Player Matchup

Cabrakan
Cabrakan
DiscMaN4000
Cabrakan
Level 105
God Stats
4W - 2L
1,642 SR
Queue Stats
225W - 211L
1,628 Elo+
Party 2
Sobek
Sobek
MLeBlancTyrantX
Sobek
Level 143
God Stats
1W - 2L
1,555 SR
Queue Stats
72W - 77L
1,611 Elo+
Party 3
Erlang Shen
Erlang Shen
MaximumPompano
Erlang Shen
Level 158
God Stats
8W - 2L
1,759 SR
Queue Stats
238W - 234L
1,629 Elo+
Party 2
Raijin
Raijin
erwin133
Raijin
Level 160
God Stats
4W - 0L
1,730 SR
Queue Stats
90W - 88L
1,619 Elo+
Party 3
Chernobog
Chernobog
mordecaisaa
Chernobog
Level 160
God Stats
3W - 2L
1,592 SR
Queue Stats
82W - 93L
1,582 Elo+
Party 3
Team Averages
Level 145
1,656 SR
1,614 Elo+

VS

Team Averages
Level 134
1,528 SR
1,572 Elo+
Tiamat
Tiamat
Uzhkada
Tiamat
Level 150
God Stats
9W - 6L
1,669 SR
Queue Stats
522W - 534L
1,587 Elo+
Solo
Eset
Eset
VicereineViolet
Eset
Level 86
God Stats
0W - 1L
1,486 SR
Queue Stats
22W - 26L
1,522 Elo+
Party 1
Mulan
Mulan
gamertag589
Mulan
Level 154
God Stats
1W - 3L
1,533 SR
Queue Stats
197W - 194L
1,568 Elo+
Solo
Camazotz
Camazotz
ovi9444
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 375L
1,623 Elo+
Solo
Ravana
Ravana
riffleman0
Ravana
Level 155
God Stats
0W - 2L
1,450 SR
Queue Stats
70W - 92L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DiscMaN4000
Cabrakan
18
3 / 3 / 21
10,630
759
9,842
23,469
35,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 15
10,074
720
6,198
19,786
24,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
MaximumPompano
Erlang Shen
18
8 / 3 / 11
11,668
833
11,731
22,374
30,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
erwin133
Raijin
20
6 / 2 / 17
11,807
843
22,426
9,549
5,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
mordecaisaa
Chernobog
20
7 / 5 / 9
12,172
869
20,615
12,148
6,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Uzhkada
Tiamat
18
3 / 3 / 13
10,238
731
18,119
11,925
8,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 12
9,626
688
14,246
12,213
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 12
10,620
759
10,170
21,885
22,653
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
ovi9444
Camazotz
17
4 / 5 / 11
10,551
754
13,446
17,870
15,259
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
riffleman0
Ravana
18
7 / 6 / 9
10,654
761
18,595
17,216
14,403
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
25
Kills
19
19
Deaths
25
73
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DiscMaN4000
Cabrakan
3
3
21
4.5
W
1
6
15
1.42
W
Erlang Shen
MaximumPompano
Erlang Shen
8
3
11
4.5
L
Tiamat
Uzhkada
Tiamat
3
3
13
3.17
L
2
5
12
1.6
W
Raijin
erwin133
Raijin
6
2
17
7.25
L
3
6
12
1.5
W
Chernobog
mordecaisaa
Chernobog
7
5
9
2.3
L
Camazotz
ovi9444
Camazotz
4
5
11
1.9
L
Ravana
riffleman0
Ravana
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,812
Damage
74,576
87,326
Taken
81,109
102,856
Mitigated
65,599
28,879
Healing
32,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DiscMaN4000
Cabrakan
9,842
514
3,962
7,037
23,469
35,354
250
9,828
12,476
14,439
0
W
6,198
108
419
3,091
19,786
24,446
508
5,656
12,840
10,827
0
W
Erlang Shen
MaximumPompano
Erlang Shen
11,731
4,536
3,953
7,114
22,374
30,676
1,238
8,244
13,085
0
19,006
L
Tiamat
Uzhkada
Tiamat
18,119
1,809
2,073
4,269
11,925
8,511
294
5,625
6,148
36,092
0
L
14,246
453
3,074
2,151
12,213
4,773
330
6,974
5,063
28,204
0
W
Raijin
erwin133
Raijin
22,426
2,393
105
1,225
9,549
5,408
1,119
3,811
5,545
51,754
0
L
10,170
1,225
3,351
4,388
21,885
22,653
0
10,897
10,634
0
17,644
W
Chernobog
mordecaisaa
Chernobog
20,615
12,437
457
1,516
12,148
6,972
3,632
2,116
9,513
0
52,013
L
Camazotz
ovi9444
Camazotz
13,446
3,726
1,303
7,869
17,870
15,259
0
6,352
11,200
0
24,220
L
Ravana
riffleman0
Ravana
18,595
6,480
993
3,045
17,216
14,403
573
7,229
9,598
0
26,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
51,689
170
Minions Killed
146
0
Camps Cleared
0
1,179,147
Distance Traveled
1,196,392
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,630
759
9
1
0
248,756
2
W
Sobek
10,074
720
17
1
0
235,060
1
W
Erlang Shen
11,668
833
7
1
0
264,014
0
L
Tiamat
10,238
731
43
3
0
231,897
1
L
Eset
9,626
688
49
4
0
240,673
0
W
Raijin
11,807
843
69
5
0
221,445
3
L
Mulan
10,620
759
16
1
0
233,881
1
W
Chernobog
12,172
869
68
5
0
209,872
1
L
Camazotz
10,551
754
20
1
0
247,393
0
L
Ravana
10,654
761
18
1
0
242,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role