Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HeavyDew
Arachne
Level 158
God Stats
2W - 3L
1,098 SR
Queue Stats
330W - 311L
1,606 Elo+
Party 3
Ah Puch
Ah Puch
Ricklybob
Ah Puch
Level 138
God Stats
17W - 21L
1,494 SR
Queue Stats
510W - 522L
1,509 Elo+
Party 3
The Morrigan
The Morrigan
Sneakygodgamer
The Morrigan
Level 142
God Stats
8W - 10L
1,378 SR
Queue Stats
167W - 184L
1,539 Elo+
Solo
Team Averages
Level 139
1,394 SR
1,531 Elo+

VS

Team Averages
Level 102
1,553 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CocoJummboV2
Sol
Level 152
God Stats
2W - 4L
1,525 SR
Queue Stats
693W - 567L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
Papanibba
Nu Wa
Level 61
God Stats
1W - 3L
1,412 SR
Queue Stats
30W - 41L
1,447 Elo+
Party 1
Tyr
Tyr
ProfessorHands
Tyr
Level 126
God Stats
13W - 13L
1,534 SR
Queue Stats
663W - 580L
1,609 Elo+
Party 2
Loki
Loki
Wally97
Loki
Level 40
God Stats
12W - 9L
1,793 SR
Queue Stats
114W - 134L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 2
7,510
578
7,741
9,697
5,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
 
Anhur
13
0 / 1 / 1
7,310
562
1,678
6,096
1,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
HeavyDew
Arachne
12
3 / 1 / 3
7,095
546
3,842
8,050
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ricklybob
Ah Puch
14
4 / 0 / 2
8,122
625
8,043
3,064
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Sneakygodgamer
The Morrigan
12
2 / 1 / 4
7,180
552
3,883
5,921
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 0
6,570
505
5,101
10,045
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 1
8,438
649
4,672
6,550
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Papanibba
Nu Wa
8
0 / 4 / 0
5,679
437
2,593
6,236
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 2
7,017
540
1,422
9,598
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Wally97
Loki
12
0 / 2 / 1
6,681
514
1,936
6,534
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
2
1.5
W
Anhur
 
Anhur
0
1
1
0.5
L
Chaac
 
Chaac
2
2
0
1
L
2
1
1
2.5
W
Arachne
HeavyDew
Arachne
3
1
3
4.5
L
Nu Wa
Papanibba
Nu Wa
0
4
0
0
L
1
2
2
1
W
Ah Puch
Ricklybob
Ah Puch
4
0
2
5
W
The Morrigan
Sneakygodgamer
The Morrigan
2
1
4
4
L
Loki
Wally97
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,187
Damage
15,724
32,828
Taken
38,963
13,857
Mitigated
17,770
14,457
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,741
1,639
0
2,337
9,697
5,901
104
1,374
7,569
6,056
35,695
W
Anhur
 
Anhur
1,678
1,038
0
2,576
6,096
1,575
0
3,085
2,933
0
53,414
L
Chaac
 
Chaac
5,101
640
0
5,670
10,045
7,749
0
1,733
8,306
5,260
23,522
L
4,672
2,447
0
3,572
6,550
1,416
0
1,520
5,018
71,843
0
W
Arachne
HeavyDew
Arachne
3,842
2,071
0
3,788
8,050
3,446
40
2,085
5,877
0
25,485
L
Nu Wa
Papanibba
Nu Wa
2,593
319
0
1,033
6,236
1,737
0
3,462
2,767
25,626
0
L
1,422
90
0
2,879
9,598
4,254
0
4,492
5,094
0
25,653
W
Ah Puch
Ricklybob
Ah Puch
8,043
599
0
1,763
3,064
1,072
0
909
2,065
55,953
0
W
The Morrigan
Sneakygodgamer
The Morrigan
3,883
540
0
3,993
5,921
1,863
651
860
4,938
43,512
355
L
Loki
Wally97
Loki
1,936
135
0
1,335
6,534
2,614
0
1,699
4,823
0
43,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
34,385
463
Minions Killed
421
0
Camps Cleared
0
1,355,685
Distance Traveled
1,123,437
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,510
578
102
8
0
270,624
5
W
Anhur
7,310
562
117
9
0
234,300
6
L
Chaac
6,570
505
50
4
0
168,588
0
L
Sol
8,438
649
153
12
0
245,056
0
W
Arachne
7,095
546
34
3
0
299,587
4
L
Nu Wa
5,679
437
75
6
0
157,807
0
L
Tyr
7,017
540
56
4
0
271,267
4
W
Ah Puch
8,122
625
120
9
0
276,340
2
W
The Morrigan
7,180
552
90
7
0
274,834
6
L
Loki
6,681
514
87
7
0
280,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role