Player Matchup

Xing Tian
Xing Tian
AlphaGr3y
Xing Tian
Level 16
God Stats
13W - 12L
1,542 SR
Queue Stats
19W - 23L
1,503 Elo+
Party 1
Horus
Horus
Andywitt
Horus
Level 84
God Stats
45W - 37L
1,551 SR
Queue Stats
482W - 594L
1,462 Elo+
Party 1
Tiamat
Tiamat
LazyKingX
Tiamat
Level 59
God Stats
112W - 148L
1,456 SR
Queue Stats
215W - 294L
1,462 Elo+
Party 1
Mercury
Mercury
Pebner
Mercury
Level 92
God Stats
0W - 3L
1,312 SR
Queue Stats
66W - 61L
1,531 Elo+
Party 1
Janus
Janus
Sohard3D
Janus
Level 77
God Stats
3W - 7L
1,445 SR
Queue Stats
441W - 533L
1,480 Elo+
Party 1
Team Averages
Level 66
1,461 SR
1,488 Elo+

VS

Team Averages
Level 88
1,568 SR
1,497 Elo+
Zeus
Zeus
BBAです
Zeus
Level 49
God Stats
13W - 15L
1,380 SR
Queue Stats
239W - 273L
1,410 Elo+
Solo
Bellona
Bellona
ElfKnight36
Bellona
Level 107
God Stats
16W - 4L
1,627 SR
Queue Stats
50W - 27L
1,518 Elo+
Party 2
Mercury
Mercury
Ret101
Mercury
Level 153
God Stats
7W - 5L
1,535 SR
Queue Stats
223W - 102L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
TimidBuckshot
Zhong Kui
Level 121
God Stats
5W - 1L
1,797 SR
Queue Stats
86W - 50L
1,512 Elo+
Party 2
Ares
Ares
Toukha
Ares
Level 12
God Stats
29W - 7L
1,500 SR
Queue Stats
103W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlphaGr3y
Xing Tian
18
2 / 4 / 13
12,008
1,001
10,500
20,067
24,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Andywitt
Horus
18
6 / 7 / 8
11,852
988
11,734
21,417
19,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
LazyKingX
Tiamat
17
4 / 5 / 8
11,848
987
13,903
18,342
11,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Pebner
Mercury
18
2 / 3 / 7
11,347
946
10,590
13,862
6,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sohard3D
Janus
17
3 / 9 / 9
10,970
914
16,795
16,065
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

53

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 5 / 13
11,643
970
15,365
12,238
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ElfKnight36
Bellona
19
8 / 3 / 13
13,026
1,086
15,272
15,280
15,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Ret101
Mercury
19
9 / 2 / 10
12,864
1,072
22,960
12,824
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
TimidBuckshot
Zhong Kui
19
9 / 2 / 10
13,013
1,084
21,205
15,604
10,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Toukha
Ares
18
0 / 5 / 15
10,464
872
9,737
15,386
16,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
17
Kills
28
28
Deaths
17
45
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlphaGr3y
Xing Tian
2
4
13
2.13
L
Horus
Andywitt
Horus
6
7
8
1.43
W
Zeus
2
5
13
1.7
W
Bellona
ElfKnight36
Bellona
8
3
13
4.83
L
Tiamat
LazyKingX
Tiamat
4
5
8
1.6
L
Mercury
Pebner
Mercury
2
3
7
1.83
W
Mercury
Ret101
Mercury
9
2
10
7
L
Janus
Sohard3D
Janus
3
9
9
0.83
W
Zhong Kui
TimidBuckshot
Zhong Kui
9
2
10
7
W
Ares
Toukha
Ares
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,522
Damage
84,539
89,753
Taken
71,332
68,993
Mitigated
53,758
10,554
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlphaGr3y
Xing Tian
10,500
440
0
1,305
20,067
24,764
0
14,032
6,035
21,759
0
L
Horus
Andywitt
Horus
11,734
5,699
2,884
3,982
21,417
19,760
0
13,813
7,604
0
20,373
W
Zeus
15,365
1,052
0
904
12,238
5,061
0
5,582
6,656
47,616
0
W
Bellona
ElfKnight36
Bellona
15,272
4,801
0
1,180
15,280
15,768
0
8,357
6,923
0
28,301
L
Tiamat
LazyKingX
Tiamat
13,903
644
0
861
18,342
11,881
0
5,889
12,453
44,991
0
L
Mercury
Pebner
Mercury
10,590
5,720
0
208
13,862
6,174
0
5,127
8,735
0
22,954
W
Mercury
Ret101
Mercury
22,960
15,511
0
922
12,824
5,468
0
6,944
5,880
0
35,392
L
Janus
Sohard3D
Janus
16,795
1,549
578
736
16,065
6,414
0
7,446
8,619
34,147
0
W
Zhong Kui
TimidBuckshot
Zhong Kui
21,205
1,241
0
8,284
15,604
10,590
0
10,502
5,102
48,575
0
W
Ares
Toukha
Ares
9,737
302
0
20
15,386
16,871
0
9,813
5,573
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
61,010
178
Minions Killed
214
11
Camps Cleared
6
1,171,847
Distance Traveled
1,108,095
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,008
1,001
12
1
0
240,842
0
L
Horus
11,852
988
29
2
1
201,194
0
W
Zeus
11,643
970
72
6
0
185,600
0
W
Bellona
13,026
1,086
23
2
0
241,211
1
L
Tiamat
11,848
987
73
6
3
212,611
1
L
Mercury
11,347
946
18
2
6
304,516
0
W
Mercury
12,864
1,072
31
3
4
273,388
0
L
Janus
10,970
914
46
4
1
212,684
0
W
Zhong Kui
13,013
1,084
73
6
0
216,572
0
W
Ares
10,464
872
15
1
2
191,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role