Player Matchup

Chang'e
Chang'e
Fallen Anomoly
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,592 Elo+
Party 1
Merlin
Merlin
GorillasInSuits
Merlin
Level 133
God Stats
6W - 8L
1,686 SR
Queue Stats
120W - 142L
1,418 Elo+
Party 1
Skadi
Skadi
HitX Bola
Skadi
Level 65
God Stats
3W - 4L
1,369 SR
Queue Stats
5W - 17L
1,169 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,393 Elo+

VS

Team Averages
Level 99
1,543 SR
1,461 Elo+
Jormungandr
Jormungandr
Nishimura002
Jormungandr
Level 105
God Stats
9W - 3L
1,594 SR
Queue Stats
147W - 140L
1,444 Elo+
Party 2
Merlin
Merlin
coolchaser
Merlin
Level 97
God Stats
1W - 2L
1,459 SR
Queue Stats
46W - 37L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
thelegitgamer52
Tsukuyomi
Level 95
God Stats
3W - 4L
1,576 SR
Queue Stats
95W - 108L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,971
623
9,466
18,672
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 5
8,826
552
6,465
11,774
4,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
HitX Bola
Skadi
13
4 / 9 / 2
10,065
629
9,634
14,201
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nishimura002
Jormungandr
16
9 / 0 / 10
12,122
758
13,138
16,908
16,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
coolchaser
Merlin
15
8 / 2 / 9
11,363
710
13,169
8,538
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
thelegitgamer52
Tsukuyomi
14
4 / 5 / 11
10,962
685
14,676
12,952
6,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
21
21
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
0
8
5
0.31
L
Skadi
HitX Bola
Skadi
4
9
2
0.56
W
Jormungandr
Nishimura002
Jormungandr
9
0
10
14
W
Merlin
coolchaser
Merlin
8
2
9
6.25
W
Tsukuyomi
thelegitgamer52
Tsukuyomi
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
40,983
44,647
Taken
38,398
28,989
Mitigated
26,542
11,200
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,466
260
1,993
7,844
18,672
19,341
0
9,563
9,109
34,320
0
L
6,465
478
0
968
11,774
4,298
0
9,297
2,477
20,511
0
L
Skadi
HitX Bola
Skadi
9,634
3,526
0
395
14,201
5,350
0
7,877
6,324
0
26,328
W
Jormungandr
Nishimura002
Jormungandr
13,138
4,049
0
3,606
16,908
16,406
773
6,535
10,295
38,222
0
W
Merlin
coolchaser
Merlin
13,169
501
0
474
8,538
3,328
1,205
4,057
4,481
47,294
0
W
Tsukuyomi
thelegitgamer52
Tsukuyomi
14,676
3,558
0
1,275
12,952
6,808
272
5,825
7,127
0
43,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
34,447
156
Minions Killed
189
4
Camps Cleared
9
767,746
Distance Traveled
874,884
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,971
623
71
4
2
290,691
2
L
Merlin
8,826
552
35
2
0
227,464
5
L
Skadi
10,065
629
50
3
2
249,591
2
W
Jormungandr
12,122
758
63
4
2
278,887
4
W
Merlin
11,363
710
76
5
4
297,157
5
W
Tsukuyomi
10,962
685
50
3
3
298,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role