Player Matchup

Ares
Ares
Nacho1221
Ares
Level 10
God Stats
4W - 3L
1,487 SR
Queue Stats
6W - 5L
1,551 Elo+
Solo
Thor
Thor
PirocaVenenosa
Thor
Level 29
God Stats
1W - 3L
1,272 SR
Queue Stats
52W - 30L
1,615 Elo+
Party 2
Izanami
Izanami
XalalaEnvenenada
Izanami
Level 24
God Stats
45W - 28L
1,644 SR
Queue Stats
59W - 42L
1,587 Elo+
Party 2
Rama
Rama
Z3pilintra
Rama
Level 27
God Stats
3W - 5L
1,580 SR
Queue Stats
64W - 86L
1,427 Elo+
Solo
Geb
Geb
maestre_111
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,525 Elo+

VS

Team Averages
Level 31
1,516 SR
1,478 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Almirnogx23
Anubis
Level 26
God Stats
47W - 50L
1,579 SR
Queue Stats
368W - 411L
1,535 Elo+
Solo
Tyr
Tyr
ArgHGaston
Tyr
Level 28
God Stats
4W - 4L
1,539 SR
Queue Stats
59W - 60L
1,501 Elo+
Solo
Ganesha
Ganesha
Ninfetinha24
Ganesha
Level 8
God Stats
2W - 0L
1,583 SR
Queue Stats
5W - 3L
1,437 Elo+
Party 1
Medusa
Medusa
Pedro0405
Medusa
Level 65
God Stats
4W - 2L
1,378 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 2
5,298
482
2,253
6,754
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 2
6,241
567
6,892
9,521
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 0
4,883
444
1,059
7,652
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 1
5,758
523
3,379
7,036
1,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 7 / 0
4,113
374
64
6,193
1,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 1 / 5
7,270
661
7,435
5,850
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
12
3 / 1 / 5
6,899
627
6,402
4,970
2,502
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 1
7,390
672
3,190
6,453
4,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Ninfetinha24
Ganesha
9
0 / 1 / 4
5,246
477
1,262
4,957
2,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Pedro0405
Medusa
10
5 / 1 / 1
6,149
559
7,109
6,155
1,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
23
24
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
5
12.5
W
Anubis
3
1
5
5.5
W
5
1
1
5.5
L
Ares
0
2
2
0.5
W
Ganesha
Ninfetinha24
Ganesha
0
1
4
2
W
Medusa
Pedro0405
Medusa
5
1
1
5.5
L
2
4
2
0.75
L
0
6
0
0
L
2
5
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,647
Damage
25,398
37,156
Taken
28,385
11,467
Mitigated
13,552
6,083
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,435
1,919
0
6,716
5,850
2,306
0
283
5,567
0
40,025
W
Anubis
6,402
270
0
3,037
4,970
2,502
326
32
4,938
43,521
0
W
3,190
632
0
2,462
6,453
4,319
740
26
6,427
0
38,038
L
Ares
2,253
172
0
1,278
6,754
4,581
0
656
6,098
16,038
0
W
Ganesha
Ninfetinha24
Ganesha
1,262
166
90
430
4,957
2,631
0
1,063
3,894
8,561
0
W
Medusa
Pedro0405
Medusa
7,109
3,326
0
2,549
6,155
1,794
0
913
5,242
0
31,814
L
6,892
2,331
0
2,071
9,521
2,453
0
1,801
7,720
0
35,906
L
1,059
971
153
880
7,652
1,252
1,447
3,481
4,171
0
22,337
L
3,379
2,086
0
1,701
7,036
1,660
378
303
6,733
0
25,008
L
64
64
0
0
6,193
1,521
0
1,423
4,770
5,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
32,954
204
Minions Killed
309
0
Camps Cleared
0
973,433
Distance Traveled
1,104,828
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,270
661
69
6
0
245,976
2
W
Anubis
6,899
627
77
7
0
193,591
0
W
Tyr
7,390
672
100
9
0
252,203
2
L
Ares
5,298
482
28
3
0
205,851
1
W
Ganesha
5,246
477
3
0
0
202,670
0
W
Medusa
6,149
559
60
5
0
210,388
2
L
Thor
6,241
567
68
6
0
206,679
3
L
Izanami
4,883
444
51
5
0
202,410
1
L
Rama
5,758
523
49
4
0
188,878
4
L
Geb
4,113
374
8
1
0
169,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role