
MrIzumii
Khepri
3,890
603
499
3,574
17,729
19,768
841
3,540
14,089
22,694
0
W
Morgan Le Fay
Sinraxs
Morgan Le Fay
10,290
2,467
0
6,261
16,407
7,607
1,152
11,636
4,630
46,360
0
W
Olorun
17,832
10,056
469
13,728
21,417
11,506
11,670
6,857
14,274
98,966
11,611
W
Artemis
25,951
12,252
0
4,707
13,462
6,558
3,999
3,725
9,663
0
108,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,291
Gold Earned
51,612
600
Minions Killed
427
0
Camps Cleared
0
1,995,640
Distance Traveled
1,795,035
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,333
515
123
6
0
308,816
1
L
Chiron
10,115
460
113
5
0
366,388
7
L
Nu Wa
9,629
438
86
4
0
313,636
1
L
Susano
10,090
459
71
3
0
398,279
4
L
Terra
10,445
475
34
2
0
407,916
4
W
Awilix
15,115
687
147
7
0
458,356
5
W
Khepri
10,766
489
30
1
0
379,801
2
W
Morgan Le Fay
11,571
526
75
3
0
404,786
1
W
Olorun
14,107
641
184
8
0
392,505
1
W
Artemis
11,732
533
164
7
0
360,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role