Player Matchup

Jormungandr
Jormungandr
CynicalCin
Jormungandr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,352 Elo+
Party 3
Arachne
Arachne
IronCowboyy
Arachne
Level 27
God Stats
8W - 2L
1,620 SR
Queue Stats
13W - 14L
1,423 Elo+
Solo
Skadi
Skadi
PapiGod2021
Skadi
Level 25
God Stats
32W - 50L
1,379 SR
Queue Stats
40W - 74L
1,274 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rekusan3
Morgan Le Fay
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,352 Elo+
Party 3
Vamana
Vamana
zeusmusculoso
Vamana
Level 23
God Stats
1W - 0L
1,571 SR
Queue Stats
12W - 6L
1,550 Elo+
Solo
Team Averages
Level 37
1,514 SR
1,390 Elo+

VS

Team Averages
Level 20
1,575 SR
1,453 Elo+
Charybdis
Charybdis
Bruder2423
Charybdis
Level 6
God Stats
0W - 2L
1,401 SR
Queue Stats
3W - 4L
1,442 Elo+
Solo
Odin
Odin
THISBABOONFEEDS
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 113L
1,441 Elo+
Party 2
Hel
Hel
Xcoolerh20x
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 413L
1,467 Elo+
Party 1
Arachne
Arachne
alxndrSUPATRAMP
Arachne
Level 23
God Stats
40W - 33L
1,829 SR
Queue Stats
168W - 159L
1,425 Elo+
Party 2
Izanami
Izanami
dorvil
Izanami
Level 27
God Stats
4W - 4L
1,643 SR
Queue Stats
192W - 215L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CynicalCin
Jormungandr
11
2 / 2 / 9
7,484
535
7,118
9,012
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
IronCowboyy
Arachne
13
8 / 0 / 3
8,540
610
7,460
8,688
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
6 / 1 / 2
7,953
568
9,112
8,071
2,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Rekusan3
Morgan Le Fay
12
2 / 3 / 3
7,181
513
3,338
5,810
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 1
8,536
610
5,015
11,969
5,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bruder2423
Charybdis
10
0 / 2 / 1
5,890
421
4,874
7,283
1,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 4 / 1
6,883
492
7,370
10,572
8,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 2
5,672
405
2,979
8,554
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 5 / 0
7,098
507
6,929
11,314
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
dorvil
Izanami
11
1 / 5 / 0
6,936
495
5,790
10,020
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
8
8
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bruder2423
Charybdis
0
2
1
0.25
W
Jormungandr
CynicalCin
Jormungandr
2
2
9
3.25
W
Arachne
IronCowboyy
Arachne
8
0
3
9.5
W
6
1
2
7
W
Morgan Le Fay
Rekusan3
Morgan Le Fay
2
3
3
1.17
L
2
4
1
0.63
L
0
6
2
0.17
L
5
5
0
1
L
Izanami
dorvil
Izanami
1
5
0
0.2
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
27,942
43,550
Taken
47,743
18,792
Mitigated
20,609
12,287
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bruder2423
Charybdis
4,874
2,769
0
1,445
7,283
1,789
278
963
6,320
0
29,707
W
Jormungandr
CynicalCin
Jormungandr
7,118
2,267
0
1,096
9,012
5,745
0
1,922
7,090
26,319
0
W
Arachne
IronCowboyy
Arachne
7,460
6,409
0
1,943
8,688
2,701
0
735
7,953
0
46,810
W
9,112
5,482
0
2,982
8,071
2,513
1,248
1,072
6,999
0
50,642
W
Morgan Le Fay
Rekusan3
Morgan Le Fay
3,338
1,046
0
345
5,810
2,001
0
376
5,434
23,560
0
L
7,370
2,755
0
1,782
10,572
8,591
0
1,436
9,136
8,178
22,263
L
2,979
374
1,362
2,325
8,554
2,226
0
1,205
7,349
22,320
0
L
6,929
5,068
0
3,666
11,314
4,642
0
3,235
8,079
0
41,129
L
Izanami
dorvil
Izanami
5,790
3,335
0
2,603
10,020
3,361
0
3,617
6,403
0
40,769
W
5,015
3,077
0
5,921
11,969
5,832
0
880
11,089
0
41,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
32,479
362
Minions Killed
312
0
Camps Cleared
0
1,393,063
Distance Traveled
1,302,714
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,890
421
67
5
0
265,248
0
W
Jormungandr
7,484
535
36
3
0
258,981
5
W
Arachne
8,540
610
83
6
0
348,948
5
W
Skadi
7,953
568
86
6
0
239,605
0
W
Morgan Le Fay
7,181
513
58
4
0
252,494
4
L
Odin
6,883
492
63
5
0
251,628
0
L
Hel
5,672
405
28
2
0
231,251
0
L
Arachne
7,098
507
71
5
0
304,322
0
L
Izanami
6,936
495
83
6
0
250,265
10
W
Vamana
8,536
610
99
7
0
293,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role