Player Matchup

Cthulhu
Cthulhu
Drizzzzle x
Cthulhu
Level 27
God Stats
45W - 41L
1,440 SR
Queue Stats
167W - 184L
1,493 Elo+
Party 1
Izanami
Izanami
MALICEaFORETHOT
Izanami
Level 108
God Stats
6W - 1L
1,686 SR
Queue Stats
218W - 224L
1,519 Elo+
Party 1
He Bo
He Bo
Mr Stavie
He Bo
Level 124
God Stats
2W - 1L
1,785 SR
Queue Stats
402W - 489L
1,433 Elo+
Party 1
Team Averages
Level 86
1,637 SR
1,482 Elo+

VS

Team Averages
Level 62
1,554 SR
1,369 Elo+
Chaac
Chaac
AMiniD0nut
Chaac
Level 127
God Stats
10W - 6L
1,823 SR
Queue Stats
187W - 176L
1,385 Elo+
Party 2
Neith
Neith
MOCHI5160
Neith
Level 24
God Stats
40W - 45L
1,594 SR
Queue Stats
163W - 178L
1,430 Elo+
Party 2
Olorun
Olorun
duber_duber
Olorun
Level 34
God Stats
3W - 11L
1,244 SR
Queue Stats
84W - 149L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drizzzzle x
Cthulhu
13
4 / 5 / 12
10,287
735
8,919
19,341
22,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 3 / 7
11,069
791
15,479
11,625
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Mr Stavie
He Bo
13
7 / 3 / 6
10,279
734
8,619
12,654
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 4 / 7
9,700
693
9,404
15,955
18,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MOCHI5160
Neith
13
2 / 4 / 6
9,117
651
11,706
10,940
4,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
13
6 / 10 / 4
10,454
747
10,707
14,391
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
11
11
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
7
1.63
W
Cthulhu
Drizzzzle x
Cthulhu
4
5
12
2
W
7
3
7
3.5
L
Neith
MOCHI5160
Neith
2
4
6
1.25
W
He Bo
Mr Stavie
He Bo
7
3
6
3.33
L
Olorun
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
31,817
43,620
Taken
41,286
31,830
Mitigated
29,074
8,715
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,404
1,615
466
5,069
15,955
18,441
120
6,170
9,785
22
33,228
W
Cthulhu
Drizzzzle x
Cthulhu
8,919
458
995
1,003
19,341
22,549
392
5,398
13,943
19,669
0
W
15,479
11,943
866
3,177
11,625
4,253
1,680
2,776
8,849
0
60,280
L
Neith
MOCHI5160
Neith
11,706
4,241
0
1,468
10,940
4,196
930
5,359
5,581
0
36,638
W
He Bo
Mr Stavie
He Bo
8,619
229
670
2,004
12,654
5,028
770
1,490
11,164
17,395
0
L
Olorun
10,707
5,690
660
2,686
14,391
6,437
831
6,385
8,006
25,189
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
29,271
142
Minions Killed
145
3
Camps Cleared
6
711,613
Distance Traveled
631,698
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,700
693
34
2
3
245,979
2
W
Cthulhu
10,287
735
21
2
0
245,288
0
W
Izanami
11,069
791
107
8
2
230,285
3
L
Neith
9,117
651
63
5
1
212,904
2
W
He Bo
10,279
734
14
1
1
236,040
0
L
Olorun
10,454
747
48
3
2
172,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role