Player Matchup

Bellona
Bellona
Eyleos
Bellona
Level 16
God Stats
12W - 12L
1,389 SR
Queue Stats
42W - 38L
1,565 Elo+
Solo
Bakasura
Bakasura
TurdleShmeat
Bakasura
Level 27
God Stats
16W - 5L
1,688 SR
Queue Stats
208W - 184L
1,524 Elo+
Solo
Charybdis
Charybdis
gordolakers24
Charybdis
Level 29
God Stats
9W - 5L
1,658 SR
Queue Stats
94W - 107L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
joef356
Sun Wukong
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
68W - 81L
1,387 Elo+
Party 1
Hades
Hades
vsnag_for-Cash
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,501 Elo+
Party 1
Team Averages
Level 25
1,595 SR
1,481 Elo+

VS

Team Averages
Level 10
1,518 SR
1,493 Elo+
Ullr
Ullr
 
Ullr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Anna1Rampage
Chaac
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
35W - 28L
1,656 Elo+
Solo
Merlin
Merlin
Liriko675
Merlin
Level 18
God Stats
2W - 2L
1,578 SR
Queue Stats
31W - 33L
1,446 Elo+
Solo
Ah Puch
Ah Puch
U DeadAs BrO
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,460 Elo+
Solo
King Arthur
King Arthur
tee-solo_lvling
King Arthur
Level 4
God Stats
1W - 4L
1,706 SR
Queue Stats
66W - 73L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eyleos
Bellona
18
3 / 1 / 2
11,088
616
10,096
11,913
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
TurdleShmeat
Bakasura
20
13 / 0 / 2
12,716
706
12,955
12,519
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
gordolakers24
Charybdis
13
4 / 6 / 4
8,850
492
4,630
11,313
3,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
joef356
Sun Wukong
13
1 / 3 / 6
8,420
468
4,959
10,122
4,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 2 / 3
8,542
475
3,418
11,526
7,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 4 / 2
7,795
433
3,058
9,817
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 0
7,814
434
9,769
18,797
18,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Liriko675
Merlin
16
2 / 2 / 0
9,778
543
7,679
7,714
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
U DeadAs BrO
Ah Puch
13
6 / 5 / 1
8,490
472
7,880
12,311
3,400
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
tee-solo_lvling
King Arthur
10
1 / 6 / 5
7,332
407
1,247
9,009
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
12
12
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
2
0.75
L
1
5
0
0.2
W
Bellona
Eyleos
Bellona
3
1
2
4
L
Merlin
Liriko675
Merlin
2
2
0
1
W
Bakasura
TurdleShmeat
Bakasura
13
0
2
14
L
Ah Puch
U DeadAs BrO
Ah Puch
6
5
1
1.3
W
Charybdis
gordolakers24
Charybdis
4
6
4
1
W
Sun Wukong
joef356
Sun Wukong
1
3
6
1.33
L
King Arthur
tee-solo_lvling
King Arthur
1
6
5
0.58
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
29,633
57,393
Taken
57,648
28,753
Mitigated
31,487
15,805
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,058
908
0
3,382
9,817
2,936
294
89
9,378
0
48,714
L
9,769
3,141
0
8,676
18,797
18,646
778
426
17,565
0
47,967
W
Bellona
Eyleos
Bellona
10,096
3,602
0
3,419
11,913
7,799
0
0
10,880
0
73,744
L
Merlin
Liriko675
Merlin
7,679
670
0
1,786
7,714
3,113
360
3,050
4,664
68,777
0
W
Bakasura
TurdleShmeat
Bakasura
12,955
10,618
0
6,999
12,519
5,337
0
2,278
10,059
0
114,280
L
Ah Puch
U DeadAs BrO
Ah Puch
7,880
1,103
177
5,012
12,311
3,400
210
0
11,975
40,388
0
W
Charybdis
gordolakers24
Charybdis
4,630
2,185
583
2,813
11,313
3,324
820
4,194
7,119
0
41,126
W
Sun Wukong
joef356
Sun Wukong
4,959
403
0
73
10,122
4,866
105
3,432
6,690
0
40,442
L
King Arthur
tee-solo_lvling
King Arthur
1,247
146
0
376
9,009
3,392
58
606
8,168
0
20,947
W
3,418
1,081
0
1,918
11,526
7,427
108
6,346
5,180
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
41,209
582
Minions Killed
396
0
Camps Cleared
0
1,846,672
Distance Traveled
1,463,793
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,795
433
71
4
0
253,764
2
L
Chaac
7,814
434
80
4
0
285,082
3
W
Bellona
11,088
616
153
9
0
374,374
3
L
Merlin
9,778
543
145
8
0
317,744
5
W
Bakasura
12,716
706
198
11
0
432,216
6
L
Ah Puch
8,490
472
55
3
0
271,545
1
W
Charybdis
8,850
492
84
5
0
347,331
3
W
Sun Wukong
8,420
468
65
4
0
386,530
0
L
King Arthur
7,332
407
45
3
0
335,658
1
W
Hades
8,542
475
82
5
0
306,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role