Player Matchup

Hel
Hel
ArachneMain1455
Hel
Level 37
God Stats
1W - 2L
1,210 SR
Queue Stats
190W - 99L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
Biingoh
Ao Kuang
Level 72
God Stats
20W - 23L
1,483 SR
Queue Stats
108W - 126L
1,395 Elo+
Party 1
Ymir
Ymir
TTV-Tythaballer
Ymir
Level 17
God Stats
2W - 2L
1,870 SR
Queue Stats
16W - 20L
1,396 Elo+
Party 1
Achilles
Achilles
WillDabbyMac
Achilles
Level 113
God Stats
32W - 23L
1,519 SR
Queue Stats
310W - 304L
1,465 Elo+
Party 1
Skadi
Skadi
YuNgMaEstRo-_-
Skadi
Level 70
God Stats
24W - 18L
1,483 SR
Queue Stats
330W - 358L
1,380 Elo+
Party 1
Team Averages
Level 62
1,513 SR
1,457 Elo+

VS

Team Averages
Level 59
1,375 SR
1,380 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Chxsire
Set
Level 34
God Stats
0W - 4L
1,183 SR
Queue Stats
4W - 11L
1,316 Elo+
Party 2
Ares
Ares
PoolNoodle6969
Ares
Level 47
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Squixds
Ne Zha
Level 38
God Stats
1W - 3L
1,298 SR
Queue Stats
9W - 12L
1,179 Elo+
Party 2
Izanami
Izanami
lnvicti
Izanami
Level 48
God Stats
12W - 13L
1,510 SR
Queue Stats
171W - 184L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 4
11,182
699
14,813
11,866
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Biingoh
Ao Kuang
13
1 / 2 / 3
8,189
512
2,266
10,539
3,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 5 / 1
6,114
382
2,069
10,864
9,764
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
WillDabbyMac
Achilles
17
8 / 0 / 4
10,156
635
13,108
10,432
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 3 / 2
7,837
490
3,844
8,545
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 9 / 2
6,578
411
3,579
11,038
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
12
2 / 4 / 4
7,103
444
4,458
13,136
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 4
7,631
477
6,359
10,742
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Squixds
Ne Zha
11
1 / 3 / 0
6,168
386
1,333
5,993
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
lnvicti
Izanami
11
3 / 4 / 4
7,056
441
6,577
9,378
2,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
23
Kills
11
11
Deaths
23
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
9
2
0.33
W
14
1
4
16
W
Ao Kuang
Biingoh
Ao Kuang
1
2
3
1.25
L
Set
2
4
4
1
L
3
3
4
1.67
L
Ne Zha
Squixds
Ne Zha
1
3
0
0.33
W
0
5
1
0.1
W
Achilles
WillDabbyMac
Achilles
8
0
4
10
W
0
3
2
0.33
L
Izanami
lnvicti
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
22,306
52,246
Taken
50,287
32,811
Mitigated
23,388
21,828
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,579
435
600
1,483
11,038
3,454
0
6,656
4,382
33,600
0
W
14,813
1,507
2,495
7,395
11,866
7,869
2,492
3,377
8,489
86,336
0
W
Ao Kuang
Biingoh
Ao Kuang
2,266
411
0
5,100
10,539
3,422
0
624
9,915
43,558
0
L
Set
4,458
2,161
0
1,910
13,136
5,703
0
3,221
9,915
0
45,218
L
6,359
235
166
2,263
10,742
9,027
0
4,815
5,927
12,682
0
L
Ne Zha
Squixds
Ne Zha
1,333
435
0
1,319
5,993
2,547
0
201
5,792
0
23,970
W
2,069
520
0
0
10,864
9,764
568
2,597
8,267
14,404
0
W
Achilles
WillDabbyMac
Achilles
13,108
5,660
0
4,445
10,432
9,487
907
1,896
8,536
0
69,068
W
3,844
1,823
0
2,393
8,545
2,269
314
1,620
6,925
0
57,225
L
Izanami
lnvicti
Izanami
6,577
3,620
0
1,923
9,378
2,657
0
4,255
5,123
0
43,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
34,536
476
Minions Killed
286
0
Camps Cleared
0
1,496,257
Distance Traveled
1,425,794
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,578
411
65
4
0
258,552
4
W
Hel
11,182
699
165
10
0
340,065
0
W
Ao Kuang
8,189
512
80
5
0
291,728
6
L
Set
7,103
444
75
5
0
319,346
0
L
Ares
7,631
477
16
1
0
288,399
4
L
Ne Zha
6,168
386
44
3
0
286,254
3
W
Ymir
6,114
382
22
1
0
265,786
1
W
Achilles
10,156
635
116
7
0
320,751
1
W
Skadi
7,837
490
93
6
0
277,927
3
L
Izanami
7,056
441
86
5
0
273,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role