Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BGN BoboDaHut
Xing Tian
Level 131
God Stats
9W - 5L
1,744 SR
Queue Stats
296W - 271L
1,603 Elo+
Party 1
Awilix
Awilix
Grim Lunacy
Awilix
Level 155
God Stats
6W - 5L
1,601 SR
Queue Stats
225W - 219L
1,546 Elo+
Party 1
Vulcan
Vulcan
JackHavoc1
Vulcan
Level 160
God Stats
13W - 15L
1,590 SR
Queue Stats
445W - 423L
1,613 Elo+
Party 1
Artemis
Artemis
Ktownkronic
Artemis
Level 144
God Stats
140W - 110L
1,508 SR
Queue Stats
484W - 508L
1,392 Elo+
Solo
Team Averages
Level 149
1,589 SR
1,531 Elo+

VS

Team Averages
Level 102
1,688 SR
1,566 Elo+
Izanami
Izanami
LA_MUERTE-MAV
Izanami
Level 117
God Stats
50W - 35L
1,629 SR
Queue Stats
315W - 281L
1,573 Elo+
Solo
Aphrodite
Aphrodite
WEEBMILK
Aphrodite
Level 102
God Stats
6W - 1L
1,868 SR
Queue Stats
501W - 542L
1,519 Elo+
Solo
Discordia
Discordia
camringrozav
Discordia
Level 105
God Stats
5W - 2L
1,611 SR
Queue Stats
514W - 444L
1,555 Elo+
Solo
Chaac
Chaac
iv Brahzi
Chaac
Level 97
God Stats
17W - 9L
1,665 SR
Queue Stats
57W - 48L
1,561 Elo+
Party 2
Pele
Pele
ivSavii
Pele
Level 88
God Stats
21W - 13L
1,668 SR
Queue Stats
104W - 77L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 3
8,840
465
9,279
14,491
13,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
BGN BoboDaHut
Xing Tian
12
4 / 6 / 2
7,962
419
4,203
18,399
13,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
15
5 / 7 / 4
9,393
494
11,360
15,346
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
JackHavoc1
Vulcan
14
3 / 4 / 3
8,814
464
16,045
10,042
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Ktownkronic
Artemis
14
2 / 7 / 1
8,602
453
7,274
14,223
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
15 / 4 / 3
13,097
689
22,396
13,572
5,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
WEEBMILK
Aphrodite
15
1 / 2 / 9
10,046
529
5,192
14,156
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
camringrozav
Discordia
16
0 / 3 / 9
10,227
538
6,536
11,739
3,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
iv Brahzi
Chaac
18
1 / 1 / 3
11,340
597
9,055
16,599
12,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
ivSavii
Pele
18
8 / 5 / 0
11,632
612
11,294
16,643
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
25
25
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
3
2.5
L
Xing Tian
BGN BoboDaHut
Xing Tian
4
6
2
0.83
L
Awilix
5
7
4
1
L
Vulcan
JackHavoc1
Vulcan
3
4
3
1.13
L
Artemis
Ktownkronic
Artemis
2
7
1
0.36
W
Izanami
15
4
3
4.13
W
Aphrodite
WEEBMILK
Aphrodite
1
2
9
2.75
W
Discordia
camringrozav
Discordia
0
3
9
1.5
W
Chaac
iv Brahzi
Chaac
1
1
3
2.5
W
Pele
ivSavii
Pele
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,161
Damage
54,473
72,501
Taken
72,709
40,367
Mitigated
38,673
13,416
Healing
32,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,279
2,329
0
4,826
14,491
13,558
0
244
14,247
48,295
7,496
L
Xing Tian
BGN BoboDaHut
Xing Tian
4,203
622
105
1,283
18,399
13,990
0
3,766
14,633
20,301
0
L
Awilix
11,360
3,939
0
2,982
15,346
4,983
0
1,059
14,287
0
56,166
L
Vulcan
JackHavoc1
Vulcan
16,045
8,317
0
1,249
10,042
3,421
0
2,894
7,148
56,317
0
L
Artemis
Ktownkronic
Artemis
7,274
2,860
139
2,832
14,223
4,415
0
3,765
10,458
0
43,459
W
Izanami
22,396
17,140
0
2,907
13,572
5,115
10,031
3,447
10,057
0
119,996
W
Aphrodite
WEEBMILK
Aphrodite
5,192
1,236
4,234
9,958
14,156
12,438
846
5,424
8,616
34,606
0
W
Discordia
camringrozav
Discordia
6,536
212
0
2,528
11,739
3,536
310
6,088
5,213
60,810
0
W
Chaac
iv Brahzi
Chaac
9,055
1,855
0
10,399
16,599
12,116
1,229
7,424
8,915
0
73,925
W
Pele
ivSavii
Pele
11,294
2,699
0
2,808
16,643
5,468
844
5,004
11,391
0
83,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
56,342
383
Minions Killed
629
0
Camps Cleared
0
1,739,454
Distance Traveled
1,864,528
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,840
465
90
5
0
355,840
2
L
Xing Tian
7,962
419
20
1
0
333,338
11
L
Awilix
9,393
494
98
5
0
373,145
1
L
Vulcan
8,814
464
96
5
0
373,215
5
L
Artemis
8,602
453
79
4
0
303,916
3
W
Izanami
13,097
689
179
9
0
335,642
1
W
Aphrodite
10,046
529
61
3
0
375,093
5
W
Discordia
10,227
538
112
6
0
366,637
6
W
Chaac
11,340
597
152
8
0
380,117
7
W
Pele
11,632
612
125
7
0
407,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role