Player Matchup

Ymir
Ymir
Acticn
Ymir
Level 74
God Stats
3W - 1L
1,768 SR
Queue Stats
4W - 1L
1,878 Elo+
Party 2
Sol
Sol
BotChadly
Sol
Level 8
God Stats
1W - 1L
1,896 SR
Queue Stats
20W - 4L
1,857 Elo+
Party 2
Thanatos
Thanatos
FearfulBear2732
Thanatos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 30L
1,669 Elo+
Party 2
Tiamat
Tiamat
Mannny
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,688 Elo+
Party 2
Achilles
Achilles
Zebruhhh
Achilles
Level 107
God Stats
1W - 1L
1,660 SR
Queue Stats
12W - 7L
1,653 Elo+
Party 2
Team Averages
Level 67
1,665 SR
1,749 Elo+

VS

Team Averages
Level 77
1,652 SR
1,726 Elo+
King Arthur
King Arthur
CaltropsGoBrrrr
King Arthur
Level 160
God Stats
22W - 7L
1,984 SR
Queue Stats
154W - 84L
1,800 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ExSupport
Cu Chulainn
Level 118
God Stats
4W - 4L
1,675 SR
Queue Stats
391W - 271L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
Gotuhm
Danzaburou
Level 67
God Stats
8W - 4L
1,558 SR
Queue Stats
220W - 228L
1,550 Elo+
Solo
Thanatos
Thanatos
VirtualWolfGirl
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 4L
2,000 Elo+
Party 1
Chronos
Chronos
asfhbasdghkawer
Chronos
Level 34
God Stats
3W - 2L
1,544 SR
Queue Stats
121W - 105L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acticn
Ymir
6
0 / 5 / 4
4,730
473
1,539
6,941
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 4 / 3
5,094
509
6,625
6,227
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
8
2 / 6 / 0
5,164
516
2,811
7,997
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
Mannny
Tiamat
7
0 / 3 / 0
4,282
428
706
4,970
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Zebruhhh
Achilles
9
2 / 4 / 0
5,431
543
3,136
7,516
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaltropsGoBrrrr
King Arthur
12
5 / 0 / 4
6,924
692
5,415
5,629
3,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
ExSupport
Cu Chulainn
10
5 / 3 / 5
6,152
615
5,474
5,915
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Gotuhm
Danzaburou
10
0 / 1 / 8
6,311
631
2,895
5,621
1,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
7 / 1 / 4
6,711
671
6,858
7,238
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
5 / 0 / 2
6,308
631
3,439
4,277
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
22
22
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Acticn
Ymir
0
5
4
0.4
L
1
4
3
0.63
W
King Arthur
CaltropsGoBrrrr
King Arthur
5
0
4
7
W
Cu Chulainn
ExSupport
Cu Chulainn
5
3
5
2.5
L
Thanatos
2
6
0
0.33
W
Danzaburou
Gotuhm
Danzaburou
0
1
8
4
L
Tiamat
Mannny
Tiamat
0
3
0
0
W
Thanatos
7
1
4
9
L
Achilles
Zebruhhh
Achilles
2
4
0
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
24,081
33,651
Taken
28,680
15,054
Mitigated
11,256
9,373
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Acticn
Ymir
1,539
492
59
739
6,941
3,746
0
799
6,142
6,413
0
L
6,625
2,331
0
1,955
6,227
963
94
64
6,163
29,494
0
W
King Arthur
CaltropsGoBrrrr
King Arthur
5,415
717
0
1,490
5,629
3,571
0
1,012
4,224
4,776
28,568
W
Cu Chulainn
ExSupport
Cu Chulainn
5,474
1,645
0
836
5,915
2,464
0
2,666
3,249
0
23,715
L
Thanatos
2,811
650
0
4,092
7,997
2,972
0
1,509
6,488
0
27,694
W
Danzaburou
Gotuhm
Danzaburou
2,895
948
0
2,315
5,621
1,669
1,008
2,791
2,830
0
30,980
L
Tiamat
Mannny
Tiamat
706
85
0
824
4,970
2,172
0
677
4,293
15,836
0
W
Thanatos
6,858
2,217
0
7,487
7,238
2,269
0
2,229
5,009
0
31,682
L
Achilles
Zebruhhh
Achilles
3,136
176
0
1,704
7,516
5,201
0
1,331
6,185
1,349
11,797
W
3,439
877
0
1,149
4,277
1,283
678
787
3,446
35,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
32,406
174
Minions Killed
306
0
Camps Cleared
0
889,399
Distance Traveled
1,003,918
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,730
473
7
1
0
187,116
4
L
Sol
5,094
509
57
6
0
175,873
2
W
King Arthur
6,924
692
75
8
0
212,016
5
W
Cu Chulainn
6,152
615
37
4
0
204,001
1
L
Thanatos
5,164
516
56
6
0
192,542
1
W
Danzaburou
6,311
631
61
6
0
196,007
3
L
Tiamat
4,282
428
25
3
0
158,647
3
W
Thanatos
6,711
671
63
6
0
203,824
2
L
Achilles
5,431
543
29
3
0
175,221
0
W
Chronos
6,308
631
70
7
0
188,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role