Player Matchup

Izanami
Izanami
Birdmayne91
Izanami
Level 26
God Stats
1W - 6L
1,242 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Anhur
Anhur
CooknwithJ
Anhur
Level 108
God Stats
1W - 5L
1,224 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Yemoja
Yemoja
Lilith6661
Yemoja
Level 42
God Stats
1W - 3L
1,291 SR
Queue Stats
42W - 71L
1,313 Elo+
Solo
Odin
Odin
Skittlez3721
Odin
Level 36
God Stats
14W - 11L
1,556 SR
Queue Stats
81W - 61L
1,534 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Smeeke
Morgan Le Fay
Level 48
God Stats
6W - 4L
1,710 SR
Queue Stats
67W - 52L
1,527 Elo+
Party 3
Team Averages
Level 52
1,405 SR
1,390 Elo+

VS

Team Averages
Level 49
1,306 SR
1,357 Elo+
Guan Yu
Guan Yu
AaronStanVanDam
Guan Yu
Level 77
God Stats
11W - 12L
1,470 SR
Queue Stats
64W - 87L
1,450 Elo+
Party 4
Ares
Ares
G__Hundo
Ares
Level 41
God Stats
1W - 5L
1,097 SR
Queue Stats
70W - 87L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
NickAArm
Kukulkan
Level 26
God Stats
5W - 16L
1,239 SR
Queue Stats
67W - 93L
1,467 Elo+
Party 4
Bacchus
Bacchus
Periastar1994
Bacchus
Level 56
God Stats
7W - 10L
1,351 SR
Queue Stats
174W - 218L
1,285 Elo+
Party 2
Anhur
Anhur
ymarquan77
Anhur
Level 47
God Stats
7W - 4L
1,375 SR
Queue Stats
97W - 139L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Birdmayne91
Izanami
17
2 / 8 / 0
11,313
870
15,726
19,403
7,591
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
17
0 / 12 / 2
10,470
805
7,699
23,989
5,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Lilith6661
Yemoja
17
0 / 8 / 3
10,883
837
13,649
17,099
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 6 / 2
10,330
795
7,898
26,047
22,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Smeeke
Morgan Le Fay
17
1 / 4 / 2
10,826
833
19,691
12,891
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 27
13,028
1,002
16,478
21,562
21,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
20
4 / 1 / 30
13,896
1,069
16,515
20,057
26,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
NickAArm
Kukulkan
20
13 / 0 / 12
13,809
1,062
22,232
5,915
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
20
7 / 1 / 25
13,219
1,017
14,504
12,339
16,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
20
8 / 0 / 22
12,879
991
25,666
11,559
5,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
154
3
Kills
38
38
Deaths
3
9
Assists
116
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
L
Izanami
Birdmayne91
Izanami
2
8
0
0.25
L
Anhur
0
12
2
0.08
W
Ares
4
1
30
19
L
Yemoja
Lilith6661
Yemoja
0
8
3
0.19
W
Kukulkan
NickAArm
Kukulkan
13
0
12
19
W
Bacchus
7
1
25
19.5
L
0
6
2
0.17
L
Morgan Le Fay
Smeeke
Morgan Le Fay
1
4
2
0.5
W
Anhur
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,663
Damage
95,395
99,429
Taken
71,432
45,012
Mitigated
71,926
9,089
Healing
30,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,478
2,184
6,756
9,775
21,562
21,351
0
10,453
10,795
543
38,111
L
Izanami
Birdmayne91
Izanami
15,726
11,429
0
1,630
19,403
7,591
0
12,803
6,600
0
49,796
L
Anhur
7,699
5,407
0
580
23,989
5,758
0
12,783
11,206
0
23,249
W
Ares
16,515
2,358
2,362
1,709
20,057
26,159
0
7,840
11,983
27,333
0
L
Yemoja
Lilith6661
Yemoja
13,649
3,074
3,585
905
17,099
5,891
0
11,241
5,858
40,467
0
W
Kukulkan
NickAArm
Kukulkan
22,232
1,324
0
155
5,915
2,636
0
2,672
3,243
49,260
0
W
Bacchus
14,504
2,313
1,234
1,971
12,339
16,175
0
6,013
6,078
23,294
0
L
7,898
2,246
0
1,856
26,047
22,279
0
11,021
15,026
0
18,922
L
Morgan Le Fay
Smeeke
Morgan Le Fay
19,691
3,276
0
533
12,891
3,493
0
5,922
6,969
35,487
0
W
Anhur
25,666
13,189
1,354
5,245
11,559
5,605
0
6,362
4,872
0
69,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
66,831
222
Minions Killed
273
6
Camps Cleared
9
1,054,144
Distance Traveled
1,191,352
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,028
1,002
42
3
3
247,962
1
L
Izanami
11,313
870
82
6
0
201,298
0
L
Anhur
10,470
805
25
2
0
223,239
0
W
Ares
13,896
1,069
19
1
1
256,099
0
L
Yemoja
10,883
837
62
5
2
198,317
1
W
Kukulkan
13,809
1,062
86
7
4
227,137
1
W
Bacchus
13,219
1,017
22
2
0
244,103
2
L
Odin
10,330
795
14
1
1
215,482
0
L
Morgan Le Fay
10,826
833
39
3
3
215,808
0
W
Anhur
12,879
991
104
8
1
216,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role