Player Matchup

Artemis
Artemis
IScoopMustard
Artemis
Level 103
God Stats
3W - 1L
1,715 SR
Queue Stats
346W - 369L
1,468 Elo+
Solo
Terra
Terra
LithiumJuice
Terra
Level 107
God Stats
5W - 4L
1,771 SR
Queue Stats
617W - 593L
1,494 Elo+
Solo
Agni
Agni
MxV GUXU
Agni
Level 74
God Stats
3W - 0L
1,811 SR
Queue Stats
314W - 353L
1,481 Elo+
Solo
Neith
Neith
SavGaribay
Neith
Level 129
God Stats
76W - 65L
1,576 SR
Queue Stats
505W - 539L
1,447 Elo+
Solo
Fenrir
Fenrir
lilxsoftxking
Fenrir
Level 103
God Stats
78W - 79L
1,488 SR
Queue Stats
576W - 611L
1,421 Elo+
Solo
Team Averages
Level 103
1,672 SR
1,462 Elo+

VS

Team Averages
Level 97
1,413 SR
1,454 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Eder_34_3
Erlang Shen
Level 158
God Stats
0W - 1L
1,366 SR
Queue Stats
56W - 54L
1,608 Elo+
Solo
Vulcan
Vulcan
SavageSebasx2003
Vulcan
Level 87
God Stats
5W - 6L
1,496 SR
Queue Stats
66W - 78L
1,438 Elo+
Solo
Neith
Neith
Vetli-Boy
Neith
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,433 Elo+
Solo
Cthulhu
Cthulhu
killamankay9
Cthulhu
Level 49
God Stats
4W - 4L
1,205 SR
Queue Stats
45W - 62L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
5
0 / 1 / 3
3,147
629
1,689
2,252
561
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 0 / 4
3,335
667
1,295
2,203
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
5
0 / 0 / 0
3,338
668
459
1,562
441
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
6
1 / 2 / 0
3,535
707
1,623
3,990
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
4 / 1 / 0
3,750
750
1,845
3,102
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
2 / 1 / 0
4,005
801
2,914
3,037
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Eder_34_3
Erlang Shen
7
0 / 0 / 1
3,650
730
1,502
2,406
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
2,406
481
0
0
0
Neith
Vetli-Boy
Neith
5
2 / 2 / 0
3,377
675
2,013
3,123
666
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
killamankay9
Cthulhu
3
0 / 2 / 1
2,864
573
1,141
3,317
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
4
4
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
0
2
L
Erlang Shen
Eder_34_3
Erlang Shen
0
0
1
0.5
W
Artemis
0
1
3
1.5
W
0
0
4
2
W
Agni
0
0
0
0
W
Neith
1
2
0
0.5
L
0
0
0
0
L
Neith
Vetli-Boy
Neith
2
2
0
1
L
Cthulhu
killamankay9
Cthulhu
0
2
1
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,911
Damage
7,570
13,109
Taken
11,883
3,727
Mitigated
3,896
5,921
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,914
1,204
0
1,336
3,037
1,112
0
204
2,833
0
15,016
L
Erlang Shen
Eder_34_3
Erlang Shen
1,502
689
0
848
2,406
918
0
255
2,151
0
19,062
W
Artemis
1,689
926
0
711
2,252
561
42
650
1,602
0
11,183
W
1,295
188
78
933
2,203
1,140
0
428
1,775
5,308
0
W
Agni
459
36
0
1,127
1,562
441
56
0
1,562
11,817
0
W
Neith
1,623
675
0
2,001
3,990
868
0
0
3,990
0
12,411
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Vetli-Boy
Neith
2,013
499
0
1,260
3,123
666
0
565
2,558
0
10,790
L
Cthulhu
killamankay9
Cthulhu
1,141
262
246
980
3,317
1,200
0
730
2,587
5,235
0
W
1,845
398
0
1,071
3,102
717
0
63
3,039
0
10,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,105
Gold Earned
16,302
104
Minions Killed
104
0
Camps Cleared
0
475,054
Distance Traveled
364,924
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,005
801
34
7
0
96,075
1
L
Erlang Shen
3,650
730
44
9
0
103,543
1
W
Artemis
3,147
629
16
3
0
81,652
1
W
Terra
3,335
667
13
3
0
94,028
1
W
Agni
3,338
668
24
5
0
118,357
1
W
Neith
3,535
707
30
6
0
83,112
1
L
Vulcan
2,406
481
0
0
0
3,661
0
L
Neith
3,377
675
23
5
0
86,826
0
L
Cthulhu
2,864
573
3
1
0
74,819
0
W
Fenrir
3,750
750
21
4
0
97,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role