Player Matchup

Anhur
Anhur
AliceRosez
Anhur
Level 27
God Stats
3W - 0L
1,551 SR
Queue Stats
71W - 1L
2,034 Elo+
Party 1
Merlin
Merlin
Lvl76Magikarp
Merlin
Level 160
God Stats
4W - 4L
1,435 SR
Queue Stats
540W - 337L
1,844 Elo+
Party 1
Gilgamesh
Gilgamesh
Yes Ornstein
Gilgamesh
Level 128
God Stats
25W - 4L
1,817 SR
Queue Stats
274W - 140L
1,884 Elo+
Party 1
Team Averages
Level 105
1,601 SR
1,921 Elo+

VS

Team Averages
Level 104
1,601 SR
1,533 Elo+
Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
CraaaazyDave
Awilix
Level 27
God Stats
3W - 1L
1,804 SR
Queue Stats
48W - 44L
1,542 Elo+
Party 2
He Bo
He Bo
ThatGuyUKnow1995
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 139L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
13 / 1 / 7
9,385
939
11,269
8,368
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 12
8,299
830
10,175
3,865
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Yes Ornstein
Gilgamesh
10
3 / 1 / 14
7,551
755
4,184
8,301
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 6 / 1
6,895
690
4,335
12,401
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
9
0 / 9 / 2
6,109
611
4,996
10,212
2,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 6 / 1
6,424
642
2,729
8,096
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
21
Kills
2
2
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
1
0.25
W
Anhur
13
1
7
16.5
L
Awilix
0
9
2
0.11
W
5
0
12
11
L
1
6
1
0.25
W
Gilgamesh
Yes Ornstein
Gilgamesh
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,628
Damage
12,060
20,534
Taken
30,709
11,367
Mitigated
11,368
4,932
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,335
357
0
1,297
12,401
6,241
121
4,805
7,596
0
11,332
W
Anhur
11,269
5,616
0
1,701
8,368
3,023
157
1,959
6,409
0
25,288
L
Awilix
4,996
1,940
0
0
10,212
2,675
0
3,292
6,920
0
17,653
W
10,175
698
0
888
3,865
1,477
278
337
3,528
35,033
0
L
2,729
64
0
717
8,096
2,452
87
2,434
5,662
13,751
0
W
Gilgamesh
Yes Ornstein
Gilgamesh
4,184
1,184
0
2,343
8,301
6,867
41
1,053
7,248
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
19,428
111
Minions Killed
72
7
Camps Cleared
2
546,896
Distance Traveled
506,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,895
690
14
1
0
177,134
0
W
Anhur
9,385
939
40
4
2
178,250
3
L
Awilix
6,109
611
32
3
2
164,150
1
W
Merlin
8,299
830
60
6
4
185,615
3
L
He Bo
6,424
642
26
3
0
165,191
5
W
Gilgamesh
7,551
755
11
1
1
183,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role