Player Matchup

Da Ji
Da Ji
AquaticMoonn
Da Ji
Level 64
God Stats
27W - 27L
1,469 SR
Queue Stats
90W - 116L
1,306 Elo+
Solo
King Arthur
King Arthur
BENNATE76
King Arthur
Level 60
God Stats
56W - 82L
1,352 SR
Queue Stats
182W - 281L
1,361 Elo+
Party 1
Neith
Neith
Larry2146
Neith
Level 88
God Stats
15W - 13L
1,502 SR
Queue Stats
526W - 682L
1,389 Elo+
Party 1
Ganesha
Ganesha
LicenseToWill
Ganesha
Level 69
God Stats
18W - 17L
1,376 SR
Queue Stats
47W - 50L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mikee801
Morgan Le Fay
Level 88
God Stats
3W - 4L
1,503 SR
Queue Stats
63W - 63L
1,380 Elo+
Party 2
Team Averages
Level 74
1,440 SR
1,353 Elo+

VS

Team Averages
Level 87
1,468 SR
1,416 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EidolonDRG
Nemesis
Level 48
God Stats
6W - 0L
1,451 SR
Queue Stats
47W - 46L
1,324 Elo+
Party 3
Scylla
Scylla
Leroio
Scylla
Level 101
God Stats
14W - 16L
1,480 SR
Queue Stats
297W - 313L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
chuglyfe187
Tsukuyomi
Level 66
God Stats
3W - 0L
1,409 SR
Queue Stats
72W - 66L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 2
9,650
568
7,632
12,434
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BENNATE76
King Arthur
14
2 / 5 / 1
8,440
496
8,370
13,885
14,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Larry2146
Neith
13
3 / 4 / 6
8,319
489
5,957
10,640
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
12
0 / 3 / 8
7,242
426
2,178
11,290
5,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Mikee801
Morgan Le Fay
12
1 / 5 / 0
7,935
467
4,176
11,958
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 5
8,890
523
7,044
7,675
2,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
 
Erlang Shen
14
2 / 4 / 5
8,385
493
6,280
12,133
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
EidolonDRG
Nemesis
14
4 / 1 / 12
8,851
521
7,745
10,381
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Leroio
Scylla
16
5 / 2 / 8
9,527
560
10,444
8,636
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
chuglyfe187
Tsukuyomi
15
9 / 4 / 4
9,468
557
12,935
12,001
4,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
23
23
Deaths
14
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
5
1.83
W
Erlang Shen
 
Erlang Shen
2
4
5
1.13
L
8
6
2
1.5
L
King Arthur
BENNATE76
King Arthur
2
5
1
0.5
W
Nemesis
EidolonDRG
Nemesis
4
1
12
10
L
Neith
Larry2146
Neith
3
4
6
1.5
W
Scylla
Leroio
Scylla
5
2
8
4.5
L
Ganesha
0
3
8
1.33
L
Morgan Le Fay
Mikee801
Morgan Le Fay
1
5
0
0.2
W
Tsukuyomi
chuglyfe187
Tsukuyomi
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,313
Damage
44,448
60,207
Taken
50,826
29,697
Mitigated
24,214
8,322
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,044
1,197
0
2,702
7,675
2,404
819
1,261
6,414
0
53,149
W
Erlang Shen
 
Erlang Shen
6,280
3,526
0
3,510
12,133
10,892
451
0
12,133
0
46,649
L
7,632
1,935
0
376
12,434
3,471
720
3,615
8,819
0
38,695
L
King Arthur
BENNATE76
King Arthur
8,370
751
26
1,010
13,885
14,861
473
1,416
12,469
0
52,215
W
Nemesis
EidolonDRG
Nemesis
7,745
2,894
0
3,939
10,381
4,384
195
2,113
8,268
0
57,304
L
Neith
Larry2146
Neith
5,957
1,810
0
2,961
10,640
2,510
537
301
10,339
0
51,505
W
Scylla
Leroio
Scylla
10,444
1,106
0
2,227
8,636
2,479
1,770
1,036
7,600
63,131
0
L
Ganesha
2,178
464
150
1,880
11,290
5,726
365
1,190
10,100
13,400
0
L
Morgan Le Fay
Mikee801
Morgan Le Fay
4,176
713
0
1,919
11,958
3,129
134
3,922
8,036
39,524
0
W
Tsukuyomi
chuglyfe187
Tsukuyomi
12,935
3,476
163
1,583
12,001
4,055
0
1,944
10,057
0
49,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
45,121
353
Minions Killed
466
0
Camps Cleared
0
1,502,689
Distance Traveled
1,618,830
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,890
523
97
6
0
288,728
2
W
Erlang Shen
8,385
493
89
5
0
318,629
1
L
Da Ji
9,650
568
66
4
0
337,154
2
L
King Arthur
8,440
496
104
6
0
304,506
0
W
Nemesis
8,851
521
96
6
0
381,749
4
L
Neith
8,319
489
106
6
0
291,200
1
W
Scylla
9,527
560
111
7
0
293,190
4
L
Ganesha
7,242
426
8
0
0
297,744
11
L
Morgan Le Fay
7,935
467
69
4
0
272,085
3
W
Tsukuyomi
9,468
557
73
4
0
336,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role