Player Matchup

Olorun
Olorun
AtomicZR
Olorun
Level 11
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 8L
1,571 Elo+
Party 2
Hercules
Hercules
EmilioWaffle
Hercules
Level 24
God Stats
2W - 1L
1,421 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Geb
Geb
KadenMarz
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,481 Elo+
Party 2
Achilles
Achilles
darktimehollow
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
papafuego
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,612 Elo+
Party 2
Team Averages
Level 46
1,445 SR
1,543 Elo+

VS

Team Averages
Level 13
1,397 SR
1,371 Elo+
Thanatos
Thanatos
Dane245
Thanatos
Level 26
God Stats
2W - 2L
1,580 SR
Queue Stats
74W - 66L
1,609 Elo+
Solo
Raijin
Raijin
DatNibbaNate420
Raijin
Level 17
God Stats
1W - 1L
1,188 SR
Queue Stats
5W - 5L
1,137 Elo+
Party 1
Hel
Hel
Maidboy
Hel
Level 16
God Stats
2W - 0L
1,215 SR
Queue Stats
6W - 2L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Ohbabyradur
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Ravana
Ravana
vlnceee
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AtomicZR
Olorun
12
2 / 7 / 2
7,657
450
6,654
12,860
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
EmilioWaffle
Hercules
11
0 / 5 / 1
6,837
402
1,299
11,331
3,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 5
8,316
489
7,081
18,899
14,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
15
3 / 6 / 1
9,421
554
10,002
17,504
13,717
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
papafuego
Ah Puch
10
2 / 5 / 1
6,820
401
4,516
7,222
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dane245
Thanatos
18
16 / 1 / 3
11,381
669
16,068
16,144
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 3
8,079
475
6,320
8,954
3,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
13
1 / 3 / 8
8,750
515
7,731
11,248
7,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Ohbabyradur
Kukulkan
17
6 / 1 / 7
10,498
618
13,505
9,390
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
vlnceee
Ravana
12
1 / 1 / 5
7,404
436
3,385
5,135
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
25
26
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
AtomicZR
Olorun
2
7
2
0.43
W
Thanatos
Dane245
Thanatos
16
1
3
17.5
W
1
4
3
0.63
L
Hercules
EmilioWaffle
Hercules
0
5
1
0.1
L
3
3
5
1.83
W
Hel
1
3
8
1.67
W
Kukulkan
Ohbabyradur
Kukulkan
6
1
7
9.5
L
Achilles
3
6
1
0.58
L
Ah Puch
papafuego
Ah Puch
2
5
1
0.5
W
Ravana
vlnceee
Ravana
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
47,009
67,816
Taken
50,871
38,307
Mitigated
24,240
13,170
Healing
27,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AtomicZR
Olorun
6,654
3,260
869
2,285
12,860
4,087
706
3,843
8,981
36,124
0
W
Thanatos
Dane245
Thanatos
16,068
4,201
0
19,530
16,144
6,838
3,527
5,691
10,453
0
82,613
W
6,320
975
0
1,688
8,954
3,350
520
5,265
3,689
45,834
0
L
Hercules
EmilioWaffle
Hercules
1,299
170
0
1,389
11,331
3,922
1,097
2,929
8,180
0
28,061
L
7,081
1,089
1,732
2,222
18,899
14,314
81
7,931
10,727
22,750
0
W
Hel
7,731
2,079
2,102
4,088
11,248
7,728
1,582
1,502
9,746
37,165
0
W
Kukulkan
Ohbabyradur
Kukulkan
13,505
879
0
0
9,390
4,410
2,075
2,595
6,795
73,814
0
L
Achilles
10,002
4,018
0
4,104
17,504
13,717
1,748
9,752
7,652
587
52,859
L
Ah Puch
papafuego
Ah Puch
4,516
476
0
569
7,222
2,267
139
2,332
4,720
20,488
0
W
Ravana
vlnceee
Ravana
3,385
500
0
410
5,135
1,914
192
3,599
1,536
0
16,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
46,112
259
Minions Killed
467
0
Camps Cleared
0
1,524,135
Distance Traveled
1,559,154
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,657
450
80
5
0
305,976
0
W
Thanatos
11,381
669
142
8
0
346,554
1
W
Raijin
8,079
475
81
5
0
288,536
2
L
Hercules
6,837
402
49
3
0
281,254
1
L
Geb
8,316
489
24
1
0
345,057
3
W
Hel
8,750
515
61
4
0
235,799
1
W
Kukulkan
10,498
618
142
8
0
322,080
6
L
Achilles
9,421
554
77
5
0
293,985
0
L
Ah Puch
6,820
401
29
2
0
297,863
0
W
Ravana
7,404
436
41
2
0
366,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role