Player Matchup

Terra
Terra
Artymon28
Terra
Level 28
God Stats
1W - 3L
1,839 SR
Queue Stats
69W - 60L
1,680 Elo+
Solo
Ymir
Ymir
N0T0R10USBIG157
Ymir
Level 7
God Stats
5W - 8L
1,340 SR
Queue Stats
6W - 14L
1,194 Elo+
Party 1
Mulan
Mulan
Wanheda0001
Mulan
Level 22
God Stats
12W - 20L
1,471 SR
Queue Stats
126W - 154L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
lilkirkdarko
Baron Samedi
Level 5
God Stats
4W - 9L
1,242 SR
Queue Stats
4W - 13L
1,194 Elo+
Party 1
Hel
Hel
寿比岁月赛苍生
Hel
Level 5
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 11L
1,285 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,334 Elo+

VS

Team Averages
Level 32
1,507 SR
1,362 Elo+
Horus
Horus
AngryWeasle
Horus
Level 7
God Stats
5W - 3L
1,902 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SenpaiSweetnezz
Ah Muzen Cab
Level 12
God Stats
4W - 1L
1,470 SR
Queue Stats
8W - 5L
1,367 Elo+
Solo
Zeus
Zeus
drXXXX
Zeus
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
17W - 20L
1,398 Elo+
Party 2
Loki
Loki
motabomb
Loki
Level 7
God Stats
12W - 20L
1,180 SR
Queue Stats
107W - 109L
1,215 Elo+
Solo
Fafnir
Fafnir
n8thegr8420
Fafnir
Level 122
God Stats
3W - 5L
1,270 SR
Queue Stats
28W - 28L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Artymon28
Terra
15
0 / 4 / 8
8,164
1,021
4,454
14,445
14,705
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 12 / 8
8,918
1,115
6,512
24,140
25,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 7 / 5
9,613
1,202
6,698
20,344
11,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
lilkirkdarko
Baron Samedi
14
5 / 8 / 2
9,525
1,191
11,253
16,340
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 16 / 8
8,290
1,036
3,369
23,345
10,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 25
9,930
1,241
5,440
11,567
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
SenpaiSweetnezz
Ah Muzen Cab
19
27 / 1 / 13
13,501
1,688
39,294
6,177
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
drXXXX
Zeus
16
6 / 4 / 25
10,027
1,253
18,653
6,456
2,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
4 / 2 / 21
9,652
1,207
8,650
5,694
2,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
18
7 / 2 / 30
10,582
1,323
15,723
10,331
11,082
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
161
11
Kills
47
47
Deaths
11
31
Assists
114
Player
Kills
Deaths
Assists
KDA
W
3
2
25
7.75
L
Terra
Artymon28
Terra
0
4
8
1
L
1
12
8
0.42
W
Ah Muzen Cab
SenpaiSweetnezz
Ah Muzen Cab
27
1
13
33.5
L
5
7
5
1.07
W
Zeus
drXXXX
Zeus
6
4
25
4.63
L
Baron Samedi
lilkirkdarko
Baron Samedi
5
8
2
0.75
W
Loki
4
2
21
7.25
W
Fafnir
7
2
30
11
L
0
16
8
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
87,760
98,614
Taken
40,225
73,182
Mitigated
29,521
11,017
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,440
1,846
2,002
3,015
11,567
10,684
0
5,410
4,907
0
7,905
L
Terra
Artymon28
Terra
4,454
732
1,257
1,466
14,445
14,705
0
4,899
9,457
12,327
0
L
6,512
1,464
0
608
24,140
25,903
0
9,260
14,561
19,132
0
W
Ah Muzen Cab
SenpaiSweetnezz
Ah Muzen Cab
39,294
21,856
0
1,622
6,177
2,690
0
4,412
1,765
0
68,070
L
6,698
1,946
0
0
20,344
11,954
0
6,557
13,650
0
17,970
W
Zeus
drXXXX
Zeus
18,653
5,426
0
820
6,456
2,614
0
4,955
1,501
23,331
0
L
Baron Samedi
lilkirkdarko
Baron Samedi
11,253
1,212
2,620
1,577
16,340
10,167
0
4,399
11,856
29,624
0
W
Loki
8,650
1,690
0
0
5,694
2,451
0
3,432
2,262
0
19,230
W
Fafnir
15,723
5,687
0
1,292
10,331
11,082
0
7,379
2,952
26,613
0
L
3,369
1,025
2,181
1,308
23,345
10,453
0
8,465
14,714
9,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
53,692
96
Minions Killed
150
2
Camps Cleared
4
627,615
Distance Traveled
685,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,930
1,241
4
1
0
143,335
0
L
Terra
8,164
1,021
15
2
0
139,769
0
L
Ymir
8,918
1,115
16
2
0
112,643
0
W
Ah Muzen Cab
13,501
1,688
71
9
2
165,661
0
L
Mulan
9,613
1,202
18
2
2
133,472
0
W
Zeus
10,027
1,253
17
2
1
93,293
0
L
Baron Samedi
9,525
1,191
31
4
0
131,701
0
W
Loki
9,652
1,207
31
4
0
141,904
1
W
Fafnir
10,582
1,323
27
3
1
141,387
1
L
Hel
8,290
1,036
16
2
0
110,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role