Player Matchup

Tsukuyomi
Tsukuyomi
DêvîL
Tsukuyomi
Level 6
God Stats
48W - 40L
1,218 SR
Queue Stats
218W - 219L
1,278 Elo+
Solo
Guan Yu
Guan Yu
ImZhan
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hera
Hera
TempestTraps
Hera
Level 28
God Stats
3W - 1L
1,567 SR
Queue Stats
13W - 10L
1,577 Elo+
Solo
Ymir
Ymir
TheRealApex
Ymir
Level 72
God Stats
1W - 0L
1,691 SR
Queue Stats
2W - 2L
1,419 Elo+
Party 2
Skadi
Skadi
propendolina
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,455 Elo+

VS

Team Averages
Level 10
1,500 SR
1,448 Elo+
Hel
Hel
Pagina100
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Jormungandr
Jormungandr
Teoretics
Jormungandr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
TigeRRionZE
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,470 Elo+
Solo
Cerberus
Cerberus
lolipop22823234
Cerberus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 35L
1,193 Elo+
Solo
Ra
Ra
sharov-demon
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DêvîL
Tsukuyomi
19
14 / 2 / 21
13,438
1,344
29,675
11,289
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ImZhan
Guan Yu
18
6 / 6 / 25
12,076
1,208
14,275
17,274
9,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
16 / 4 / 24
14,517
1,452
26,588
10,531
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 6 / 24
12,185
1,219
14,352
16,076
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 19
10,906
1,091
13,638
7,480
2,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 14
9,741
974
6,436
13,349
6,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Teoretics
Jormungandr
17
4 / 7 / 16
11,271
1,127
11,334
20,974
23,825
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
17
5 / 13 / 10
11,038
1,104
9,667
22,332
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
17
6 / 10 / 9
11,942
1,194
15,661
26,470
29,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 14 / 11
10,976
1,098
10,717
19,776
6,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
81
48
Kills
21
21
Deaths
48
113
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DêvîL
Tsukuyomi
14
2
21
12.25
W
Guan Yu
ImZhan
Guan Yu
6
6
25
3.08
L
1
4
14
2
W
16
4
24
7
L
Jormungandr
Teoretics
Jormungandr
4
7
16
1.71
W
9
6
24
3.5
L
Hou Yi
5
13
10
0.77
L
Cerberus
6
10
9
1.05
W
3
3
19
4.17
L
5
14
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,528
Damage
53,815
62,650
Taken
102,901
25,406
Mitigated
72,755
11,048
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DêvîL
Tsukuyomi
29,675
10,807
0
148
11,289
3,644
0
8,502
2,787
0
40,816
W
Guan Yu
ImZhan
Guan Yu
14,275
3,351
2,144
3,170
17,274
9,882
0
9,670
6,344
214
21,769
L
6,436
1,416
2,789
1,259
13,349
6,215
0
7,039
6,160
12,202
0
W
26,588
7,539
263
1,795
10,531
3,653
0
7,716
2,815
45,451
0
L
Jormungandr
Teoretics
Jormungandr
11,334
3,352
0
0
20,974
23,825
0
6,390
14,396
28,521
0
W
14,352
3,357
0
3,129
16,076
6,153
0
11,878
4,198
20,491
1,028
L
Hou Yi
9,667
5,788
0
608
22,332
6,657
0
12,234
9,780
0
29,372
L
Cerberus
15,661
833
0
3,077
26,470
29,953
0
5,294
21,030
36,945
0
W
13,638
6,755
0
399
7,480
2,074
0
6,382
1,098
0
35,338
L
10,717
504
1,967
1,438
19,776
6,105
0
8,556
11,080
26,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,122
Gold Earned
54,968
149
Minions Killed
173
5
Camps Cleared
7
835,732
Distance Traveled
830,058
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,438
1,344
19
2
1
206,365
1
W
Guan Yu
12,076
1,208
17
2
0
153,027
0
L
Hel
9,741
974
8
1
1
176,978
0
W
Hera
14,517
1,452
57
6
0
183,818
0
L
Jormungandr
11,271
1,127
35
4
1
175,864
0
W
Ymir
12,185
1,219
17
2
1
132,991
0
L
Hou Yi
11,038
1,104
32
3
2
151,524
0
L
Cerberus
11,942
1,194
68
7
1
178,492
3
W
Skadi
10,906
1,091
39
4
3
159,531
0
L
Ra
10,976
1,098
30
3
2
147,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role