Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
B Majinz
Charybdis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,635 Elo+
Party 1
Agni
Agni
ILoveBamba
Agni
Level 142
God Stats
92W - 96L
1,571 SR
Queue Stats
680W - 658L
1,597 Elo+
Solo
Fafnir
Fafnir
Smileynerd17
Fafnir
Level 128
God Stats
1W - 0L
1,225 SR
Queue Stats
22W - 18L
1,581 Elo+
Solo
Team Averages
Level 119
1,459 SR
1,563 Elo+

VS

Team Averages
Level 132
1,554 SR
1,556 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Danielcapo380
Sylvanus
Level 129
God Stats
20W - 21L
1,637 SR
Queue Stats
312W - 287L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
RequiemEntity
Tsukuyomi
Level 108
God Stats
23W - 34L
1,578 SR
Queue Stats
224W - 250L
1,590 Elo+
Party 2
Ullr
Ullr
TheGoldenLife
Ullr
Level 157
God Stats
2W - 3L
1,298 SR
Queue Stats
418W - 433L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
xrtsA
Cernunnos
Level 159
God Stats
0W - 2L
1,759 SR
Queue Stats
149W - 148L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 0 / 8
8,163
816
8,042
6,835
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
 
Sun Wukong
14
3 / 0 / 12
8,143
814
7,792
8,160
5,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
B Majinz
Charybdis
14
1 / 1 / 12
7,607
761
7,212
5,932
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 6
9,892
989
14,766
5,064
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
13
0 / 1 / 10
6,757
676
3,979
9,386
10,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 2 / 1
6,519
652
5,410
11,546
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Danielcapo380
Sylvanus
11
0 / 4 / 1
6,188
619
5,735
12,975
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
RequiemEntity
Tsukuyomi
13
0 / 5 / 1
6,332
633
3,580
8,024
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 0
6,580
658
5,015
7,943
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
xrtsA
Cernunnos
13
0 / 3 / 1
6,236
624
6,487
9,212
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
17
Kills
2
2
Deaths
17
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
8
8
W
Sun Wukong
 
Sun Wukong
3
0
12
9
L
Hades
 
Hades
1
2
1
0.75
W
Charybdis
B Majinz
Charybdis
1
1
12
7
L
Sylvanus
Danielcapo380
Sylvanus
0
4
1
0.13
W
9
0
6
12
L
Tsukuyomi
RequiemEntity
Tsukuyomi
0
5
1
0.1
W
Fafnir
0
1
10
5
L
1
3
0
0.33
L
Cernunnos
xrtsA
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,791
Damage
26,227
35,377
Taken
49,700
27,552
Mitigated
25,085
5,268
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,042
1,565
0
1,086
6,835
6,705
48
1,588
5,247
467
15,628
W
Sun Wukong
 
Sun Wukong
7,792
1,744
0
290
8,160
5,937
0
3,442
4,718
0
21,658
L
Hades
 
Hades
5,410
321
392
4,446
11,546
6,007
0
4,084
7,081
20,724
0
W
Charybdis
B Majinz
Charybdis
7,212
5,968
0
0
5,932
2,287
1,314
1,689
4,243
0
24,588
L
Sylvanus
Danielcapo380
Sylvanus
5,735
1,121
2,145
3,597
12,975
9,026
0
5,197
7,365
9,717
0
W
14,766
690
0
1,034
5,064
1,925
680
2,055
3,009
42,245
0
L
Tsukuyomi
RequiemEntity
Tsukuyomi
3,580
1,074
0
305
8,024
3,172
0
3,276
4,498
0
25,412
W
Fafnir
3,979
1,136
279
2,579
9,386
10,698
242
2,767
6,619
13,265
0
L
5,015
2,335
0
535
7,943
3,340
0
3,250
4,488
0
25,761
L
Cernunnos
xrtsA
Cernunnos
6,487
2,330
0
2,042
9,212
3,540
0
2,822
6,160
0
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
31,855
206
Minions Killed
209
8
Camps Cleared
9
991,855
Distance Traveled
854,342
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,163
816
17
2
1
204,743
0
W
Sun Wukong
8,143
814
31
3
2
220,895
1
L
Hades
6,519
652
52
5
1
157,203
3
W
Charybdis
7,607
761
57
6
2
167,252
3
L
Sylvanus
6,188
619
13
1
0
167,067
3
W
Agni
9,892
989
87
9
3
198,116
0
L
Tsukuyomi
6,332
633
53
5
4
189,415
3
W
Fafnir
6,757
676
14
1
0
200,849
4
L
Ullr
6,580
658
56
6
2
174,277
0
L
Cernunnos
6,236
624
35
4
2
166,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role