Player Matchup

Tyr
Tyr
Bofantis
Tyr
Level 104
God Stats
10W - 4L
1,462 SR
Queue Stats
242W - 244L
1,536 Elo+
Party 1
Tiamat
Tiamat
Creed5098
Tiamat
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 12L
1,300 Elo+
Party 1
Awilix
Awilix
Kenketsu_Undo
Awilix
Level 112
God Stats
2W - 0L
1,140 SR
Queue Stats
50W - 35L
1,520 Elo+
Party 1
Geb
Geb
King_Kuma_Cat13
Geb
Level 65
God Stats
4W - 0L
1,854 SR
Queue Stats
11W - 16L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
Tamashi27
Danzaburou
Level 145
God Stats
20W - 12L
1,628 SR
Queue Stats
351W - 352L
1,502 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,454 Elo+

VS

Team Averages
Level 55
1,404 SR
1,474 Elo+
Nu Wa
Nu Wa
Cr15 P BaCON
Nu Wa
Level 36
God Stats
3W - 6L
1,458 SR
Queue Stats
101W - 98L
1,508 Elo+
Solo
Rama
Rama
Mythroon14
Rama
Level 81
God Stats
1W - 2L
1,315 SR
Queue Stats
51W - 49L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
RainStorm13
Baron Samedi
Level 64
God Stats
2W - 5L
1,314 SR
Queue Stats
122W - 142L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Tammarjan
Sun Wukong
Level 68
God Stats
42W - 37L
1,637 SR
Queue Stats
142W - 148L
1,505 Elo+
Party 2
Camazotz
Camazotz
xHauntings
Camazotz
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
76W - 84L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 20
11,044
1,004
10,616
14,956
14,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Creed5098
Tiamat
18
6 / 0 / 14
11,331
1,030
13,230
5,242
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 12
11,907
1,082
17,965
10,770
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
0 / 1 / 10
10,473
952
3,395
7,415
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Tamashi27
Danzaburou
18
9 / 2 / 10
11,408
1,037
19,846
14,347
6,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

259

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
9,692
881
10,435
10,550
3,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 11 / 5
9,607
873
10,277
18,021
6,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RainStorm13
Baron Samedi
16
3 / 5 / 2
10,361
942
7,525
13,845
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Tammarjan
Sun Wukong
17
2 / 2 / 6
11,113
1,010
9,224
15,201
16,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
xHauntings
Camazotz
16
3 / 3 / 3
10,499
954
8,169
11,912
8,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
26
Kills
8
8
Deaths
26
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
L
0
5
7
0.7
W
Tiamat
Creed5098
Tiamat
6
0
14
13
W
8
3
12
4.67
W
0
1
10
5
L
0
11
5
0.23
L
Baron Samedi
RainStorm13
Baron Samedi
3
5
2
0.8
W
Danzaburou
Tamashi27
Danzaburou
9
2
10
7
L
Sun Wukong
Tammarjan
Sun Wukong
2
2
6
2.5
L
Camazotz
xHauntings
Camazotz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,052
Damage
45,630
52,730
Taken
69,529
40,109
Mitigated
40,176
11,070
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
1,009
0
2,076
14,956
14,924
0
5,936
9,020
0
17,164
L
10,435
2,474
437
282
10,550
3,720
0
1,227
9,040
22,105
0
W
Tiamat
Creed5098
Tiamat
13,230
454
0
1,454
5,242
5,266
0
2,775
2,467
37,831
0
W
17,965
7,405
0
2,873
10,770
5,126
0
4,197
6,573
0
36,175
W
3,395
371
0
1,073
7,415
8,660
0
2,901
4,514
14,887
0
L
10,277
5,625
0
1,032
18,021
6,427
0
3,538
14,100
0
44,276
L
Baron Samedi
RainStorm13
Baron Samedi
7,525
289
724
938
13,845
5,718
0
3,605
10,061
21,970
0
W
Danzaburou
Tamashi27
Danzaburou
19,846
8,022
0
3,594
14,347
6,133
0
5,018
9,329
0
52,360
L
Sun Wukong
Tammarjan
Sun Wukong
9,224
1,078
0
1,914
15,201
16,112
0
4,388
10,400
8,482
25,285
L
Camazotz
xHauntings
Camazotz
8,169
1,796
0
2,729
11,912
8,199
0
3,134
8,459
0
14,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,163
Gold Earned
51,272
227
Minions Killed
200
8
Camps Cleared
9
1,066,143
Distance Traveled
982,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,044
1,004
15
1
2
215,290
0
L
Nu Wa
9,692
881
15
1
2
180,225
0
W
Tiamat
11,331
1,030
83
8
1
229,779
0
W
Awilix
11,907
1,082
41
4
2
219,862
2
W
Geb
10,473
952
15
1
1
199,797
0
L
Rama
9,607
873
74
7
0
151,581
0
L
Baron Samedi
10,361
942
35
3
0
219,652
1
W
Danzaburou
11,408
1,037
73
7
2
201,415
0
L
Sun Wukong
11,113
1,010
57
5
5
222,989
1
L
Camazotz
10,499
954
19
2
2
207,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role