Player Matchup

Nu Wa
Nu Wa
Daminated
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
Fractionless
Sylvanus
Level 120
God Stats
21W - 21L
1,612 SR
Queue Stats
316W - 330L
1,494 Elo+
Party 2
Chronos
Chronos
Twirlaholic
Chronos
Level 88
God Stats
10W - 9L
1,654 SR
Queue Stats
474W - 482L
1,520 Elo+
Party 2
Thor
Thor
trexagon
Thor
Level 104
God Stats
2W - 1L
1,788 SR
Queue Stats
184W - 185L
1,504 Elo+
Party 2
Tyr
Tyr
undeadappeal
Tyr
Level 87
God Stats
4W - 9L
1,410 SR
Queue Stats
85W - 92L
1,503 Elo+
Party 2
Team Averages
Level 92
1,593 SR
1,498 Elo+

VS

Team Averages
Level 90
1,612 SR
1,576 Elo+
Eset
Eset
AdenoidHynkel
Eset
Level 47
God Stats
12W - 12L
1,792 SR
Queue Stats
79W - 71L
1,590 Elo+
Party 1
Medusa
Medusa
GoldenLou
Medusa
Level 108
God Stats
4W - 7L
1,635 SR
Queue Stats
186W - 186L
1,576 Elo+
Solo
Cerberus
Cerberus
Mëwtwo
Cerberus
Level 126
God Stats
25W - 14L
1,705 SR
Queue Stats
265W - 248L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nenecio
Tsukuyomi
Level 68
God Stats
12W - 10L
1,482 SR
Queue Stats
187W - 161L
1,574 Elo+
Solo
Chang'e
Chang'e
yoki256
Chang'e
Level 103
God Stats
19W - 12L
1,445 SR
Queue Stats
166W - 144L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daminated
Nu Wa
8
0 / 6 / 2
4,711
471
3,805
5,784
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Fractionless
Sylvanus
8
0 / 4 / 0
4,611
461
2,817
6,998
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Twirlaholic
Chronos
9
0 / 1 / 0
5,355
536
2,714
3,818
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
8
0 / 4 / 3
5,275
528
1,310
6,601
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 0
6,257
626
3,418
6,623
3,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
7,163
716
6,675
6,349
2,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
GoldenLou
Medusa
10
1 / 0 / 4
5,592
559
2,575
5,224
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Mëwtwo
Cerberus
9
1 / 2 / 3
5,703
570
3,402
6,048
5,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Nenecio
Tsukuyomi
12
7 / 0 / 1
7,286
729
4,690
5,297
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
yoki256
Chang'e
8
1 / 0 / 4
5,488
549
2,346
4,712
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
17
17
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Nu Wa
Daminated
Nu Wa
0
6
2
0.17
L
Sylvanus
Fractionless
Sylvanus
0
4
0
0
W
Medusa
GoldenLou
Medusa
1
0
4
3
W
Cerberus
Mëwtwo
Cerberus
1
2
3
1.25
W
Tsukuyomi
Nenecio
Tsukuyomi
7
0
1
7.5
L
Chronos
Twirlaholic
Chronos
0
1
0
0
L
Thor
0
4
3
0.38
L
3
2
0
1.5
W
Chang'e
yoki256
Chang'e
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
19,688
29,824
Taken
27,630
12,653
Mitigated
13,904
8,489
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,675
1,160
0
3,362
6,349
2,423
648
2,726
3,347
40,985
0
L
Nu Wa
Daminated
Nu Wa
3,805
597
0
500
5,784
2,125
0
3,545
2,239
17,950
0
L
Sylvanus
Fractionless
Sylvanus
2,817
803
553
2,026
6,998
4,198
0
3,191
3,807
16,336
8,734
W
Medusa
GoldenLou
Medusa
2,575
967
0
2,269
5,224
1,758
0
2,268
2,930
0
33,506
W
Cerberus
Mëwtwo
Cerberus
3,402
418
0
1,928
6,048
5,202
0
175
5,845
21,810
0
W
Tsukuyomi
Nenecio
Tsukuyomi
4,690
767
0
1,206
5,297
1,641
0
282
4,987
0
43,511
L
Chronos
Twirlaholic
Chronos
2,714
1,123
0
1,728
3,818
1,175
0
1,137
2,681
29,314
0
L
Thor
1,310
220
0
1,635
6,601
1,805
0
2,580
4,021
0
23,119
L
3,418
425
0
2,047
6,623
3,350
0
1,970
4,653
0
18,771
W
Chang'e
yoki256
Chang'e
2,346
342
1,059
2,404
4,712
2,880
0
3,281
1,377
17,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
31,232
253
Minions Killed
330
0
Camps Cleared
0
961,985
Distance Traveled
1,026,092
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,163
716
70
7
0
193,595
6
L
Nu Wa
4,711
471
42
4
0
175,607
0
L
Sylvanus
4,611
461
48
5
0
196,713
1
W
Medusa
5,592
559
67
7
0
204,201
3
W
Cerberus
5,703
570
71
7
0
197,758
3
W
Tsukuyomi
7,286
729
98
10
0
234,995
0
L
Chronos
5,355
536
62
6
0
179,440
4
L
Thor
5,275
528
57
6
0
209,190
1
L
Tyr
6,257
626
44
4
0
201,035
1
W
Chang'e
5,488
549
24
2
0
195,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role