Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LANDBOAT69
Medusa
Level 12
God Stats
28W - 20L
1,670 SR
Queue Stats
35W - 27L
1,592 Elo+
Party 1
Ymir
Ymir
Praxees
Ymir
Level 28
God Stats
183W - 166L
1,586 SR
Queue Stats
204W - 202L
1,505 Elo+
Party 1
Raijin
Raijin
jpsans
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Loki
Loki
manuuwu888
Loki
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Team Averages
Level 16
1,594 SR
1,563 Elo+

VS

Team Averages
Level 15
1,596 SR
1,586 Elo+
Hou Yi
Hou Yi
Desperate911
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,629 Elo+
Solo
Camazotz
Camazotz
Killyanxc
Camazotz
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 80L
1,488 Elo+
Solo
Chaac
Chaac
MasterNaterz
Chaac
Level 11
God Stats
38W - 31L
1,528 SR
Queue Stats
78W - 68L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RR0id
Morgan Le Fay
Level 26
God Stats
6W - 2L
1,612 SR
Queue Stats
107W - 65L
1,692 Elo+
Solo
Ymir
Ymir
User7492301
Ymir
Level 6
God Stats
6W - 0L
1,840 SR
Queue Stats
14W - 8L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 6 / 0
5,195
472
2,003
8,776
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LANDBOAT69
Medusa
10
3 / 3 / 2
6,165
560
6,128
5,567
1,372
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Praxees
Ymir
8
2 / 2 / 2
5,824
529
1,042
5,010
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
jpsans
Raijin
6
0 / 6 / 1
4,579
416
1,443
5,655
1,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 1
4,456
405
1,214
5,023
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
2 / 1 / 3
5,949
541
3,195
5,520
1,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Killyanxc
Camazotz
6
1 / 1 / 4
4,895
445
1,438
3,676
540
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 0 / 1
7,139
649
6,687
6,988
5,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
RR0id
Morgan Le Fay
12
7 / 1 / 4
7,729
703
5,321
3,808
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
6,925
630
4,104
5,865
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
21
21
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
0
0
W
Hou Yi
2
1
3
3.5
W
Camazotz
Killyanxc
Camazotz
1
1
4
3
L
Medusa
LANDBOAT69
Medusa
3
3
2
1.33
W
7
0
1
7.5
L
Ymir
Praxees
Ymir
2
2
2
1.5
W
Morgan Le Fay
RR0id
Morgan Le Fay
7
1
4
9
W
4
2
3
2.75
L
Raijin
jpsans
Raijin
0
6
1
0.08
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,830
Damage
20,745
30,031
Taken
25,857
10,702
Mitigated
10,600
4,519
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,003
622
0
1,521
8,776
3,070
0
568
8,208
0
22,796
W
Hou Yi
3,195
856
0
2,215
5,520
1,059
261
340
5,180
0
27,641
W
Camazotz
Killyanxc
Camazotz
1,438
537
0
2,059
3,676
540
0
606
3,070
0
10,017
L
Medusa
LANDBOAT69
Medusa
6,128
2,064
0
714
5,567
1,372
0
1,973
3,594
0
28,886
W
6,687
2,524
0
3,918
6,988
5,603
48
56
6,932
0
39,029
L
Ymir
Praxees
Ymir
1,042
215
0
1,563
5,010
2,977
0
1,904
3,106
12,446
0
W
Morgan Le Fay
RR0id
Morgan Le Fay
5,321
999
0
494
3,808
1,286
0
849
2,959
47,137
0
W
4,104
640
0
1,427
5,865
2,112
248
634
5,231
30,854
6,044
L
Raijin
jpsans
Raijin
1,443
242
0
455
5,655
1,696
0
3,790
1,865
12,434
0
L
1,214
338
0
266
5,023
1,587
0
1,074
3,949
0
14,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
32,637
169
Minions Killed
314
0
Camps Cleared
0
1,031,053
Distance Traveled
1,036,913
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,195
472
43
4
0
198,661
2
W
Hou Yi
5,949
541
54
5
0
181,817
1
W
Camazotz
4,895
445
17
2
0
209,821
1
L
Medusa
6,165
560
53
5
0
226,030
1
W
Chaac
7,139
649
73
7
0
212,353
3
L
Ymir
5,824
529
19
2
0
212,129
0
W
Morgan Le Fay
7,729
703
97
9
0
225,997
4
W
Ymir
6,925
630
73
7
0
206,925
5
L
Raijin
4,579
416
29
3
0
193,653
0
L
Loki
4,456
405
25
2
0
200,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role