Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
CharlyJDs
Discordia
Level 39
God Stats
10W - 7L
1,512 SR
Queue Stats
33W - 27L
1,496 Elo+
Party 3
Izanami
Izanami
FALLINTOSLEEP
Izanami
Level 29
God Stats
49W - 54L
1,569 SR
Queue Stats
111W - 114L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
b20ninja
Aphrodite
Level 29
God Stats
32W - 19L
1,612 SR
Queue Stats
76W - 68L
1,543 Elo+
Party 2
Kali
Kali
xVa1nX
Kali
Level 25
God Stats
1W - 5L
1,162 SR
Queue Stats
161W - 139L
1,522 Elo+
Solo
Team Averages
Level 28
1,471 SR
1,500 Elo+

VS

Team Averages
Level 27
1,547 SR
1,511 Elo+
Chronos
Chronos
Borien
Chronos
Level 29
God Stats
5W - 2L
1,521 SR
Queue Stats
14W - 11L
1,560 Elo+
Party 1
Bacchus
Bacchus
Odissy
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,664 Elo+
Party 1
Izanami
Izanami
Theoism
Izanami
Level 15
God Stats
2W - 3L
1,766 SR
Queue Stats
13W - 10L
1,561 Elo+
Party 1
Bastet
Bastet
hownowmadcow23
Bastet
Level 18
God Stats
2W - 3L
1,451 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Bellona
Bellona
zentoshixx
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
12 / 0 / 9
12,860
643
21,782
17,228
23,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
CharlyJDs
Discordia
16
5 / 5 / 8
10,992
550
7,013
10,117
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
17
12 / 5 / 7
12,162
608
15,391
17,056
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
b20ninja
Aphrodite
15
4 / 5 / 18
10,499
525
8,769
15,021
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
xVa1nX
Kali
17
4 / 4 / 7
11,590
580
9,087
15,234
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Borien
Chronos
14
3 / 8 / 4
9,264
463
6,446
14,059
5,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Odissy
Bacchus
13
3 / 5 / 8
8,889
444
6,834
18,121
20,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Theoism
Izanami
14
4 / 11 / 5
9,256
463
10,990
17,276
5,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 7 / 4
9,671
484
10,756
15,294
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
zentoshixx
Bellona
13
2 / 6 / 1
8,354
418
5,467
14,006
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
37
Kills
17
19
Deaths
37
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
12
0
9
16.5
L
Chronos
Borien
Chronos
3
8
4
0.63
W
Discordia
CharlyJDs
Discordia
5
5
8
1.8
W
Izanami
12
5
7
3.1
L
Bacchus
Odissy
Bacchus
3
5
8
1.4
L
Izanami
Theoism
Izanami
4
11
5
0.59
W
Aphrodite
b20ninja
Aphrodite
4
5
18
2.6
L
5
7
4
1
W
Kali
xVa1nX
Kali
4
4
7
1.88
L
Bellona
zentoshixx
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,042
Damage
40,493
74,656
Taken
78,756
47,887
Mitigated
46,693
35,987
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
21,782
978
0
4,404
17,228
23,140
105
3,813
13,415
82,754
0
L
Chronos
Borien
Chronos
6,446
559
0
572
14,059
5,691
132
5,868
7,651
47,921
0
W
Discordia
CharlyJDs
Discordia
7,013
567
0
3,285
10,117
3,363
1,186
2,831
7,286
47,473
0
W
Izanami
15,391
10,231
0
4,083
17,056
5,790
3,219
4,355
12,701
0
80,915
L
Bacchus
Odissy
Bacchus
6,834
939
0
1,726
18,121
20,498
0
7,967
9,696
26,151
0
L
Izanami
Theoism
Izanami
10,990
6,153
0
1,279
17,276
5,595
770
6,214
10,653
0
61,472
W
Aphrodite
b20ninja
Aphrodite
8,769
961
8,002
9,300
15,021
8,216
854
4,143
10,878
35,576
0
L
10,756
3,458
0
1,760
15,294
5,707
0
6,888
8,069
0
52,542
W
Kali
xVa1nX
Kali
9,087
3,875
0
6,913
15,234
7,378
0
4,912
10,322
0
82,390
L
Bellona
zentoshixx
Bellona
5,467
770
0
1,114
14,006
9,202
0
8,477
4,789
8,238
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,103
Gold Earned
45,434
510
Minions Killed
352
0
Camps Cleared
0
1,933,442
Distance Traveled
1,857,806
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,860
643
158
8
0
407,305
7
L
Chronos
9,264
463
83
4
0
356,427
0
W
Discordia
10,992
550
74
4
0
355,416
10
W
Izanami
12,162
608
105
5
0
369,919
1
L
Bacchus
8,889
444
29
1
0
380,356
16
L
Izanami
9,256
463
106
5
0
342,489
0
W
Aphrodite
10,499
525
51
3
0
394,831
2
L
Bastet
9,671
484
75
4
0
389,466
0
W
Kali
11,590
580
122
6
0
405,971
4
L
Bellona
8,354
418
59
3
0
389,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role