Player Matchup

Anhur
Anhur
Antapexus
Anhur
Level 9
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Chang'e
Chang'e
Epsilonwolff
Chang'e
Level 21
God Stats
3W - 5L
1,376 SR
Queue Stats
100W - 90L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
Hovot
Ratatoskr
Level 69
God Stats
9W - 5L
1,536 SR
Queue Stats
285W - 272L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
PETROxgmg
Ao Kuang
Level 26
God Stats
16W - 10L
1,536 SR
Queue Stats
249W - 268L
1,435 Elo+
Solo
Geb
Geb
VividSilence
Geb
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 12L
924 Elo+
Party 1
Team Averages
Level 28
1,455 SR
1,348 Elo+

VS

Team Averages
Level 17
1,485 SR
1,424 Elo+
Bacchus
Bacchus
AustinHMF
Bacchus
Level 29
God Stats
29W - 28L
1,523 SR
Queue Stats
124W - 120L
1,460 Elo+
Solo
Tiamat
Tiamat
Food4Life
Tiamat
Level 18
God Stats
10W - 11L
1,457 SR
Queue Stats
232W - 301L
1,331 Elo+
Solo
Bellona
Bellona
KUYRAISUSSS
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
Toonz06
Neith
Level 23
God Stats
25W - 24L
1,517 SR
Queue Stats
53W - 61L
1,369 Elo+
Solo
Loki
Loki
十年老玩家回归
Loki
Level 11
God Stats
4W - 5L
1,427 SR
Queue Stats
24W - 28L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Antapexus
Anhur
10
2 / 1 / 4
6,174
515
5,241
4,944
1,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Epsilonwolff
Chang'e
12
5 / 2 / 0
7,541
628
4,491
7,325
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Hovot
Ratatoskr
13
6 / 0 / 2
7,637
636
3,813
5,748
1,825
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
PETROxgmg
Ao Kuang
12
4 / 0 / 3
7,137
595
4,352
4,703
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 5
5,914
493
1,827
4,770
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AustinHMF
Bacchus
9
1 / 2 / 1
6,005
500
2,786
8,181
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Food4Life
Tiamat
10
1 / 4 / 0
6,008
501
2,045
5,880
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KUYRAISUSSS
Bellona
9
0 / 3 / 1
5,164
430
2,423
6,205
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Toonz06
Neith
9
1 / 5 / 0
5,458
455
4,659
6,211
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
6,255
521
3,324
6,663
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Antapexus
Anhur
2
1
4
4
L
Bacchus
AustinHMF
Bacchus
1
2
1
0.75
W
Chang'e
Epsilonwolff
Chang'e
5
2
0
2.5
L
Tiamat
Food4Life
Tiamat
1
4
0
0.25
W
Ratatoskr
Hovot
Ratatoskr
6
0
2
7
L
Bellona
KUYRAISUSSS
Bellona
0
3
1
0.17
W
Ao Kuang
PETROxgmg
Ao Kuang
4
0
3
5.5
L
Neith
Toonz06
Neith
1
5
0
0.2
W
0
1
5
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
15,237
27,490
Taken
33,140
10,114
Mitigated
17,279
8,832
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Antapexus
Anhur
5,241
2,816
0
1,242
4,944
1,376
882
1,500
3,444
0
26,730
L
Bacchus
AustinHMF
Bacchus
2,786
148
0
1,989
8,181
6,667
85
1,170
7,011
14,698
0
W
Chang'e
Epsilonwolff
Chang'e
4,491
1,003
0
2,763
7,325
2,117
858
2,042
5,161
38,775
0
L
Tiamat
Food4Life
Tiamat
2,045
304
0
1,054
5,880
2,832
187
3,098
2,609
25,601
0
W
Ratatoskr
Hovot
Ratatoskr
3,813
898
0
120
5,748
1,825
0
233
5,515
0
52,174
L
Bellona
KUYRAISUSSS
Bellona
2,423
461
0
615
6,205
3,897
0
3,695
2,462
2,441
12,991
W
Ao Kuang
PETROxgmg
Ao Kuang
4,352
921
0
3,603
4,703
2,773
440
342
4,345
30,227
0
L
Neith
Toonz06
Neith
4,659
2,207
0
885
6,211
1,428
264
939
5,272
0
28,199
W
1,827
105
0
1,104
4,770
2,023
230
1,053
3,717
9,615
0
L
3,324
1,375
0
1,348
6,663
2,455
0
1,482
5,116
0
40,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
28,890
317
Minions Killed
252
0
Camps Cleared
0
1,186,734
Distance Traveled
1,110,154
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,174
515
63
5
0
215,059
2
L
Bacchus
6,005
500
14
1
0
228,671
9
W
Chang'e
7,541
628
89
7
0
220,297
4
L
Tiamat
6,008
501
49
4
0
199,801
0
W
Ratatoskr
7,637
636
99
8
0
279,163
1
L
Bellona
5,164
430
35
3
0
231,007
3
W
Ao Kuang
7,137
595
56
5
0
236,161
1
L
Neith
5,458
455
75
6
0
197,984
2
W
Geb
5,914
493
10
1
0
236,054
3
L
Loki
6,255
521
79
7
0
252,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role