Player Matchup

Anubis
Anubis
Ashervinia
Anubis
Level 155
God Stats
1W - 0L
1,309 SR
Queue Stats
37W - 33L
1,568 Elo+
Party 1
Geb
Geb
Brakhus
Geb
Level 136
God Stats
3W - 2L
1,604 SR
Queue Stats
90W - 84L
1,536 Elo+
Party 1
Neith
Neith
YoNoBigDeal
Neith
Level 160
God Stats
2W - 0L
1,613 SR
Queue Stats
95W - 90L
1,531 Elo+
Party 1
Thor
Thor
feefrygomecold
Thor
Level 160
God Stats
9W - 4L
1,690 SR
Queue Stats
129W - 136L
1,550 Elo+
Party 1
Hercules
Hercules
getfraggedbro
Hercules
Level 158
God Stats
11W - 4L
1,620 SR
Queue Stats
95W - 93L
1,562 Elo+
Party 1
Team Averages
Level 154
1,567 SR
1,549 Elo+

VS

Team Averages
Level 125
1,493 SR
1,576 Elo+
Erlang Shen
Erlang Shen
OhBoop
Erlang Shen
Level 128
God Stats
0W - 2L
1,296 SR
Queue Stats
292W - 247L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
VEGGIENUGGETS
Aphrodite
Level 104
God Stats
61W - 35L
1,620 SR
Queue Stats
386W - 277L
1,625 Elo+
Party 2
Apollo
Apollo
Wasted Sage
Apollo
Level 121
God Stats
6W - 15L
1,399 SR
Queue Stats
402W - 399L
1,579 Elo+
Party 3
Achilles
Achilles
WockkyPotion
Achilles
Level 147
God Stats
5W - 4L
1,651 SR
Queue Stats
189W - 203L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
shockofthequeen
Nu Wa
Level 127
God Stats
11W - 12L
1,498 SR
Queue Stats
286W - 325L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashervinia
Anubis
16
0 / 3 / 10
9,726
884
8,233
8,928
5,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
16
1 / 1 / 10
9,484
862
7,649
12,529
15,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 1 / 6
10,244
931
11,886
6,634
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 1 / 5
11,121
1,011
10,904
9,808
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
getfraggedbro
Hercules
16
3 / 2 / 8
10,091
917
10,010
11,601
9,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

246

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OhBoop
Erlang Shen
16
3 / 4 / 5
10,117
920
8,766
15,115
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
VEGGIENUGGETS
Aphrodite
16
0 / 3 / 7
9,984
908
4,702
8,414
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
16
1 / 2 / 6
9,698
882
11,271
11,460
3,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
WockkyPotion
Achilles
16
4 / 1 / 3
10,366
942
9,462
10,450
6,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 8
9,784
889
10,167
6,665
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
12
Kills
8
8
Deaths
12
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ashervinia
Anubis
0
3
10
1.67
W
Geb
1
1
10
6
L
Erlang Shen
OhBoop
Erlang Shen
3
4
5
1.38
L
Aphrodite
VEGGIENUGGETS
Aphrodite
0
3
7
1.17
L
Apollo
1
2
6
2
L
Achilles
WockkyPotion
Achilles
4
1
3
5.5
W
3
1
6
6
W
5
1
5
7.5
W
Hercules
getfraggedbro
Hercules
3
2
8
3.5
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,682
Damage
44,368
49,500
Taken
52,104
38,120
Mitigated
33,478
6,364
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ashervinia
Anubis
8,233
200
0
1,805
8,928
5,832
0
2,512
6,416
37,231
0
W
Geb
7,649
220
0
586
12,529
15,858
0
3,911
8,618
15,667
0
L
Erlang Shen
OhBoop
Erlang Shen
8,766
3,272
0
1,025
15,115
8,794
0
4,469
10,646
0
15,536
L
Aphrodite
VEGGIENUGGETS
Aphrodite
4,702
887
1,520
2,406
8,414
11,579
0
2,490
5,924
18,015
0
L
Apollo
11,271
5,864
0
0
11,460
3,765
0
2,524
8,936
0
35,380
L
Achilles
WockkyPotion
Achilles
9,462
3,087
0
578
10,450
6,728
0
5,106
5,344
0
21,476
W
11,886
3,459
0
1,556
6,634
2,897
0
2,308
4,326
0
46,487
W
10,904
942
0
0
9,808
4,395
0
2,486
7,322
0
25,776
W
Hercules
getfraggedbro
Hercules
10,010
2,465
0
2,417
11,601
9,138
0
3,652
7,949
0
18,752
L
10,167
2,318
0
135
6,665
2,612
0
1,293
5,372
40,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
49,949
220
Minions Killed
188
9
Camps Cleared
8
1,020,292
Distance Traveled
1,007,308
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,726
884
77
7
0
196,394
0
W
Geb
9,484
862
9
1
1
196,359
0
L
Erlang Shen
10,117
920
9
1
2
218,271
0
L
Aphrodite
9,984
908
40
4
2
180,993
0
L
Apollo
9,698
882
53
5
0
209,501
1
L
Achilles
10,366
942
36
3
3
218,405
0
W
Neith
10,244
931
86
8
0
192,606
1
W
Thor
11,121
1,011
31
3
7
211,333
0
W
Hercules
10,091
917
17
2
1
223,600
0
L
Nu Wa
9,784
889
50
5
1
180,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role