Player Matchup

Sylvanus
Sylvanus
SaltySpitoon98
Sylvanus
Level 24
God Stats
2W - 2L
1,393 SR
Queue Stats
28W - 30L
1,490 Elo+
Party 1
Thanatos
Thanatos
Socrates287
Thanatos
Level 38
God Stats
2W - 1L
1,693 SR
Queue Stats
9W - 19L
1,510 Elo+
Party 1
Merlin
Merlin
Vitalikai
Merlin
Level 15
God Stats
2W - 4L
1,774 SR
Queue Stats
5W - 8L
1,574 Elo+
Party 1
Artio
Artio
hauntedvictorian
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,537 Elo+
Party 1
Apollo
Apollo
lunebug
Apollo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 1
Team Averages
Level 20
1,572 SR
1,521 Elo+

VS

Team Averages
Level 10
1,435 SR
1,509 Elo+
Hou Yi
Hou Yi
Giwergis
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Thanatos
Thanatos
NoGustav
Thanatos
Level 29
God Stats
5W - 9L
1,463 SR
Queue Stats
57W - 45L
1,536 Elo+
Party 3
Ares
Ares
TamPham1108
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2
Ra
Ra
hoangthanh91
Ra
Level 11
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2
Artio
Artio
projetoA14
Artio
Level 6
God Stats
7W - 5L
1,440 SR
Queue Stats
48W - 48L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 1 / 13
6,495
541
6,461
6,226
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Socrates287
Thanatos
13
11 / 2 / 5
7,672
639
9,951
9,750
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Vitalikai
Merlin
11
4 / 0 / 1
6,532
544
7,194
4,865
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 5
6,003
500
4,415
10,300
6,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
lunebug
Apollo
10
6 / 1 / 7
6,759
563
4,867
3,970
1,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Giwergis
Hou Yi
8
2 / 5 / 0
5,644
470
4,168
5,658
1,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
NoGustav
Thanatos
11
1 / 3 / 2
6,547
546
4,278
9,086
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 7 / 3
5,636
470
2,659
10,086
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 6 / 0
6,203
517
2,321
7,117
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
9
1 / 3 / 2
5,889
491
3,983
10,675
7,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
5
5
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Giwergis
Hou Yi
2
5
0
0.4
L
Thanatos
NoGustav
Thanatos
1
3
2
0.67
W
Sylvanus
3
1
13
9.5
W
Thanatos
Socrates287
Thanatos
11
2
5
6.75
L
0
7
3
0.21
W
Merlin
Vitalikai
Merlin
4
0
1
4.5
W
0
1
5
2.5
L
1
6
0
0.17
W
Apollo
lunebug
Apollo
6
1
7
9.5
L
Artio
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
17,409
35,111
Taken
42,622
19,155
Mitigated
19,493
19,660
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Giwergis
Hou Yi
4,168
1,476
0
832
5,658
1,504
960
2,251
3,407
0
16,848
L
Thanatos
NoGustav
Thanatos
4,278
1,216
0
7,126
9,086
2,616
0
2,007
7,079
0
35,165
W
Sylvanus
6,461
1,970
1,732
3,022
6,226
5,579
340
1,504
4,680
17,915
5,929
W
Thanatos
Socrates287
Thanatos
9,951
3,747
0
9,453
9,750
4,128
0
1,158
8,546
0
50,295
L
2,659
383
0
1,031
10,086
6,439
206
3,202
6,884
12,468
0
W
Merlin
Vitalikai
Merlin
7,194
252
0
13
4,865
1,360
376
1,131
3,670
35,211
0
W
4,415
1,359
170
4,694
10,300
6,719
680
3,317
6,909
28,292
0
L
2,321
317
231
973
7,117
1,814
532
3,765
3,352
25,877
0
W
Apollo
lunebug
Apollo
4,867
2,361
0
576
3,970
1,369
398
1,603
2,343
0
25,305
L
Artio
3,983
625
0
4,943
10,675
7,120
182
6,156
4,519
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
29,919
267
Minions Killed
254
0
Camps Cleared
0
1,125,850
Distance Traveled
1,031,441
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,644
470
29
2
0
162,785
1
L
Thanatos
6,547
546
81
7
0
240,408
2
W
Sylvanus
6,495
541
39
3
0
210,587
1
W
Thanatos
7,672
639
71
6
0
230,294
1
L
Ares
5,636
470
35
3
0
194,668
0
W
Merlin
6,532
544
62
5
0
237,850
0
W
Artio
6,003
500
53
4
0
225,748
1
L
Ra
6,203
517
58
5
0
208,278
3
W
Apollo
6,759
563
42
4
0
221,371
1
L
Artio
5,889
491
51
4
0
225,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role