Player Matchup

Chaac
Chaac
FSantra
Chaac
Level 107
God Stats
8W - 3L
1,489 SR
Queue Stats
451W - 449L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Hunter RecKs
Jormungandr
Level 140
God Stats
3W - 1L
1,823 SR
Queue Stats
126W - 108L
1,510 Elo+
Party 1
Ra
Ra
KidKairo
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,481 Elo+
Party 1
Cerberus
Cerberus
WhoGotDaMoves
Cerberus
Level 156
God Stats
13W - 6L
1,586 SR
Queue Stats
366W - 358L
1,505 Elo+
Party 1
Ganesha
Ganesha
elmdrmike
Ganesha
Level 160
God Stats
2W - 0L
1,942 SR
Queue Stats
180W - 177L
1,551 Elo+
Solo
Team Averages
Level 138
1,668 SR
1,506 Elo+

VS

Team Averages
Level 106
1,485 SR
1,471 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Elementfe87
Terra
Level 143
God Stats
1W - 1L
1,734 SR
Queue Stats
473W - 480L
1,508 Elo+
Solo
Scylla
Scylla
IllesYviet
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,327 Elo+
Solo
Ganesha
Ganesha
MKI x 3LiTe
Ganesha
Level 155
God Stats
0W - 2L
1,331 SR
Queue Stats
136W - 142L
1,539 Elo+
Solo
Anhur
Anhur
ShaneInKS
Anhur
Level 107
God Stats
1W - 6L
1,359 SR
Queue Stats
231W - 278L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FSantra
Chaac
17
8 / 0 / 16
9,905
991
14,174
12,748
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
Hunter RecKs
Jormungandr
16
8 / 2 / 14
9,671
967
9,188
10,958
6,273
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 2 / 11
9,234
923
7,753
7,810
3,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
WhoGotDaMoves
Cerberus
15
3 / 1 / 19
9,004
900
9,289
14,230
13,354
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
elmdrmike
Ganesha
15
1 / 1 / 21
9,247
925
8,122
11,756
9,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 6 / 0
7,476
748
8,564
10,680
3,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 3
6,840
684
4,341
7,722
5,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
IllesYviet
Scylla
13
0 / 6 / 4
6,957
696
10,624
9,121
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MKI x 3LiTe
Ganesha
13
0 / 6 / 5
7,431
743
5,849
13,997
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ShaneInKS
Anhur
13
1 / 5 / 3
7,336
734
11,091
10,541
4,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
25
Kills
6
6
Deaths
25
81
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
6
0
0.83
L
0
2
3
0.75
W
Chaac
FSantra
Chaac
8
0
16
16
W
Jormungandr
Hunter RecKs
Jormungandr
8
2
14
7.5
L
Scylla
IllesYviet
Scylla
0
6
4
0.33
W
5
2
11
5.25
L
Ganesha
MKI x 3LiTe
Ganesha
0
6
5
0.42
L
Anhur
ShaneInKS
Anhur
1
5
3
0.5
W
Cerberus
WhoGotDaMoves
Cerberus
3
1
19
12.5
W
Ganesha
elmdrmike
Ganesha
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
40,469
57,502
Taken
52,061
44,804
Mitigated
31,551
39,851
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,564
2,114
847
1,737
10,680
3,396
0
7,246
2,677
11,992
0
L
4,341
95
4,184
2,927
7,722
5,751
0
3,952
3,411
10,779
0
W
Chaac
FSantra
Chaac
14,174
783
2,416
5,083
12,748
12,513
860
6,572
6,176
0
22,862
W
Jormungandr
Hunter RecKs
Jormungandr
9,188
1,518
4,327
2,238
10,958
6,273
1,061
5,214
5,744
19,079
0
L
Scylla
IllesYviet
Scylla
10,624
587
1,212
733
9,121
3,105
0
5,516
3,364
19,855
0
W
7,753
879
11,690
3,941
7,810
3,114
1,232
4,827
2,983
25,539
0
L
Ganesha
MKI x 3LiTe
Ganesha
5,849
64
632
1,480
13,997
15,262
0
9,620
3,810
17,450
0
L
Anhur
ShaneInKS
Anhur
11,091
4,242
492
1,156
10,541
4,037
0
6,749
3,300
0
21,557
W
Cerberus
WhoGotDaMoves
Cerberus
9,289
477
1,030
4,547
14,230
13,354
763
5,256
8,974
15,603
0
W
Ganesha
elmdrmike
Ganesha
8,122
219
1,945
2,634
11,756
9,550
441
7,509
4,247
18,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
36,040
121
Minions Killed
97
0
Camps Cleared
0
1,003,190
Distance Traveled
852,057
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,476
748
17
2
0
170,785
1
L
Terra
6,840
684
11
1
0
181,716
2
W
Chaac
9,905
991
24
2
0
231,097
3
W
Jormungandr
9,671
967
21
2
0
178,670
0
L
Scylla
6,957
696
31
3
0
177,027
0
W
Ra
9,234
923
42
4
0
187,327
0
L
Ganesha
7,431
743
0
0
0
160,336
0
L
Anhur
7,336
734
38
4
0
162,193
0
W
Cerberus
9,004
900
34
3
0
195,773
1
W
Ganesha
9,247
925
0
0
0
210,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role