Player Matchup

Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DopeBreezyB
Izanami
Level 30
God Stats
11W - 8L
1,377 SR
Queue Stats
142W - 208L
1,230 Elo+
Party 3
Athena
Athena
Garmfell
Athena
Level 45
God Stats
18W - 33L
1,253 SR
Queue Stats
188W - 282L
1,223 Elo+
Party 3
Bacchus
Bacchus
Grubknok_
Bacchus
Level 29
God Stats
4W - 5L
1,634 SR
Queue Stats
43W - 79L
1,225 Elo+
Party 1
Tiamat
Tiamat
Gunslingerx011
Tiamat
Level 54
God Stats
1W - 12L
1,163 SR
Queue Stats
213W - 301L
1,183 Elo+
Party 3
Team Averages
Level 40
1,385 SR
1,272 Elo+

VS

Team Averages
Level 65
1,504 SR
1,330 Elo+
Chiron
Chiron
LosFinsYT
Chiron
Level 74
God Stats
7W - 3L
1,505 SR
Queue Stats
95W - 138L
1,303 Elo+
Party 2
Sobek
Sobek
MR_hinds13_507
Sobek
Level 68
God Stats
3W - 4L
1,358 SR
Queue Stats
130W - 219L
1,322 Elo+
Party 2
Achilles
Achilles
Not-XvSdriver30
Achilles
Level 69
God Stats
10W - 5L
1,657 SR
Queue Stats
215W - 306L
1,309 Elo+
Party 2
Chang'e
Chang'e
Ormthered34
Chang'e
Level 46
God Stats
14W - 13L
1,495 SR
Queue Stats
149W - 208L
1,389 Elo+
Party 2
Loki
Loki
PUTT-_-BLUG
Loki
Level 69
God Stats
15W - 21L
1,505 SR
Queue Stats
163W - 235L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 4 / 1
3,773
377
897
3,985
1,078
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DopeBreezyB
Izanami
8
1 / 1 / 1
4,866
487
4,215
6,091
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Garmfell
Athena
8
0 / 1 / 0
4,497
450
1,361
4,948
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Grubknok_
Bacchus
6
0 / 6 / 1
4,263
426
1,658
8,576
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
2 / 3 / 0
5,230
523
2,751
4,623
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LosFinsYT
Chiron
9
1 / 0 / 4
5,321
532
4,376
5,129
905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,105
511
1,155
5,557
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
10
2 / 1 / 1
5,873
587
1,832
3,557
1,435
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ormthered34
Chang'e
10
7 / 1 / 5
6,443
644
7,103
5,343
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 8
5,906
591
3,877
4,927
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
15
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Izanami
DopeBreezyB
Izanami
1
1
1
1.5
L
Athena
Garmfell
Athena
0
1
0
0
L
Bacchus
Grubknok_
Bacchus
0
6
1
0.08
L
2
3
0
0.67
W
Chiron
LosFinsYT
Chiron
1
0
4
3
W
1
1
1
1.5
W
Achilles
2
1
1
2.5
W
Chang'e
Ormthered34
Chang'e
7
1
5
9.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
18,343
28,223
Taken
24,513
11,600
Mitigated
8,476
6,867
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
897
480
0
24
3,985
1,078
0
1,488
2,403
0
6,300
L
Izanami
DopeBreezyB
Izanami
4,215
3,162
0
2,526
6,091
1,588
278
1,127
4,942
0
25,079
L
Athena
Garmfell
Athena
1,361
461
0
2,124
4,948
2,049
0
1,151
3,723
13,537
4,584
L
Bacchus
Grubknok_
Bacchus
1,658
268
0
1,010
8,576
4,861
0
3,031
5,295
8,748
0
L
2,751
159
0
1,183
4,623
2,024
0
923
3,602
22,746
0
W
Chiron
LosFinsYT
Chiron
4,376
2,371
202
3,235
5,129
905
0
1,054
3,999
0
28,883
W
1,155
40
64
1,714
5,557
2,723
0
873
4,621
11,675
0
W
Achilles
1,832
296
0
195
3,557
1,435
206
789
2,740
0
25,263
W
Chang'e
Ormthered34
Chang'e
7,103
852
324
2,838
5,343
1,637
0
1,874
3,423
34,064
0
W
3,877
1,238
0
1,425
4,927
1,776
0
753
4,102
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
28,648
171
Minions Killed
258
0
Camps Cleared
0
910,543
Distance Traveled
1,024,649
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,773
377
9
1
0
165,965
0
L
Izanami
4,866
487
52
5
0
165,152
0
L
Athena
4,497
450
44
4
0
210,703
1
L
Bacchus
4,263
426
9
1
0
189,241
0
L
Tiamat
5,230
523
57
6
0
179,482
2
W
Chiron
5,321
532
51
5
0
191,800
1
W
Sobek
5,105
511
24
2
0
192,816
1
W
Achilles
5,873
587
63
6
0
211,142
2
W
Chang'e
6,443
644
56
6
0
207,794
5
W
Loki
5,906
591
64
6
0
221,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role