Player Matchup

Sun Wukong
Sun Wukong
AssassinBluej
Sun Wukong
Level 7
God Stats
11W - 2L
1,966 SR
Queue Stats
68W - 34L
1,967 Elo+
Party 2
Skadi
Skadi
Degeneratee
Skadi
Level 160
God Stats
6W - 4L
1,633 SR
Queue Stats
41W - 36L
1,699 Elo+
Party 2
Nu Wa
Nu Wa
YukoChibi
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 1
Awilix
Awilix
shadow_slayer199
Awilix
Level 23
God Stats
1W - 1L
1,251 SR
Queue Stats
3W - 2L
1,358 Elo+
Party 1
Yemoja
Yemoja
virago8aries
Yemoja
Level 29
God Stats
125W - 98L
1,689 SR
Queue Stats
128W - 99L
1,967 Elo+
Party 2
Team Averages
Level 48
1,608 SR
1,632 Elo+

VS

Team Averages
Level 20
1,591 SR
1,532 Elo+
Cerberus
Cerberus
DATMIMEAGAIN2
Cerberus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 132L
1,639 Elo+
Solo
Mercury
Mercury
IGotHerpsMan
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 204L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
MagicJet3698260
Ao Kuang
Level 18
God Stats
3W - 2L
1,691 SR
Queue Stats
231W - 212L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Metalleux2679
Danzaburou
Level 17
God Stats
49W - 49L
1,471 SR
Queue Stats
347W - 416L
1,455 Elo+
Solo
Hades
Hades
PanzerT341229
Hades
Level 14
God Stats
38W - 18L
1,796 SR
Queue Stats
61W - 48L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AssassinBluej
Sun Wukong
18
6 / 3 / 18
11,122
1,011
9,956
15,710
12,211
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 2 / 16
14,689
1,335
38,884
7,984
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
YukoChibi
Nu Wa
19
6 / 0 / 22
12,258
1,114
17,372
3,529
1,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 1 / 13
11,020
1,002
11,034
6,298
2,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
2 / 1 / 17
12,015
1,092
7,549
12,473
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DATMIMEAGAIN2
Cerberus
16
2 / 5 / 2
10,274
934
8,152
16,760
18,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
IGotHerpsMan
Mercury
16
2 / 9 / 4
10,547
959
8,667
18,243
6,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
16
2 / 10 / 2
9,723
884
5,938
20,249
5,548
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Metalleux2679
Danzaburou
17
1 / 5 / 4
10,612
965
7,999
14,850
14,049
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 11 / 4
9,859
896
13,132
22,489
17,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
23
40
Kills
7
7
Deaths
40
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AssassinBluej
Sun Wukong
6
3
18
5
L
Cerberus
DATMIMEAGAIN2
Cerberus
2
5
2
0.6
W
18
2
16
13
L
Mercury
IGotHerpsMan
Mercury
2
9
4
0.44
L
Ao Kuang
2
10
2
0.3
L
Danzaburou
Metalleux2679
Danzaburou
1
5
4
0.6
L
0
11
4
0.18
W
Nu Wa
YukoChibi
Nu Wa
6
0
22
17
W
8
1
13
14.5
W
Yemoja
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,795
Damage
43,888
45,994
Taken
92,591
26,649
Mitigated
61,656
6,902
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AssassinBluej
Sun Wukong
9,956
2,657
0
1,709
15,710
12,211
0
8,184
7,526
0
19,223
L
Cerberus
DATMIMEAGAIN2
Cerberus
8,152
477
0
1,020
16,760
18,514
0
4,369
12,391
21,324
0
W
38,884
21,932
0
0
7,984
2,501
0
5,898
2,086
0
75,493
L
Mercury
IGotHerpsMan
Mercury
8,667
3,835
0
91
18,243
6,398
0
3,773
14,470
0
31,664
L
Ao Kuang
5,938
1,541
0
903
20,249
5,548
0
5,310
14,939
19,372
0
L
Danzaburou
Metalleux2679
Danzaburou
7,999
2,117
0
1,183
14,850
14,049
0
3,786
11,064
0
32,045
L
13,132
180
1,273
3,472
22,489
17,147
0
7,683
14,806
52,714
0
W
Nu Wa
YukoChibi
Nu Wa
17,372
6,390
1,022
852
3,529
1,101
0
2,120
1,409
49,844
0
W
11,034
2,595
29
166
6,298
2,534
0
3,203
3,095
0
13,999
W
Yemoja
7,549
1,674
1,365
1,759
12,473
8,302
0
7,817
4,656
16,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,104
Gold Earned
51,015
216
Minions Killed
240
11
Camps Cleared
4
1,031,302
Distance Traveled
995,376
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,122
1,011
25
2
1
200,407
2
L
Cerberus
10,274
934
35
3
0
192,206
1
W
Skadi
14,689
1,335
94
9
7
229,451
0
L
Mercury
10,547
959
35
3
1
240,106
0
L
Ao Kuang
9,723
884
20
2
0
203,314
0
L
Danzaburou
10,612
965
52
5
0
167,815
0
L
Hades
9,859
896
98
9
3
191,935
0
W
Nu Wa
12,258
1,114
73
7
0
201,486
0
W
Awilix
11,020
1,002
6
1
2
209,302
0
W
Yemoja
12,015
1,092
18
2
1
190,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role