Player Matchup

Baron Samedi
Baron Samedi
JakeStateFarm69
Baron Samedi
Level 129
God Stats
27W - 10L
1,659 SR
Queue Stats
174W - 134L
1,588 Elo+
Party 1
Bacchus
Bacchus
MyManMelons
Bacchus
Level 157
God Stats
3W - 0L
1,635 SR
Queue Stats
90W - 83L
1,549 Elo+
Party 1
Geb
Geb
Rocko2061
Geb
Level 17
God Stats
4W - 0L
1,815 SR
Queue Stats
41W - 5L
1,895 Elo+
Party 1
Team Averages
Level 101
1,703 SR
1,677 Elo+

VS

Team Averages
Level 80
1,518 SR
1,617 Elo+
Izanami
Izanami
Dr Kalios
Izanami
Level 106
God Stats
1W - 2L
1,563 SR
Queue Stats
122W - 111L
1,624 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KrokusOfFrogs
Morgan Le Fay
Level 127
God Stats
0W - 6L
1,365 SR
Queue Stats
98W - 59L
1,643 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pennygirl106706
Kumbhakarna
Level 8
God Stats
1W - 2L
1,626 SR
Queue Stats
24W - 11L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JakeStateFarm69
Baron Samedi
14
7 / 0 / 4
9,309
716
8,526
7,696
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MyManMelons
Bacchus
12
2 / 0 / 8
8,225
633
5,110
7,051
8,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 0 / 8
9,475
729
9,455
10,319
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dr Kalios
Izanami
10
0 / 4 / 0
7,160
551
4,921
8,605
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KrokusOfFrogs
Morgan Le Fay
10
0 / 5 / 0
6,939
534
8,966
8,915
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Pennygirl106706
Kumbhakarna
10
0 / 6 / 0
7,013
539
3,613
11,600
10,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
15
Kills
0
0
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dr Kalios
Izanami
0
4
0
0
W
Baron Samedi
JakeStateFarm69
Baron Samedi
7
0
4
9
L
Morgan Le Fay
KrokusOfFrogs
Morgan Le Fay
0
5
0
0
W
Bacchus
MyManMelons
Bacchus
2
0
8
6
L
Kumbhakarna
Pennygirl106706
Kumbhakarna
0
6
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
17,500
25,066
Taken
29,120
21,578
Mitigated
16,021
12,029
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dr Kalios
Izanami
4,921
3,139
0
533
8,605
3,066
22
6,874
1,144
0
26,176
W
Baron Samedi
JakeStateFarm69
Baron Samedi
8,526
919
1,818
6,029
7,696
2,842
339
5,315
2,149
45,102
0
L
Morgan Le Fay
KrokusOfFrogs
Morgan Le Fay
8,966
546
0
1,627
8,915
2,907
0
6,913
1,568
24,039
0
W
Bacchus
MyManMelons
Bacchus
5,110
206
0
0
7,051
8,742
150
2,586
4,296
11,172
0
L
Kumbhakarna
Pennygirl106706
Kumbhakarna
3,613
252
0
225
11,600
10,048
0
7,599
3,063
15,433
0
W
9,455
821
0
4,182
10,319
9,994
480
4,632
5,229
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
21,112
144
Minions Killed
124
7
Camps Cleared
3
703,506
Distance Traveled
692,092
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,160
551
68
5
2
219,155
4
W
Baron Samedi
9,309
716
95
7
1
211,573
5
L
Morgan Le Fay
6,939
534
30
2
1
244,332
6
W
Bacchus
8,225
633
8
1
2
241,673
1
L
Kumbhakarna
7,013
539
26
2
0
228,605
2
W
Geb
9,475
729
41
3
4
250,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role