Player Matchup

Discordia
Discordia
Lafargaa11
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Lyflyne
Cthulhu
Level 132
God Stats
10W - 11L
1,614 SR
Queue Stats
422W - 407L
1,492 Elo+
Party 1
Rama
Rama
NotCensored
Rama
Level 27
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PhuhQeueu
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 247L
1,507 Elo+
Party 1
Susano
Susano
grimdreamz
Susano
Level 119
God Stats
6W - 11L
1,463 SR
Queue Stats
95W - 100L
1,459 Elo+
Party 1
Team Averages
Level 88
1,555 SR
1,493 Elo+

VS

Team Averages
Level 59
1,579 SR
1,495 Elo+
Discordia
Discordia
Kermy06
Discordia
Level 28
God Stats
7W - 7L
1,439 SR
Queue Stats
132W - 138L
1,419 Elo+
Solo
Hel
Hel
Lyri1
Hel
Level 17
God Stats
2W - 1L
1,756 SR
Queue Stats
12W - 3L
1,853 Elo+
Solo
King Arthur
King Arthur
Vizshyn
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,373 Elo+
Party 2
Cerberus
Cerberus
Wet Wet McNasty
Cerberus
Level 146
God Stats
1W - 2L
1,684 SR
Queue Stats
116W - 118L
1,430 Elo+
Party 2
Cernunnos
Cernunnos
rideordie0710
Cernunnos
Level 57
God Stats
6W - 7L
1,515 SR
Queue Stats
22W - 28L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lafargaa11
Discordia
20
3 / 3 / 7
13,780
766
20,833
14,920
6,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Lyflyne
Cthulhu
20
9 / 6 / 8
14,996
833
31,822
35,586
38,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 7
14,282
793
22,704
22,162
9,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
PhuhQeueu
Aphrodite
20
7 / 6 / 9
14,487
805
14,604
27,715
16,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
grimdreamz
Susano
14
0 / 6 / 3
9,478
527
5,589
12,292
5,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kermy06
Discordia
20
7 / 6 / 11
14,370
798
23,794
15,059
7,650
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
Lyri1
Hel
20
8 / 6 / 13
15,614
867
20,694
20,524
13,480
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Vizshyn
King Arthur
20
7 / 6 / 13
14,384
799
23,889
30,770
34,497
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
20
4 / 0 / 12
13,212
734
10,791
29,479
36,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
rideordie0710
Cernunnos
18
2 / 7 / 8
12,632
702
13,102
22,016
9,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
25
Kills
28
28
Deaths
25
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kermy06
Discordia
7
6
11
2.08
L
Discordia
Lafargaa11
Discordia
3
3
7
2.17
L
Cthulhu
Lyflyne
Cthulhu
9
6
8
2.17
W
Hel
Lyri1
Hel
8
6
13
2.42
L
6
7
7
1.36
L
Aphrodite
PhuhQeueu
Aphrodite
7
6
9
1.92
W
King Arthur
Vizshyn
King Arthur
7
6
13
2.25
W
Cerberus
4
0
12
10
L
Susano
grimdreamz
Susano
0
6
3
0.25
W
Cernunnos
rideordie0710
Cernunnos
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,552
Damage
92,270
112,675
Taken
117,848
76,172
Mitigated
101,958
40,505
Healing
35,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kermy06
Discordia
23,794
1,089
0
500
15,059
7,650
172
8,782
6,277
54,723
0
L
Discordia
Lafargaa11
Discordia
20,833
327
0
2,542
14,920
6,405
400
7,391
6,936
75,280
0
L
Cthulhu
Lyflyne
Cthulhu
31,822
4,260
1,002
5,157
35,586
38,181
1,034
13,853
20,652
71,223
0
W
Hel
Lyri1
Hel
20,694
326
6,548
9,205
20,524
13,480
491
14,582
5,942
49,013
0
L
22,704
19,778
79
5,120
22,162
9,806
386
12,179
9,604
0
52,816
L
Aphrodite
PhuhQeueu
Aphrodite
14,604
2,302
11,498
13,776
27,715
16,092
179
14,951
12,085
37,646
0
W
King Arthur
Vizshyn
King Arthur
23,889
4,901
377
6,554
30,770
34,497
973
18,581
12,189
1,133
62,897
W
Cerberus
10,791
548
796
7,802
29,479
36,960
688
13,328
16,151
41,510
0
L
Susano
grimdreamz
Susano
5,589
468
459
872
12,292
5,688
683
6,752
5,107
0
13,224
W
Cernunnos
rideordie0710
Cernunnos
13,102
8,402
0
4,094
22,016
9,371
1,261
12,698
9,318
0
45,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,023
Gold Earned
70,212
377
Minions Killed
416
5
Camps Cleared
10
1,575,405
Distance Traveled
1,624,921
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,370
798
89
5
0
315,130
2
L
Discordia
13,780
766
151
8
0
360,644
1
L
Cthulhu
14,996
833
78
4
1
327,247
0
W
Hel
15,614
867
75
4
3
333,226
2
L
Rama
14,282
793
65
4
4
296,660
5
L
Aphrodite
14,487
805
70
4
0
340,532
1
W
King Arthur
14,384
799
87
5
4
331,734
2
W
Cerberus
13,212
734
83
5
2
357,659
0
L
Susano
9,478
527
13
1
0
250,322
3
W
Cernunnos
12,632
702
82
5
1
287,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role