Player Matchup

Jormungandr
Jormungandr
KalLife
Jormungandr
Level 39
God Stats
1W - 3L
1,161 SR
Queue Stats
479W - 586L
1,336 Elo+
Party 1
Ares
Ares
Manic404
Ares
Level 47
God Stats
50W - 34L
1,580 SR
Queue Stats
364W - 423L
1,391 Elo+
Party 1
Zeus
Zeus
aFatherFigure69
Zeus
Level 42
God Stats
12W - 16L
1,384 SR
Queue Stats
418W - 511L
1,353 Elo+
Party 1
Fenrir
Fenrir
iFytik
Fenrir
Level 31
God Stats
1W - 2L
1,665 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 4
Apollo
Apollo
xChurp
Apollo
Level 67
God Stats
2W - 0L
1,916 SR
Queue Stats
9W - 7L
1,562 Elo+
Party 4
Team Averages
Level 45
1,541 SR
1,445 Elo+

VS

Team Averages
Level 36
1,419 SR
1,387 Elo+
Aphrodite
Aphrodite
Guhdersh
Aphrodite
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 296L
1,643 Elo+
Solo
Sol
Sol
Morgana957600
Sol
Level 26
God Stats
6W - 4L
1,279 SR
Queue Stats
39W - 76L
1,248 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SeanLegacy
Tsukuyomi
Level 38
God Stats
3W - 6L
1,462 SR
Queue Stats
39W - 75L
1,250 Elo+
Party 2
Hachiman
Hachiman
TikiTorch77
Hachiman
Level 44
God Stats
14W - 21L
1,400 SR
Queue Stats
168W - 220L
1,414 Elo+
Party 3
Ymir
Ymir
WyMeRz
Ymir
Level 29
God Stats
93W - 113L
1,452 SR
Queue Stats
138W - 177L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KalLife
Jormungandr
18
1 / 4 / 9
12,205
509
3,703
13,878
9,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
17
3 / 1 / 13
12,336
514
7,316
14,531
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
12 / 3 / 11
13,829
576
17,645
9,642
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
iFytik
Fenrir
20
19 / 2 / 7
14,747
614
17,420
19,559
17,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
xChurp
Apollo
20
0 / 1 / 8
12,933
539
10,969
15,408
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Guhdersh
Aphrodite
18
3 / 6 / 1
11,308
471
11,337
18,026
12,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

15
3 / 9 / 0
9,810
409
4,270
15,500
4,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SeanLegacy
Tsukuyomi
17
3 / 10 / 3
11,085
462
10,364
18,116
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
TikiTorch77
Hachiman
20
2 / 4 / 1
12,084
504
8,895
14,847
5,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
WyMeRz
Ymir
15
0 / 6 / 1
9,403
392
1,489
15,537
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
35
Kills
11
11
Deaths
35
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Guhdersh
Aphrodite
3
6
1
0.58
W
Jormungandr
KalLife
Jormungandr
1
4
9
1.38
W
Ares
3
1
13
9.5
L
3
9
0
0.33
L
Tsukuyomi
SeanLegacy
Tsukuyomi
3
10
3
0.45
L
Hachiman
TikiTorch77
Hachiman
2
4
1
0.63
L
Ymir
WyMeRz
Ymir
0
6
1
0.08
W
12
3
11
5.83
W
Fenrir
iFytik
Fenrir
19
2
7
11.25
W
Apollo
xChurp
Apollo
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
36,355
73,018
Taken
82,026
51,678
Mitigated
41,513
24,539
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Guhdersh
Aphrodite
11,337
2,257
214
7,948
18,026
12,087
684
9,767
7,928
73,215
0
W
Jormungandr
KalLife
Jormungandr
3,703
1,112
0
2,610
13,878
9,743
820
6,335
7,461
59,247
0
W
Ares
7,316
123
0
4,877
14,531
15,210
56
3,079
11,452
34,417
0
L
4,270
444
0
2,815
15,500
4,149
133
5,706
9,304
39,752
0
L
Tsukuyomi
SeanLegacy
Tsukuyomi
10,364
2,197
0
2,106
18,116
8,079
668
5,166
12,810
0
72,092
L
Hachiman
TikiTorch77
Hachiman
8,895
4,033
0
5,446
14,847
5,677
3,213
3,101
11,672
0
115,401
L
Ymir
WyMeRz
Ymir
1,489
112
0
1,478
15,537
11,521
458
3,785
11,648
28,482
0
W
17,645
1,671
0
2,965
9,642
3,469
1,052
3,617
6,025
63,651
0
W
Fenrir
iFytik
Fenrir
17,420
2,411
0
5,494
19,559
17,462
2,526
5,564
13,897
0
109,284
W
Apollo
xChurp
Apollo
10,969
7,702
0
8,593
15,408
5,794
4,560
4,358
11,050
0
125,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,050
Gold Earned
53,690
553
Minions Killed
570
0
Camps Cleared
0
2,242,220
Distance Traveled
1,899,905
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,308
471
135
6
0
358,781
9
W
Jormungandr
12,205
509
98
4
0
385,580
3
W
Ares
12,336
514
20
1
0
488,267
5
L
Sol
9,810
409
71
3
0
376,422
8
L
Tsukuyomi
11,085
462
112
5
0
428,282
5
L
Hachiman
12,084
504
205
9
0
405,567
12
L
Ymir
9,403
392
47
2
0
330,853
0
W
Zeus
13,829
576
113
5
0
428,921
0
W
Fenrir
14,747
614
120
5
0
487,139
12
W
Apollo
12,933
539
202
8
0
452,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role