Player Matchup

Fenrir
Fenrir
BoatsMak
Fenrir
Level 122
God Stats
12W - 14L
1,466 SR
Queue Stats
251W - 301L
1,355 Elo+
Party 1
Hades
Hades
DuncanDonut
Hades
Level 83
God Stats
15W - 13L
1,407 SR
Queue Stats
323W - 366L
1,365 Elo+
Party 1
Ares
Ares
TheDarkinCow
Ares
Level 37
God Stats
1W - 2L
1,232 SR
Queue Stats
80W - 104L
1,348 Elo+
Party 3
Medusa
Medusa
Wisely Kamelot
Medusa
Level 29
God Stats
5W - 2L
1,674 SR
Queue Stats
37W - 57L
1,300 Elo+
Party 3
Bellona
Bellona
zombie-sabers
Bellona
Level 45
God Stats
83W - 93L
1,547 SR
Queue Stats
120W - 139L
1,429 Elo+
Solo
Team Averages
Level 63
1,465 SR
1,359 Elo+

VS

Team Averages
Level 81
1,502 SR
1,387 Elo+
Kukulkan
Kukulkan
Darkwarrior742
Kukulkan
Level 72
God Stats
16W - 21L
1,470 SR
Queue Stats
414W - 434L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
Ktownkronic
Sylvanus
Level 144
God Stats
45W - 43L
1,483 SR
Queue Stats
484W - 508L
1,403 Elo+
Solo
Danzaburou
Danzaburou
XTheApplePieX
Danzaburou
Level 59
God Stats
54W - 47L
1,532 SR
Queue Stats
209W - 236L
1,369 Elo+
Party 2
Chaac
Chaac
morthus22
Chaac
Level 102
God Stats
16W - 10L
1,625 SR
Queue Stats
271W - 274L
1,414 Elo+
Solo
Set
Set
thunder dashy
Set
Level 27
God Stats
8W - 11L
1,400 SR
Queue Stats
60W - 76L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoatsMak
Fenrir
11
5 / 1 / 1
6,391
581
4,689
5,868
3,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 0
6,721
611
3,970
8,268
3,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 0 / 6
6,269
570
4,050
6,111
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 0 / 4
5,874
534
6,803
5,607
1,812
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
10
3 / 0 / 3
6,132
557
4,116
5,637
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 1
6,064
551
4,262
6,714
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ktownkronic
Sylvanus
8
0 / 4 / 0
4,844
440
4,661
9,561
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
XTheApplePieX
Danzaburou
8
0 / 3 / 0
5,117
465
3,330
7,029
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
morthus22
Chaac
8
0 / 3 / 0
5,289
481
2,117
6,102
3,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 4 / 0
6,074
552
2,004
6,252
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoatsMak
Fenrir
5
1
1
5.5
L
Kukulkan
0
5
1
0.1
W
5
1
0
5
L
Sylvanus
Ktownkronic
Sylvanus
0
4
0
0
W
2
0
6
5
W
4
0
4
6
L
Danzaburou
XTheApplePieX
Danzaburou
0
3
0
0
L
Chaac
morthus22
Chaac
0
3
0
0
L
2
4
0
0.5
W
Bellona
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
16,374
31,491
Taken
35,658
16,555
Mitigated
15,909
9,975
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoatsMak
Fenrir
4,689
931
0
610
5,868
3,554
784
611
5,217
0
25,493
L
Kukulkan
4,262
832
0
1,269
6,714
2,137
0
3,045
3,669
34,636
0
W
3,970
366
93
4,211
8,268
3,785
488
3,541
4,457
32,814
0
L
Sylvanus
Ktownkronic
Sylvanus
4,661
1,462
988
2,366
9,561
4,756
0
2,504
7,057
15,357
6,383
W
4,050
354
0
2,011
6,111
3,795
493
2,360
3,751
12,866
0
W
6,803
1,776
0
540
5,607
1,812
702
1,548
4,059
0
33,857
L
Danzaburou
XTheApplePieX
Danzaburou
3,330
1,498
0
1,956
7,029
1,972
0
1,366
5,663
0
25,639
L
Chaac
morthus22
Chaac
2,117
423
0
2,372
6,102
3,813
0
0
6,102
3,904
19,319
L
2,004
1,279
0
1,184
6,252
3,231
470
1,105
5,147
0
28,895
W
Bellona
4,116
1,212
0
2,510
5,637
3,609
125
467
5,170
0
29,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
27,388
252
Minions Killed
268
0
Camps Cleared
0
1,158,155
Distance Traveled
925,371
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,391
581
43
4
0
251,672
2
L
Kukulkan
6,064
551
73
7
0
201,820
0
W
Hades
6,721
611
67
6
0
229,524
1
L
Sylvanus
4,844
440
35
3
0
163,145
1
W
Ares
6,269
570
25
2
0
224,953
3
W
Medusa
5,874
534
61
6
0
200,684
5
L
Danzaburou
5,117
465
49
4
0
194,869
4
L
Chaac
5,289
481
55
5
0
149,816
0
L
Set
6,074
552
56
5
0
215,721
0
W
Bellona
6,132
557
56
5
0
251,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role