Player Matchup

Tsukuyomi
Tsukuyomi
AJTobe
Tsukuyomi
Level 98
God Stats
30W - 14L
1,702 SR
Queue Stats
247W - 224L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
Sebavicc
Nu Wa
Level 95
God Stats
5W - 7L
1,494 SR
Queue Stats
166W - 170L
1,550 Elo+
Solo
Skadi
Skadi
briones2001
Skadi
Level 61
God Stats
9W - 4L
1,693 SR
Queue Stats
59W - 57L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
eleidrian
Cthulhu
Level 63
God Stats
7W - 1L
1,935 SR
Queue Stats
202W - 195L
1,584 Elo+
Solo
Tyr
Tyr
jadi59
Tyr
Level 116
God Stats
18W - 29L
1,365 SR
Queue Stats
364W - 356L
1,566 Elo+
Solo
Team Averages
Level 87
1,638 SR
1,558 Elo+

VS

Team Averages
Level 97
1,549 SR
1,584 Elo+
Geb
Geb
Breadguzz
Geb
Level 159
God Stats
0W - 3L
1,585 SR
Queue Stats
106W - 88L
1,556 Elo+
Party 2
Serqet
Serqet
Drraaxx
Serqet
Level 80
God Stats
1W - 2L
1,450 SR
Queue Stats
38W - 33L
1,576 Elo+
Party 1
Ratatoskr
Ratatoskr
Jesaxxus
Ratatoskr
Level 109
God Stats
2W - 6L
1,474 SR
Queue Stats
302W - 260L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Xaxxus
Nu Wa
Level 79
God Stats
15W - 7L
1,757 SR
Queue Stats
192W - 141L
1,622 Elo+
Party 1
Skadi
Skadi
x-Natotater-x
Skadi
Level 59
God Stats
0W - 3L
1,479 SR
Queue Stats
28W - 24L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJTobe
Tsukuyomi
16
4 / 1 / 7
9,636
642
8,178
12,467
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Sebavicc
Nu Wa
16
8 / 1 / 3
10,005
667
8,479
5,213
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 5
8,753
584
6,857
6,564
2,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
eleidrian
Cthulhu
11
1 / 2 / 8
7,205
480
4,821
11,180
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
jadi59
Tyr
15
4 / 2 / 2
9,373
625
11,048
12,061
8,259
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,173
412
4,581
12,674
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Drraaxx
Serqet
12
2 / 6 / 4
7,280
485
4,717
11,217
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Jesaxxus
Ratatoskr
14
4 / 2 / 1
8,492
566
7,581
12,581
8,089
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Xaxxus
Nu Wa
12
2 / 5 / 2
7,633
509
6,518
8,744
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 1
6,095
406
5,103
7,477
2,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
8
8
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AJTobe
Tsukuyomi
4
1
7
7.5
L
0
4
1
0.13
L
Serqet
Drraaxx
Serqet
2
6
4
0.67
L
Ratatoskr
Jesaxxus
Ratatoskr
4
2
1
2.25
W
Nu Wa
Sebavicc
Nu Wa
8
1
3
9.5
L
Nu Wa
Xaxxus
Nu Wa
2
5
2
0.6
W
2
2
5
2.25
W
Cthulhu
eleidrian
Cthulhu
1
2
8
2.5
W
Tyr
jadi59
Tyr
4
2
2
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
28,500
47,485
Taken
52,693
24,451
Mitigated
21,729
14,122
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AJTobe
Tsukuyomi
8,178
2,729
0
6,159
12,467
4,510
0
1,999
10,286
0
77,277
L
4,581
508
0
1,820
12,674
6,029
0
4,569
8,009
17,629
0
L
Serqet
Drraaxx
Serqet
4,717
931
0
2,502
11,217
3,361
0
2,386
8,751
0
38,596
L
Ratatoskr
Jesaxxus
Ratatoskr
7,581
2,462
0
4,464
12,581
8,089
0
676
11,871
0
46,120
W
Nu Wa
Sebavicc
Nu Wa
8,479
2,207
0
1,278
5,213
1,728
14
2,551
2,446
64,265
0
L
Nu Wa
Xaxxus
Nu Wa
6,518
959
0
1,760
8,744
2,136
0
3,467
5,114
47,551
0
W
6,857
2,480
0
803
6,564
2,030
2,648
1,801
4,655
0
61,752
W
Cthulhu
eleidrian
Cthulhu
4,821
470
0
796
11,180
7,924
32
1,617
9,278
26,235
0
W
Tyr
jadi59
Tyr
11,048
1,950
71
5,015
12,061
8,259
0
2,460
9,143
0
54,432
L
5,103
1,431
0
1,931
7,477
2,114
0
1,781
5,648
0
34,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
35,673
495
Minions Killed
362
0
Camps Cleared
0
1,591,372
Distance Traveled
1,506,146
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,636
642
120
8
0
345,082
5
L
Geb
6,173
412
16
1
0
294,243
2
L
Serqet
7,280
485
79
5
0
315,083
1
L
Ratatoskr
8,492
566
99
7
0
314,057
4
W
Nu Wa
10,005
667
138
9
0
302,481
3
L
Nu Wa
7,633
509
106
7
0
255,481
3
W
Skadi
8,753
584
98
7
0
277,778
2
W
Cthulhu
7,205
480
31
2
0
309,011
1
W
Tyr
9,373
625
108
7
0
357,020
7
L
Skadi
6,095
406
62
4
0
327,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role