Player Matchup

Izanami
Izanami
Crushedmagik
Izanami
Level 23
God Stats
10W - 4L
1,655 SR
Queue Stats
54W - 50L
1,496 Elo+
Party 2
He Bo
He Bo
FinalParty
He Bo
Level 110
God Stats
3W - 8L
1,534 SR
Queue Stats
259W - 238L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
mellowpanda420
Nu Wa
Level 160
God Stats
14W - 28L
1,506 SR
Queue Stats
93W - 152L
1,384 Elo+
Party 2
Awilix
Awilix
sourpumaXx
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 127L
1,489 Elo+
Party 2
Odin
Odin
vMemori
Odin
Level 127
God Stats
7W - 4L
1,458 SR
Queue Stats
66W - 69L
1,560 Elo+
Party 2
Team Averages
Level 106
1,531 SR
1,511 Elo+

VS

Team Averages
Level 59
1,529 SR
1,479 Elo+
Chiron
Chiron
CynicPsychotic
Chiron
Level 117
God Stats
33W - 22L
1,559 SR
Queue Stats
932W - 1,087L
1,366 Elo+
Party 1
Ymir
Ymir
Enddless-
Ymir
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
345W - 326L
1,539 Elo+
Party 1
Hel
Hel
LoneShadow11
Hel
Level 47
God Stats
11W - 14L
1,454 SR
Queue Stats
111W - 113L
1,471 Elo+
Solo
Bellona
Bellona
MambaForever8
Bellona
Level 18
God Stats
46W - 19L
1,631 SR
Queue Stats
76W - 58L
1,485 Elo+
Party 1
Pele
Pele
retro_charmer3
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 89L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crushedmagik
Izanami
9
1 / 8 / 0
6,007
429
5,480
11,505
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
10
1 / 7 / 0
6,568
469
6,487
8,585
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 7 / 3
5,566
398
3,084
7,639
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
sourpumaXx
Awilix
11
3 / 5 / 2
7,128
509
4,067
10,776
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
vMemori
Odin
12
3 / 4 / 1
7,024
502
8,027
11,847
8,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
7,872
562
8,818
8,010
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
3 / 0 / 12
8,009
572
2,981
8,696
7,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 2 / 10
9,313
665
11,224
10,837
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
12
1 / 4 / 1
7,396
528
6,771
10,869
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
11 / 1 / 7
9,506
679
11,606
12,539
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
8
Kills
30
31
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crushedmagik
Izanami
1
8
0
0.13
W
7
2
5
4.75
W
Ymir
3
0
12
9
L
He Bo
1
7
0
0.14
W
8
2
10
6.5
W
Bellona
1
4
1
0.38
L
0
7
3
0.21
W
11
1
7
14.5
L
Awilix
sourpumaXx
Awilix
3
5
2
0.8
L
Odin
vMemori
Odin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
41,400
50,352
Taken
50,951
20,183
Mitigated
27,240
4,877
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crushedmagik
Izanami
5,480
3,271
0
859
11,505
2,867
0
3,176
8,329
0
28,966
W
8,818
3,456
539
2,509
8,010
2,478
2,646
1,177
6,271
0
40,619
W
Ymir
2,981
662
1,791
3,323
8,696
7,738
58
849
7,693
20,291
0
L
He Bo
6,487
125
0
660
8,585
2,714
0
4,257
4,328
31,474
0
W
11,224
0
2,440
6,317
10,837
4,733
2,188
3,195
7,347
58,149
0
W
Bellona
6,771
3,405
0
2,053
10,869
7,739
0
1,543
8,723
0
33,261
L
3,084
267
0
52
7,639
1,906
162
2,559
5,080
17,255
0
W
11,606
2,690
0
4,166
12,539
4,552
0
3,621
8,533
0
58,948
L
Awilix
sourpumaXx
Awilix
4,067
1,627
0
827
10,776
3,991
0
3,166
7,610
0
26,981
L
Odin
vMemori
Odin
8,027
2,397
0
2,479
11,847
8,705
0
1,047
10,800
4,386
31,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
42,096
269
Minions Killed
395
0
Camps Cleared
0
1,298,333
Distance Traveled
1,470,195
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,007
429
62
4
0
249,350
5
W
Chiron
7,872
562
70
5
0
251,499
4
W
Ymir
8,009
572
40
3
0
294,431
4
L
He Bo
6,568
469
61
4
0
244,476
2
W
Hel
9,313
665
107
8
0
316,708
1
W
Bellona
7,396
528
72
5
0
267,156
5
L
Nu Wa
5,566
398
26
2
0
212,727
4
W
Pele
9,506
679
106
8
0
340,401
0
L
Awilix
7,128
509
51
4
0
321,742
1
L
Odin
7,024
502
69
5
0
270,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role