Player Matchup

Neith
Neith
JoaoReynolds
Neith
Level 93
God Stats
13W - 19L
1,335 SR
Queue Stats
243W - 276L
1,388 Elo+
Solo
Tyr
Tyr
SL3AZY_ESCAM3ZY
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 180L
1,410 Elo+
Solo
Set
Set
VR Punk
Set
Level 82
God Stats
1W - 4L
1,295 SR
Queue Stats
189W - 244L
1,334 Elo+
Party 2
Charybdis
Charybdis
angel1995tu_tata
Charybdis
Level 42
God Stats
17W - 30L
1,365 SR
Queue Stats
42W - 69L
1,281 Elo+
Solo
Horus
Horus
zXsMCCOREzXs
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,219 Elo+
Party 2
Team Averages
Level 60
1,399 SR
1,326 Elo+

VS

Team Averages
Level 60
1,444 SR
1,401 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Boodayblaster
Morgan Le Fay
Level 42
God Stats
22W - 12L
1,582 SR
Queue Stats
186W - 179L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
KOD_Atrocitus
Tsukuyomi
Level 67
God Stats
2W - 3L
1,288 SR
Queue Stats
10W - 17L
1,277 Elo+
Party 1
Bellona
Bellona
MCtheFurious
Bellona
Level 40
God Stats
11W - 13L
1,407 SR
Queue Stats
111W - 140L
1,299 Elo+
Solo
Heimdallr
Heimdallr
dremen1423
Heimdallr
Level 44
God Stats
23W - 26L
1,445 SR
Queue Stats
193W - 263L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,688
469
3,454
4,589
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,874
387
1,575
4,108
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
9
0 / 2 / 0
4,943
494
1,762
6,796
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
8
1 / 6 / 0
4,882
488
1,173
6,012
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 0
4,339
434
1,375
5,994
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 1 / 1
5,888
589
3,713
4,787
3,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Boodayblaster
Morgan Le Fay
11
5 / 1 / 1
6,478
648
4,682
4,778
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KOD_Atrocitus
Tsukuyomi
9
1 / 0 / 5
5,576
558
3,312
5,345
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MCtheFurious
Bellona
9
3 / 1 / 0
5,266
527
2,313
4,029
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
dremen1423
Heimdallr
8
0 / 0 / 3
4,861
486
3,582
4,827
1,331
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
13
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
1
4.5
W
Morgan Le Fay
Boodayblaster
Morgan Le Fay
5
1
1
5.5
L
1
1
0
1
W
Tsukuyomi
KOD_Atrocitus
Tsukuyomi
1
0
5
3.5
W
Bellona
MCtheFurious
Bellona
3
1
0
3
L
0
2
0
0
L
Set
0
2
0
0
L
Charybdis
1
6
0
0.17
W
Heimdallr
dremen1423
Heimdallr
0
0
3
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,339
Damage
17,602
27,499
Taken
23,766
13,174
Mitigated
10,541
5,405
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,713
1,350
0
407
4,787
3,885
200
0
4,406
0
24,307
W
Morgan Le Fay
Boodayblaster
Morgan Le Fay
4,682
885
0
1,415
4,778
1,552
570
0
4,778
32,467
0
L
3,454
1,365
0
2,001
4,589
1,115
0
0
4,589
0
21,978
W
Tsukuyomi
KOD_Atrocitus
Tsukuyomi
3,312
1,444
0
2,821
5,345
1,325
0
217
5,091
0
25,723
W
Bellona
MCtheFurious
Bellona
2,313
427
0
1,381
4,029
2,448
0
0
3,875
0
14,322
L
1,575
236
0
530
4,108
3,532
0
0
4,108
0
6,604
L
Set
1,762
900
0
878
6,796
2,148
0
0
6,796
0
29,072
L
Charybdis
1,173
622
0
564
6,012
2,071
447
4,682
1,330
0
19,842
W
Heimdallr
dremen1423
Heimdallr
3,582
1,421
0
1,169
4,827
1,331
0
0
4,671
0
24,205
L
1,375
819
93
1,339
5,994
4,308
142
0
5,994
0
7,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
28,069
156
Minions Killed
224
0
Camps Cleared
0
886,232
Distance Traveled
900,799
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,888
589
45
5
0
166,034
1
W
Morgan Le Fay
6,478
648
53
5
0
188,409
0
L
Neith
4,688
469
39
4
0
160,653
1
W
Tsukuyomi
5,576
558
52
5
0
196,566
2
W
Bellona
5,266
527
32
3
0
183,779
3
L
Tyr
3,874
387
11
1
0
217,773
1
L
Set
4,943
494
59
6
0
193,626
1
L
Charybdis
4,882
488
37
4
0
161,376
3
W
Heimdallr
4,861
486
42
4
0
166,011
0
L
Horus
4,339
434
10
1
0
152,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role