Player Matchup

Charybdis
Charybdis
KerryCachota394
Charybdis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
SolliHubby
Nu Wa
Level 27
God Stats
7W - 5L
1,729 SR
Queue Stats
144W - 134L
1,550 Elo+
Solo
Khepri
Khepri
Totoppo
Khepri
Level 129
God Stats
1W - 2L
1,541 SR
Queue Stats
24W - 19L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
Yeojiun
Ne Zha
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 11L
1,581 Elo+
Solo
Ra
Ra
exsupra
Ra
Level 4
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 0L
1,603 Elo+
Solo
Team Averages
Level 35
1,597 SR
1,572 Elo+

VS

Team Averages
Level 17
1,570 SR
1,524 Elo+
Yemoja
Yemoja
Eyleos
Yemoja
Level 16
God Stats
6W - 6L
1,657 SR
Queue Stats
42W - 38L
1,575 Elo+
Solo
Rama
Rama
Grim5169
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 1
Hercules
Hercules
OneKingEdn
Hercules
Level 17
God Stats
3W - 2L
1,326 SR
Queue Stats
54W - 70L
1,314 Elo+
Solo
Bastet
Bastet
skylarvic
Bastet
Level 28
God Stats
5W - 2L
1,833 SR
Queue Stats
6W - 7L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
xoxoxax
Nu Wa
Level 18
God Stats
21W - 21L
1,532 SR
Queue Stats
55W - 50L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KerryCachota394
Charybdis
20
5 / 5 / 7
13,126
547
15,664
20,280
7,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
20
23 / 2 / 13
14,917
622
37,983
14,559
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Totoppo
Khepri
20
7 / 1 / 14
13,554
565
18,870
17,902
9,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Yeojiun
Ne Zha
19
13 / 4 / 11
13,229
551
17,912
16,266
7,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 7 / 15
10,739
447
2,612
16,884
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eyleos
Yemoja
19
3 / 2 / 8
11,992
500
9,247
22,644
19,369
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
3 / 11 / 6
9,979
416
14,214
23,915
5,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
OneKingEdn
Hercules
7
0 / 5 / 3
7,130
297
632
11,031
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
skylarvic
Bastet
14
3 / 13 / 2
9,878
412
8,269
24,491
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
xoxoxax
Nu Wa
18
6 / 19 / 5
12,046
502
15,102
26,850
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
50
Kills
15
19
Deaths
50
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Eyleos
Yemoja
3
2
8
3.5
L
Rama
3
11
6
0.55
W
Charybdis
KerryCachota394
Charybdis
5
5
7
1.7
L
Hercules
OneKingEdn
Hercules
0
5
3
0.3
W
Nu Wa
23
2
13
14.75
W
Khepri
Totoppo
Khepri
7
1
14
14
W
Ne Zha
Yeojiun
Ne Zha
13
4
11
4.63
W
2
7
15
1.36
L
Bastet
skylarvic
Bastet
3
13
2
0.31
L
Nu Wa
xoxoxax
Nu Wa
6
19
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,041
Damage
47,464
85,891
Taken
108,931
39,804
Mitigated
37,958
33,673
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Eyleos
Yemoja
9,247
897
2,830
2,987
22,644
19,369
0
8,665
13,979
78,336
0
L
Rama
14,214
9,249
0
3,514
23,915
5,208
1,971
13,068
10,847
0
67,469
W
Charybdis
KerryCachota394
Charybdis
15,664
11,187
0
8,875
20,280
7,745
4,040
6,398
13,882
0
112,316
L
Hercules
OneKingEdn
Hercules
632
326
0
107
11,031
2,170
0
8,617
2,414
0
5,478
W
Nu Wa
37,983
12,379
1,318
6,827
14,559
5,312
4,118
3,978
10,581
129,716
0
W
Khepri
Totoppo
Khepri
18,870
1,248
0
6,778
17,902
9,297
112
6,386
10,575
91,294
0
W
Ne Zha
Yeojiun
Ne Zha
17,912
5,738
0
5,537
16,266
7,646
1,011
4,380
11,886
0
103,851
W
2,612
1,237
1,832
2,506
16,884
9,804
869
3,407
13,477
25,469
6,161
L
Bastet
skylarvic
Bastet
8,269
3,523
116
2,345
24,491
5,852
717
12,366
12,125
0
43,318
L
Nu Wa
xoxoxax
Nu Wa
15,102
3,445
0
2,142
26,850
5,359
438
16,320
10,530
74,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,565
Gold Earned
51,025
634
Minions Killed
388
0
Camps Cleared
0
2,125,471
Distance Traveled
1,534,409
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,992
500
103
4
0
359,894
2
L
Rama
9,979
416
101
4
0
350,534
0
W
Charybdis
13,126
547
161
7
0
372,868
6
L
Hercules
7,130
297
15
1
0
158,163
0
W
Nu Wa
14,917
622
144
6
0
415,366
3
W
Khepri
13,554
565
159
7
0
462,236
1
W
Ne Zha
13,229
551
119
5
0
478,083
2
W
Ra
10,739
447
51
2
0
396,918
0
L
Bastet
9,878
412
73
3
0
358,807
0
L
Nu Wa
12,046
502
96
4
0
307,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role