Player Matchup

Cu Chulainn
Cu Chulainn
BTWSight
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,254 Elo+
Party 2
Yemoja
Yemoja
CalipherJones
Yemoja
Level 7
God Stats
4W - 1L
1,745 SR
Queue Stats
17W - 8L
1,624 Elo+
Party 1
Chiron
Chiron
DirtyDann111
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,648 Elo+
Party 1
Thanatos
Thanatos
ItsUrby
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oogruk
Morgan Le Fay
Level 17
God Stats
5W - 1L
1,762 SR
Queue Stats
24W - 19L
1,543 Elo+
Party 1
Team Averages
Level 16
1,602 SR
1,520 Elo+

VS

Team Averages
Level 17
1,493 SR
1,339 Elo+
Loki
Loki
FineSse_777
Loki
Level 15
God Stats
15W - 16L
1,596 SR
Queue Stats
19W - 20L
1,497 Elo+
Solo
He Bo
He Bo
MountainManXD
He Bo
Level 25
God Stats
3W - 4L
1,569 SR
Queue Stats
141W - 72L
1,692 Elo+
Solo
Hou Yi
Hou Yi
SMOKN_FLEA_BAGz
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,077 Elo+
Solo
Thor
Thor
toogood2012
Thor
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Bacchus
Bacchus
xWHxTABLA27x
Bacchus
Level 27
God Stats
1W - 1L
1,531 SR
Queue Stats
4W - 11L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BTWSight
Cu Chulainn
10
0 / 2 / 1
6,483
499
1,615
6,133
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 6
8,752
673
4,897
6,273
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
13
7 / 4 / 4
8,608
662
8,184
9,785
2,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thanatos
ItsUrby
Thanatos
13
5 / 5 / 2
7,919
609
4,256
11,863
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Oogruk
Morgan Le Fay
13
12 / 5 / 3
8,918
686
8,838
8,333
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,710
516
2,971
5,592
1,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
15 / 4 / 0
9,153
704
14,364
7,832
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 8 / 1
4,623
356
260
6,120
1,509
6
0 / 9 / 2
5,116
394
1,032
8,692
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
xWHxTABLA27x
Bacchus
9
0 / 5 / 2
5,346
411
2,252
10,451
4,815
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
28
Kills
17
17
Deaths
28
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BTWSight
Cu Chulainn
0
2
1
0.25
W
4
1
6
7
W
Chiron
7
4
4
2.25
L
2
2
1
1.25
W
Thanatos
ItsUrby
Thanatos
5
5
2
1.2
L
15
4
0
3.75
W
Morgan Le Fay
Oogruk
Morgan Le Fay
12
5
3
2.7
L
0
8
1
0.06
L
0
9
2
0.11
L
Bacchus
xWHxTABLA27x
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
20,879
42,387
Taken
38,687
19,895
Mitigated
13,609
12,654
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BTWSight
Cu Chulainn
1,615
315
0
718
6,133
6,479
282
0
6,133
0
21,809
W
4,897
1,694
1,133
1,327
6,273
3,678
984
3,312
2,961
19,503
0
W
Chiron
8,184
4,849
325
2,251
9,785
2,930
426
4,389
5,396
0
46,933
L
2,971
802
0
1,453
5,592
1,656
718
1,018
4,574
0
30,332
W
Thanatos
ItsUrby
Thanatos
4,256
1,459
0
5,651
11,863
4,153
34
3,735
8,128
0
48,292
L
14,364
1,112
0
1,819
7,832
2,317
0
3,208
4,624
44,090
0
W
Morgan Le Fay
Oogruk
Morgan Le Fay
8,838
2,839
0
1,249
8,333
2,655
1,854
5,180
3,153
37,408
0
L
260
147
0
0
6,120
1,509
0
3,162
2,958
0
4,807
L
1,032
534
0
120
8,692
3,312
386
3,706
4,986
0
6,559
L
Bacchus
xWHxTABLA27x
Bacchus
2,252
388
0
795
10,451
4,815
0
2,641
7,810
12,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
30,948
314
Minions Killed
169
0
Camps Cleared
0
1,198,077
Distance Traveled
1,024,993
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,483
499
45
3
0
231,756
0
W
Yemoja
8,752
673
35
3
0
270,309
0
W
Chiron
8,608
662
78
6
0
240,118
2
L
Loki
6,710
516
57
4
0
258,390
0
W
Thanatos
7,919
609
83
6
0
243,871
0
L
He Bo
9,153
704
73
6
0
242,497
0
W
Morgan Le Fay
8,918
686
73
6
0
212,023
2
L
Hou Yi
4,623
356
8
1
0
130,835
0
L
Thor
5,116
394
12
1
0
150,529
3
L
Bacchus
5,346
411
19
1
0
242,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role