Player Matchup

Janus
Janus
Chaverra16
Janus
Level 61
God Stats
5W - 10L
1,358 SR
Queue Stats
120W - 156L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
DhirPatel
Erlang Shen
Level 38
God Stats
21W - 23L
1,461 SR
Queue Stats
327W - 351L
1,444 Elo+
Solo
Neith
Neith
IAmSH0T_LF1
Neith
Level 43
God Stats
43W - 58L
1,437 SR
Queue Stats
80W - 116L
1,370 Elo+
Party 1
Geb
Geb
Meteoric_Black29
Geb
Level 47
God Stats
5W - 3L
1,676 SR
Queue Stats
209W - 245L
1,458 Elo+
Party 1
Hades
Hades
Sebas459LF1
Hades
Level 85
God Stats
9W - 10L
1,685 SR
Queue Stats
430W - 407L
1,527 Elo+
Party 1
Team Averages
Level 55
1,523 SR
1,440 Elo+

VS

Team Averages
Level 55
1,559 SR
1,385 Elo+
Kuzenbo
Kuzenbo
JuanS1784
Kuzenbo
Level 81
God Stats
1W - 1L
1,693 SR
Queue Stats
282W - 377L
1,434 Elo+
Party 2
Athena
Athena
XzMataViejitas
Athena
Level 83
God Stats
16W - 23L
1,355 SR
Queue Stats
347W - 465L
1,402 Elo+
Party 2
Apollo
Apollo
juanjo0116
Apollo
Level 49
God Stats
1W - 1L
1,790 SR
Queue Stats
33W - 47L
1,355 Elo+
Party 2
Ra
Ra
spacekicker10
Ra
Level 25
God Stats
5W - 9L
1,459 SR
Queue Stats
19W - 39L
1,347 Elo+
Party 2
Pele
Pele
xLe PiGx
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 155L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
9 / 5 / 3
11,771
589
14,008
12,967
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
DhirPatel
Erlang Shen
19
8 / 3 / 8
11,357
568
13,760
16,980
7,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 8
9,362
468
10,974
12,823
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 15
9,189
459
9,956
17,531
15,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 0 / 5
12,284
614
21,246
14,512
10,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JuanS1784
Kuzenbo
15
1 / 3 / 0
8,648
432
6,033
15,127
16,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 10
8,331
417
4,575
22,401
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
juanjo0116
Apollo
12
4 / 6 / 7
8,482
424
12,935
16,370
6,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 2
9,099
455
8,457
11,847
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
14
5 / 10 / 5
9,697
485
12,310
23,573
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
29
Kills
14
14
Deaths
29
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
9
5
3
2.1
W
Erlang Shen
DhirPatel
Erlang Shen
8
3
8
4
W
1
1
8
5
L
Kuzenbo
JuanS1784
Kuzenbo
1
3
0
0.33
W
1
5
15
1.7
W
10
0
5
12.5
L
1
4
10
1.5
L
Apollo
juanjo0116
Apollo
4
6
7
1.25
L
3
6
2
0.67
L
Pele
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,944
Damage
44,310
74,813
Taken
89,318
42,716
Mitigated
58,882
29,304
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,008
634
0
1,911
12,967
4,750
1,008
4,330
8,637
92,027
0
W
Erlang Shen
DhirPatel
Erlang Shen
13,760
7,507
0
6,917
16,980
7,846
446
3,643
13,337
0
87,979
W
10,974
4,024
0
4,178
12,823
4,446
1,462
2,627
10,196
0
58,356
L
Kuzenbo
JuanS1784
Kuzenbo
6,033
1,650
0
3,698
15,127
16,484
0
7,636
7,430
47,295
0
W
9,956
952
2,165
2,392
17,531
15,315
287
4,143
13,388
26,241
0
W
21,246
1,337
1,067
10,674
14,512
10,359
272
4,322
10,190
107,015
0
L
4,575
983
849
4,554
22,401
22,964
0
10,087
12,184
14,850
0
L
Apollo
juanjo0116
Apollo
12,935
8,186
0
2,875
16,370
6,490
0
8,046
8,248
0
36,262
L
8,457
107
423
1,979
11,847
4,379
686
7,405
4,244
55,763
0
L
Pele
12,310
2,922
911
6,989
23,573
8,565
172
11,429
12,002
0
52,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
44,257
612
Minions Killed
356
0
Camps Cleared
0
1,945,311
Distance Traveled
1,851,588
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,771
589
172
9
0
366,612
0
W
Erlang Shen
11,357
568
138
7
0
422,426
5
W
Neith
9,362
468
90
5
0
381,342
2
L
Kuzenbo
8,648
432
92
5
0
392,511
3
W
Geb
9,189
459
22
1
0
381,038
0
W
Hades
12,284
614
190
10
0
393,893
4
L
Athena
8,331
417
12
1
0
398,632
8
L
Apollo
8,482
424
64
3
0
364,021
3
L
Ra
9,099
455
97
5
0
346,482
4
L
Pele
9,697
485
91
5
0
349,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role