Player Matchup

Heimdallr
Heimdallr
BUTLERZOO2
Heimdallr
Level 84
God Stats
346W - 405L
1,484 SR
Queue Stats
537W - 677L
1,345 Elo+
Solo
Susano
Susano
D4nGr05_K1Ll2R
Susano
Level 66
God Stats
7W - 3L
1,824 SR
Queue Stats
55W - 53L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
HOPEQUINNE18
Sun Wukong
Level 99
God Stats
15W - 10L
1,108 SR
Queue Stats
144W - 122L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
KxngSleezy
Baba Yaga
Level 59
God Stats
3W - 4L
1,549 SR
Queue Stats
75W - 90L
1,311 Elo+
Solo
Yemoja
Yemoja
PYRoGLYFx
Yemoja
Level 137
God Stats
4W - 2L
1,375 SR
Queue Stats
50W - 67L
1,349 Elo+
Solo
Team Averages
Level 89
1,468 SR
1,357 Elo+

VS

Team Averages
Level 101
1,492 SR
1,392 Elo+
Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JEVTH3KIDD
Zeus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,341 Elo+
Party 1
Set
Set
Ne_grodam_us
Set
Level 125
God Stats
12W - 14L
1,427 SR
Queue Stats
537W - 551L
1,295 Elo+
Party 2
Da Ji
Da Ji
durablespy
Da Ji
Level 65
God Stats
1W - 4L
1,533 SR
Queue Stats
341W - 388L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUTLERZOO2
Heimdallr
16
5 / 6 / 7
10,682
509
11,655
17,278
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 1 / 5
12,870
613
15,832
13,675
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
HOPEQUINNE18
Sun Wukong
19
8 / 0 / 5
12,204
581
16,421
15,938
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
KxngSleezy
Baba Yaga
16
1 / 2 / 13
10,304
491
7,172
10,548
3,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
PYRoGLYFx
Yemoja
16
1 / 2 / 7
9,658
460
4,557
11,958
14,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 7 / 0
10,566
503
13,827
20,769
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
15
6 / 6 / 3
10,429
497
13,111
18,569
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 7
9,060
431
5,270
19,292
22,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 1
9,400
448
7,457
19,980
7,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
9
2 / 2 / 1
7,765
370
3,207
6,197
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
25
Kills
11
11
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
0
0.14
L
Danzaburou
 
Danzaburou
6
6
3
1.25
W
Heimdallr
BUTLERZOO2
Heimdallr
5
6
7
1.42
W
10
1
5
12.5
W
Sun Wukong
HOPEQUINNE18
Sun Wukong
8
0
5
10.5
L
1
6
7
0.75
W
Baba Yaga
KxngSleezy
Baba Yaga
1
2
13
3.75
L
1
6
1
0.25
W
Yemoja
PYRoGLYFx
Yemoja
1
2
7
2.25
L
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,637
Damage
42,872
69,397
Taken
84,807
48,002
Mitigated
45,345
23,643
Healing
24,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,827
6,982
27
8,755
20,769
6,328
912
1,056
18,635
0
79,830
L
Danzaburou
 
Danzaburou
13,111
5,331
0
4,581
18,569
6,417
2,112
2,140
16,324
0
71,507
W
Heimdallr
BUTLERZOO2
Heimdallr
11,655
7,383
0
6,600
17,278
7,292
2,145
1,692
15,586
0
63,048
W
15,832
5,272
251
5,970
13,675
5,991
4,639
1,136
12,539
0
97,774
W
Sun Wukong
HOPEQUINNE18
Sun Wukong
16,421
3,306
0
3,218
15,938
16,540
208
147
15,791
0
86,785
L
5,270
978
0
3,728
19,292
22,149
554
1,763
17,375
27,223
0
W
Baba Yaga
KxngSleezy
Baba Yaga
7,172
666
0
3,825
10,548
3,828
2,007
420
10,128
52,642
0
L
7,457
1,934
483
4,974
19,980
7,881
150
6,627
13,142
0
58,155
W
Yemoja
PYRoGLYFx
Yemoja
4,557
583
3,357
422
11,958
14,351
847
2,020
9,938
37,688
0
L
Da Ji
3,207
429
0
1,548
6,197
2,570
0
305
5,816
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
47,220
512
Minions Killed
437
0
Camps Cleared
0
1,932,636
Distance Traveled
1,708,427
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,566
503
145
7
0
317,877
0
L
Danzaburou
10,429
497
110
5
0
412,633
7
W
Heimdallr
10,682
509
86
4
0
310,064
0
W
Susano
12,870
613
144
7
0
466,812
4
W
Sun Wukong
12,204
581
140
7
0
414,265
3
L
Zeus
9,060
431
44
2
0
391,748
5
W
Baba Yaga
10,304
491
83
4
0
371,137
6
L
Set
9,400
448
87
4
0
374,735
5
W
Yemoja
9,658
460
59
3
0
370,358
3
L
Da Ji
7,765
370
51
2
0
211,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role