Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ATX EL BILLY
Bellona
Level 67
God Stats
14W - 12L
1,500 SR
Queue Stats
242W - 227L
1,403 Elo+
Solo
Charybdis
Charybdis
TheBoatimus
Charybdis
Level 109
God Stats
0W - 3L
1,290 SR
Queue Stats
87W - 82L
1,455 Elo+
Party 2
Team Averages
Level 100
1,458 SR
1,472 Elo+

VS

Team Averages
Level 88
1,461 SR
1,419 Elo+
Camazotz
Camazotz
Aunt_Jemima06
Camazotz
Level 109
God Stats
13W - 12L
1,236 SR
Queue Stats
701W - 642L
1,515 Elo+
Party 1
Ymir
Ymir
KoojBro559
Ymir
Level 106
God Stats
14W - 10L
1,543 SR
Queue Stats
23W - 22L
1,399 Elo+
Solo
Hou Yi
Hou Yi
Not_A_Cop_952
Hou Yi
Level 106
God Stats
1W - 0L
1,457 SR
Queue Stats
351W - 324L
1,478 Elo+
Party 1
Freya
Freya
RedDeadTyler
Freya
Level 54
God Stats
47W - 43L
1,537 SR
Queue Stats
489W - 529L
1,333 Elo+
Solo
Arachne
Arachne
killerzeebra
Arachne
Level 66
God Stats
5W - 7L
1,532 SR
Queue Stats
98W - 87L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 0
7,197
554
6,803
7,146
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
 
Odin
11
3 / 2 / 2
6,714
516
5,385
7,153
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
10
1 / 3 / 1
6,247
481
5,650
9,428
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ATX EL BILLY
Bellona
10
0 / 4 / 0
6,005
462
4,701
8,437
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
TheBoatimus
Charybdis
9
0 / 3 / 2
5,659
435
6,228
7,214
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aunt_Jemima06
Camazotz
14
5 / 1 / 2
8,164
628
5,559
10,101
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 6
5,951
458
3,063
10,362
5,361
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 1
7,309
562
7,439
8,485
2,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 2
6,424
494
2,824
6,142
2,178
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
killerzeebra
Arachne
13
4 / 2 / 5
7,690
592
6,225
9,976
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
L
Odin
 
Odin
3
2
2
2
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Bellona
ATX EL BILLY
Bellona
0
4
0
0
W
Camazotz
Aunt_Jemima06
Camazotz
5
1
2
6
W
0
2
6
1.5
W
5
0
1
5.5
W
0
0
2
1
L
Charybdis
TheBoatimus
Charybdis
0
3
2
0.33
W
Arachne
killerzeebra
Arachne
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
25,110
39,378
Taken
45,066
18,114
Mitigated
19,676
10,751
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,803
716
0
2,712
7,146
4,833
0
2,772
4,374
46,191
0
L
Odin
 
Odin
5,385
753
0
1,984
7,153
2,458
0
772
6,246
0
32,348
L
Cthulhu
 
Cthulhu
5,650
577
1,096
2,480
9,428
3,146
135
1,341
8,087
27,318
0
L
Bellona
ATX EL BILLY
Bellona
4,701
1,978
0
1,133
8,437
6,207
1,129
0
7,820
0
28,695
W
Camazotz
Aunt_Jemima06
Camazotz
5,559
1,090
0
6,226
10,101
5,432
0
394
9,707
0
44,588
W
3,063
311
215
2,311
10,362
5,361
168
3,121
7,241
15,776
0
W
7,439
4,050
0
5,097
8,485
2,648
996
2,239
6,246
0
50,794
W
2,824
740
0
2,749
6,142
2,178
0
3,628
2,514
32,016
0
L
Charybdis
TheBoatimus
Charybdis
6,228
4,003
0
1,346
7,214
1,470
427
1,002
6,212
0
29,611
W
Arachne
killerzeebra
Arachne
6,225
3,582
0
5,263
9,976
4,057
0
3,124
6,852
0
45,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
35,538
331
Minions Killed
346
0
Camps Cleared
0
1,231,965
Distance Traveled
1,286,048
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,197
554
111
9
0
254,347
2
L
Odin
6,714
516
54
4
0
274,823
0
L
Cthulhu
6,247
481
44
3
0
253,386
1
L
Bellona
6,005
462
61
5
0
236,874
0
W
Camazotz
8,164
628
78
6
0
263,943
3
W
Ymir
5,951
458
29
2
0
248,132
4
W
Hou Yi
7,309
562
81
6
0
234,434
0
W
Freya
6,424
494
73
6
0
254,907
0
L
Charybdis
5,659
435
61
5
0
212,535
1
W
Arachne
7,690
592
85
7
0
284,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role