Player Matchup

Zeus
Zeus
ArchdukeIsGreat
Zeus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 18L
1,783 Elo+
Party 3
Serqet
Serqet
Revraptor919
Serqet
Level 89
God Stats
6W - 0L
1,779 SR
Queue Stats
90W - 76L
1,569 Elo+
Party 3
Chaac
Chaac
ThePotatoluv
Chaac
Level 127
God Stats
3W - 3L
1,675 SR
Queue Stats
314W - 274L
1,627 Elo+
Party 3
Camazotz
Camazotz
Vincheti
Camazotz
Level 129
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 13L
1,540 Elo+
Party 4
Skadi
Skadi
Zerkule
Skadi
Level 48
God Stats
1W - 0L
1,658 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 81
1,664 SR
1,604 Elo+

VS

Team Averages
Level 69
1,486 SR
1,486 Elo+
Arachne
Arachne
Blackmood0628
Arachne
Level 27
God Stats
35W - 20L
1,655 SR
Queue Stats
139W - 109L
1,474 Elo+
Party 1
Chronos
Chronos
Solo_N1n9teen
Chronos
Level 57
God Stats
8W - 11L
1,547 SR
Queue Stats
88W - 86L
1,618 Elo+
Party 1
Hou Yi
Hou Yi
SuperJunior1135
Hou Yi
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
298W - 271L
1,501 Elo+
Party 2
Ymir
Ymir
cjHaLl13DoG
Ymir
Level 144
God Stats
3W - 5L
1,333 SR
Queue Stats
202W - 260L
1,370 Elo+
Party 2
Ra
Ra
tastelikedog
Ra
Level 89
God Stats
0W - 2L
1,207 SR
Queue Stats
152W - 171L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
11,914
596
19,748
15,154
11,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
15
2 / 1 / 10
10,165
508
6,581
13,955
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
13 / 1 / 7
12,481
624
15,828
17,523
10,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Vincheti
Camazotz
19
7 / 1 / 5
11,880
594
9,195
20,450
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Zerkule
Skadi
16
3 / 2 / 2
10,591
530
10,360
11,022
4,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 8 / 0
8,636
432
8,879
18,148
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
15
0 / 6 / 2
9,159
458
9,489
20,577
8,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 0
9,521
476
6,947
12,941
4,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 1
7,895
395
3,705
13,883
11,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 8 / 1
7,774
389
5,826
13,851
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
32
Kills
6
6
Deaths
32
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Arachne
3
8
0
0.38
W
Serqet
2
1
10
7
L
Chronos
0
6
2
0.17
L
2
7
0
0.29
W
13
1
7
16.5
W
Camazotz
Vincheti
Camazotz
7
1
5
9.5
W
Skadi
Zerkule
Skadi
3
2
2
2
L
1
3
1
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,712
Damage
34,846
78,104
Taken
79,400
49,376
Mitigated
36,434
41,496
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,748
4,475
0
5,174
15,154
11,749
699
8,934
6,106
82,358
0
L
Arachne
8,879
5,930
0
4,832
18,148
7,522
0
4,812
13,244
0
61,307
W
Serqet
6,581
1,237
0
5,676
13,955
13,394
0
4,442
9,331
323
25,602
L
Chronos
9,489
2,045
93
6,306
20,577
8,106
2,346
10,760
9,725
59,856
0
L
6,947
3,016
0
2,447
12,941
4,570
0
664
12,254
0
56,108
W
15,828
3,126
0
10,989
17,523
10,640
1,281
5,158
12,033
0
94,001
W
Camazotz
Vincheti
Camazotz
9,195
3,709
0
16,388
20,450
9,073
918
4,309
15,626
0
89,048
W
Skadi
Zerkule
Skadi
10,360
6,240
0
3,269
11,022
4,520
4,129
409
10,597
0
66,225
L
3,705
906
48
2,943
13,883
11,830
207
1,869
12,014
25,639
0
L
5,826
987
518
2,316
13,851
4,406
190
1,847
11,245
42,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
42,985
614
Minions Killed
450
0
Camps Cleared
0
1,977,591
Distance Traveled
1,683,162
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,914
596
136
7
0
352,489
6
L
Arachne
8,636
432
90
5
0
375,925
0
W
Serqet
10,165
508
34
2
0
407,233
4
L
Chronos
9,159
458
131
7
0
327,081
0
L
Hou Yi
9,521
476
106
5
0
292,710
6
W
Chaac
12,481
624
159
8
0
410,725
0
W
Camazotz
11,880
594
147
7
0
417,927
0
W
Skadi
10,591
530
138
7
0
389,217
0
L
Ymir
7,895
395
40
2
0
350,404
1
L
Ra
7,774
389
83
4
0
337,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role