Player Matchup

Nemesis
Nemesis
Rank1HelMain
Nemesis
Level 27
God Stats
12W - 17L
1,500 SR
Queue Stats
162W - 285L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
Sw RavenWaca
Sun Wukong
Level 86
God Stats
5W - 9L
1,330 SR
Queue Stats
154W - 291L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
War_Gage
Kukulkan
Level 68
God Stats
9W - 10L
1,516 SR
Queue Stats
75W - 103L
1,309 Elo+
Solo
Team Averages
Level 60
1,449 SR
1,282 Elo+

VS

Team Averages
Level 23
1,474 SR
1,357 Elo+
Danzaburou
Danzaburou
Notyourproblems
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,226 Elo+
Party 2
Amaterasu
Amaterasu
SpecOps117
Amaterasu
Level 27
God Stats
8W - 6L
1,547 SR
Queue Stats
61W - 41L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
xRucq_
Baron Samedi
Level 25
God Stats
3W - 9L
1,376 SR
Queue Stats
17W - 19L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rank1HelMain
Nemesis
19
9 / 4 / 8
15,532
675
23,206
24,344
12,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Sw RavenWaca
Sun Wukong
18
5 / 4 / 11
14,828
645
17,799
27,437
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
War_Gage
Kukulkan
19
7 / 4 / 8
15,196
661
23,204
17,250
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Notyourproblems
Danzaburou
16
3 / 8 / 4
14,469
629
20,421
23,707
8,123
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
SpecOps117
Amaterasu
17
4 / 6 / 4
14,587
634
12,346
27,303
24,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
xRucq_
Baron Samedi
18
5 / 8 / 5
15,331
667
17,003
23,464
9,699
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
21
Kills
12
12
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Notyourproblems
Danzaburou
3
8
4
0.63
W
Nemesis
Rank1HelMain
Nemesis
9
4
8
3.25
L
Amaterasu
SpecOps117
Amaterasu
4
6
4
1
W
Sun Wukong
Sw RavenWaca
Sun Wukong
5
4
11
2.63
W
Kukulkan
War_Gage
Kukulkan
7
4
8
2.75
L
Baron Samedi
xRucq_
Baron Samedi
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,209
Damage
49,770
69,031
Taken
74,474
37,392
Mitigated
42,265
22,603
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Notyourproblems
Danzaburou
20,421
8,548
0
4,694
23,707
8,123
2,263
7,012
16,189
0
69,216
W
Nemesis
Rank1HelMain
Nemesis
23,206
8,787
0
10,358
24,344
12,719
30
5,077
19,267
0
68,095
L
Amaterasu
SpecOps117
Amaterasu
12,346
3,891
0
3,371
27,303
24,443
340
8,777
18,000
9,047
27,077
W
Sun Wukong
Sw RavenWaca
Sun Wukong
17,799
5,341
205
6,886
27,437
17,218
1,133
9,651
17,786
291
55,424
W
Kukulkan
War_Gage
Kukulkan
23,204
1,363
1,333
3,821
17,250
7,455
1,892
6,241
11,009
95,050
0
L
Baron Samedi
xRucq_
Baron Samedi
17,003
1,858
1,281
6,080
23,464
9,699
0
8,374
14,614
49,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
44,387
271
Minions Killed
237
11
Camps Cleared
9
1,313,270
Distance Traveled
1,108,271
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,469
629
110
5
9
359,092
1
W
Nemesis
15,532
675
51
2
4
468,923
0
L
Amaterasu
14,587
634
52
2
0
412,465
5
W
Sun Wukong
14,828
645
57
2
3
446,122
4
W
Kukulkan
15,196
661
163
7
4
398,225
1
L
Baron Samedi
15,331
667
75
3
0
336,714
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role