Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Elmegido
Athena
Level 29
God Stats
17W - 6L
1,848 SR
Queue Stats
50W - 27L
1,544 Elo+
Party 2
Team Averages
Level 110
1,570 SR
1,509 Elo+

VS

Team Averages
Level 76
1,496 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TURMA-DO-GUETO
Neith
Level 40
God Stats
24W - 37L
1,439 SR
Queue Stats
262W - 297L
1,411 Elo+
Solo
Apollo
Apollo
bat_action
Apollo
Level 87
God Stats
3W - 2L
1,690 SR
Queue Stats
153W - 172L
1,486 Elo+
Solo
Geb
Geb
eduzinho1980
Geb
Level 27
God Stats
1W - 5L
1,281 SR
Queue Stats
33W - 63L
1,342 Elo+
Party 1
Thanatos
Thanatos
flxirslayer
Thanatos
Level 106
God Stats
138W - 99L
1,571 SR
Queue Stats
780W - 766L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 0 / 3
7,906
659
9,583
9,284
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
13
2 / 0 / 3
7,744
645
5,323
5,517
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
12
1 / 2 / 6
6,846
571
6,206
11,949
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
 
Cupid
11
2 / 3 / 4
6,447
537
6,320
7,566
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Elmegido
Athena
10
2 / 0 / 6
6,375
531
1,873
7,222
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 2
5,754
480
5,579
8,052
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,350
529
5,021
6,923
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
bat_action
Apollo
10
2 / 4 / 0
6,027
502
4,880
7,361
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 1
5,359
447
3,209
10,180
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
flxirslayer
Thanatos
10
2 / 3 / 0
6,204
517
5,918
7,668
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
5
5
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
3
11.5
W
Ra
 
Ra
2
0
3
3.5
W
Arachne
 
Arachne
1
2
6
2
W
Cupid
 
Cupid
2
3
4
1.33
L
Nu Wa
 
Nu Wa
1
4
2
0.5
W
Athena
Elmegido
Athena
2
0
6
5
L
0
3
1
0.17
L
Apollo
bat_action
Apollo
2
4
0
0.5
L
0
3
1
0.17
L
Thanatos
flxirslayer
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
24,607
41,538
Taken
40,184
18,468
Mitigated
14,820
25,084
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,583
3,096
0
8,749
9,284
4,243
0
1,985
7,121
0
49,842
W
Ra
 
Ra
5,323
907
1,411
3,911
5,517
2,145
475
2,165
3,124
60,551
0
W
Arachne
 
Arachne
6,206
2,192
0
6,093
11,949
5,996
0
1,339
10,524
0
32,902
W
Cupid
 
Cupid
6,320
2,949
0
3,045
7,566
1,952
722
1,105
6,353
0
44,013
L
Nu Wa
 
Nu Wa
5,579
1,189
48
1,997
8,052
1,792
260
2,439
5,613
30,129
0
W
Athena
Elmegido
Athena
1,873
381
0
1,875
7,222
4,132
424
1,672
5,430
6,738
0
L
5,021
2,906
0
1,944
6,923
2,357
488
903
6,020
0
33,600
L
Apollo
bat_action
Apollo
4,880
2,390
0
570
7,361
1,588
108
635
6,726
0
34,620
L
3,209
278
0
1,456
10,180
6,269
0
1,975
8,205
17,440
0
L
Thanatos
flxirslayer
Thanatos
5,918
678
0
6,208
7,668
2,814
0
1,244
6,424
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
29,694
348
Minions Killed
304
0
Camps Cleared
0
1,260,812
Distance Traveled
1,126,211
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,906
659
80
7
0
283,085
3
W
Ra
7,744
645
114
10
0
254,003
0
W
Arachne
6,846
571
59
5
0
271,560
5
W
Cupid
6,447
537
78
7
0
198,893
1
L
Nu Wa
5,754
480
51
4
0
202,884
3
W
Athena
6,375
531
17
1
0
253,271
4
L
Neith
6,350
529
87
7
0
190,832
1
L
Apollo
6,027
502
63
5
0
217,748
3
L
Geb
5,359
447
25
2
0
244,430
1
L
Thanatos
6,204
517
78
7
0
270,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role