Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Chickenfudger
Chronos
Level 35
God Stats
17W - 9L
1,771 SR
Queue Stats
33W - 18L
1,631 Elo+
Party 1
Set
Set
Ljdog17
Set
Level 28
God Stats
2W - 2L
1,674 SR
Queue Stats
114W - 77L
1,630 Elo+
Party 1
Xbalanque
Xbalanque
MegaSeaMonkey
Xbalanque
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
PurrfectTort
Neith
Level 13
God Stats
2W - 0L
1,883 SR
Queue Stats
6W - 3L
1,640 Elo+
Party 2
Team Averages
Level 36
1,666 SR
1,580 Elo+

VS

Team Averages
Level 43
1,640 SR
1,534 Elo+
Bakasura
Bakasura
DiabolicalGod
Bakasura
Level 28
God Stats
10W - 10L
1,586 SR
Queue Stats
76W - 81L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
Guhdersh
Zhong Kui
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
333W - 296L
1,653 Elo+
Solo
Neith
Neith
ItsToddly
Neith
Level 77
God Stats
13W - 6L
1,632 SR
Queue Stats
126W - 130L
1,446 Elo+
Party 4
Olorun
Olorun
MCOSET
Olorun
Level 20
God Stats
5W - 5L
1,838 SR
Queue Stats
60W - 55L
1,559 Elo+
Party 4
Ymir
Ymir
MuscleDad
Ymir
Level 49
God Stats
13W - 9L
1,646 SR
Queue Stats
269W - 269L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 13
8,202
547
5,856
12,502
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
15
6 / 0 / 2
9,037
602
11,711
10,698
5,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
14
5 / 0 / 4
8,613
574
6,319
9,579
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
MegaSeaMonkey
Xbalanque
15
1 / 1 / 2
8,791
586
6,795
6,200
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 1 / 2
9,349
623
11,885
6,328
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiabolicalGod
Bakasura
11
0 / 6 / 0
6,497
433
4,919
12,763
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Guhdersh
Zhong Kui
13
1 / 1 / 0
7,823
522
6,106
10,346
9,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ItsToddly
Neith
12
0 / 4 / 1
7,207
480
5,295
8,177
2,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
MCOSET
Olorun
12
0 / 4 / 0
7,145
476
8,210
12,260
5,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 5 / 0
6,877
458
4,196
15,414
8,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
20
Kills
2
2
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
13
7.5
W
Chronos
6
0
2
7
L
Bakasura
DiabolicalGod
Bakasura
0
6
0
0
L
Zhong Kui
Guhdersh
Zhong Kui
1
1
0
1
L
Neith
ItsToddly
Neith
0
4
1
0.13
W
Set
5
0
4
7
L
Olorun
MCOSET
Olorun
0
4
0
0
W
Xbalanque
MegaSeaMonkey
Xbalanque
1
1
2
2
L
Ymir
1
5
0
0.2
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
28,726
45,307
Taken
58,960
26,861
Mitigated
30,746
19,532
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,856
1,725
0
4,157
12,502
10,751
0
4,175
8,079
15,909
0
W
Chronos
11,711
2,909
206
7,080
10,698
5,044
1,766
5,461
5,042
67,433
0
L
Bakasura
DiabolicalGod
Bakasura
4,919
3,115
0
3,328
12,763
5,268
0
3,276
9,487
0
43,829
L
Zhong Kui
Guhdersh
Zhong Kui
6,106
1,064
409
5,954
10,346
9,485
818
500
9,846
47,179
0
L
Neith
ItsToddly
Neith
5,295
1,432
0
1,577
8,177
2,374
0
1,251
6,926
0
45,934
W
Set
6,319
3,012
0
2,953
9,579
5,228
0
4,051
5,478
0
56,451
L
Olorun
MCOSET
Olorun
8,210
3,584
550
5,206
12,260
5,181
0
6,995
5,265
52,696
4,433
W
Xbalanque
MegaSeaMonkey
Xbalanque
6,795
2,746
0
2,287
6,200
2,984
826
2,661
3,539
0
60,650
L
Ymir
4,196
1,321
1,071
2,519
15,414
8,438
0
5,545
9,869
15,126
0
W
11,885
4,820
0
2,849
6,328
2,854
750
1,396
4,932
0
68,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
35,549
490
Minions Killed
412
0
Camps Cleared
0
1,473,439
Distance Traveled
1,319,780
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,202
547
23
2
0
304,099
5
W
Chronos
9,037
602
126
8
0
311,009
6
L
Bakasura
6,497
433
85
6
0
301,820
0
L
Zhong Kui
7,823
522
105
7
0
242,005
4
L
Neith
7,207
480
85
6
0
273,143
7
W
Set
8,613
574
93
6
0
344,574
4
L
Olorun
7,145
476
107
7
0
260,013
9
W
Xbalanque
8,791
586
127
8
0
265,536
5
L
Ymir
6,877
458
30
2
0
242,799
1
W
Neith
9,349
623
121
8
0
248,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role