Player Matchup

Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Wolfe Venom
Cthulhu
Level 52
God Stats
4W - 13L
1,311 SR
Queue Stats
130W - 181L
1,404 Elo+
Party 1
Discordia
Discordia
WolfeFangs
Discordia
Level 45
God Stats
2W - 1L
1,464 SR
Queue Stats
81W - 108L
1,425 Elo+
Party 1
Arachne
Arachne
m1kewazowsk1
Arachne
Level 18
God Stats
4W - 2L
1,570 SR
Queue Stats
39W - 45L
1,468 Elo+
Party 1
Ullr
Ullr
ttvSauc3RR
Ullr
Level 127
God Stats
3W - 1L
1,849 SR
Queue Stats
84W - 100L
1,442 Elo+
Party 1
Team Averages
Level 58
1,539 SR
1,448 Elo+

VS

Team Averages
Level 53
1,499 SR
1,503 Elo+
Persephone
Persephone
InsidiousAsian
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 2
Achilles
Achilles
LeslyVonWolfcall
Achilles
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 230L
1,510 Elo+
Solo
Odin
Odin
Menatan
Odin
Level 48
God Stats
1W - 1L
1,758 SR
Queue Stats
32W - 26L
1,536 Elo+
Party 2
Awilix
Awilix
Nesolus
Awilix
Level 44
God Stats
32W - 24L
1,564 SR
Queue Stats
130W - 129L
1,534 Elo+
Solo
Skadi
Skadi
abbeyhenry
Skadi
Level 101
God Stats
2W - 5L
1,172 SR
Queue Stats
29W - 26L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 0 / 6
11,399
543
10,294
8,101
7,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Wolfe Venom
Cthulhu
16
4 / 2 / 10
9,627
458
9,500
13,041
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
WolfeFangs
Discordia
17
6 / 0 / 5
11,315
539
7,921
8,559
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
m1kewazowsk1
Arachne
16
2 / 5 / 6
10,012
477
6,934
16,670
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 3 / 7
11,131
530
18,151
14,248
6,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
InsidiousAsian
Persephone
17
2 / 2 / 1
10,770
513
6,768
10,489
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 3
8,454
403
6,735
22,899
24,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Menatan
Odin
18
1 / 2 / 0
10,049
479
5,026
13,137
7,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Nesolus
Awilix
15
4 / 6 / 2
9,746
464
9,279
14,261
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
14
0 / 6 / 5
8,311
396
8,626
14,211
3,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
25
Kills
10
10
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
6
5
L
Persephone
InsidiousAsian
Persephone
2
2
1
1.25
L
3
9
3
0.5
L
Odin
Menatan
Odin
1
2
0
0.5
L
Awilix
Nesolus
Awilix
4
6
2
0.83
W
Cthulhu
Wolfe Venom
Cthulhu
4
2
10
4.5
W
Discordia
WolfeFangs
Discordia
6
0
5
8.5
L
Skadi
0
6
5
0.42
W
Arachne
m1kewazowsk1
Arachne
2
5
6
1
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,800
Damage
36,434
60,619
Taken
74,997
39,791
Mitigated
45,072
22,784
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,294
1,735
0
4,658
8,101
7,672
540
567
7,534
713
84,770
L
Persephone
InsidiousAsian
Persephone
6,768
617
0
2,224
10,489
3,480
29
3,310
6,845
79,945
0
L
6,735
2,703
328
4,510
22,899
24,817
0
5,301
16,798
0
30,856
L
Odin
Menatan
Odin
5,026
823
0
2,910
13,137
7,789
592
905
12,073
5,433
64,149
L
Awilix
Nesolus
Awilix
9,279
4,169
0
3,684
14,261
5,044
0
2,593
11,387
0
58,434
W
Cthulhu
Wolfe Venom
Cthulhu
9,500
614
294
3,542
13,041
14,488
120
1,930
11,111
33,063
0
W
Discordia
WolfeFangs
Discordia
7,921
347
309
2,293
8,559
2,995
2,161
2,256
6,303
69,086
0
L
Skadi
8,626
3,244
554
3,424
14,211
3,942
285
3,529
10,312
0
65,567
W
Arachne
m1kewazowsk1
Arachne
6,934
4,881
0
7,143
16,670
7,870
180
1,948
14,722
0
66,795
W
18,151
10,496
0
4,545
14,248
6,766
1,796
619
13,629
0
77,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
47,330
589
Minions Killed
557
0
Camps Cleared
0
2,068,078
Distance Traveled
1,912,797
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,399
543
174
8
0
409,530
5
L
Persephone
10,770
513
149
7
0
399,390
0
L
Achilles
8,454
403
43
2
0
358,715
1
L
Odin
10,049
479
155
7
0
398,021
2
L
Awilix
9,746
464
98
5
0
432,211
7
W
Cthulhu
9,627
458
43
2
0
406,316
2
W
Discordia
11,315
539
139
7
0
409,506
3
L
Skadi
8,311
396
112
5
0
324,460
0
W
Arachne
10,012
477
95
5
0
446,036
1
W
Ullr
11,131
530
138
7
0
396,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role